Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features
Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features This Super Thread is 564 pages long: 1 2 3 4 5 ... 110 220 330 440 550 ... 560 561 562 563 564 · «PREV
LordInsane
LordInsane


Known Hero
posted January 21, 2025 03:05 AM

planetavril said:
What neutral creatures would you like to see in play?

From a lore perspective?
Dark elves, if there is no plans for a town associated with the Dark Elves of Alvar. Mentioned in Forged in Fire, and very, very prominent on Jadame.
Wererats, if not incorporated into a theoretical Alvarian-centred town. Also mentioned/appearing in text in Forged in Fire, can be found in much of Jadame if not in large numbers.
Dark dwarves. Also mentioned in Forged in Fire. Present on Jadame, even if their full extent is somewhat unclear.
Tritons. Canonical Plane of Water-associated creatures while also strongly present on Enroth, and capable of operating on land.
Chargers. Canonical Plane of Earth-associated present on Enroth.
Ravenmen. Canonical Plane of Air-associated creature, not known to be present on Enroth but definitely look like they could be (also, they have pretty distinctive appearance).
From the more more important gameplay perspective, I can't say I have anything that comes to mind as a good missing niche.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
simulacrum
simulacrum

Tavern Dweller
posted January 21, 2025 06:28 AM

planetavril said:
What neutral creatures would you like to see in play?


Kraken and some other sea only creatures.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Xandro
Xandro

Tavern Dweller
posted January 21, 2025 06:58 AM

planetavril said:
What neutral creatures would you like to see in play?


Water creatures.
Dracolich.
Multi headed dragon
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
planetavril
planetavril


Famous Hero
posted January 21, 2025 08:19 AM
Edited by planetavril at 08:42, 21 Jan 2025.

I would see since they are missing in the game:
mermaids,
newts,
succubi,
the female elemental of ice,
dark elf (possibly female),
female angel,
shaman (who may have a raven mask),
celestial chariots pulled by lions,
a dragon/snake: https://heroes3towns.com/towns/citadel/concept_009.jpg.

I directed my thoughts towards female creatures because there are few of them in the game unlike male ones

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Dairy
Dairy


Known Hero
posted January 21, 2025 08:34 AM

LordInsane said:
planetavril said:
What neutral creatures would you like to see in play?

From a lore perspective?
Dark elves,....Wererats, .....Dark dwarves. .....Tritons. ....Chargers. .....Ravenmen. ...


THIS !
And maybe the bee fighters from MM8

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hausi
Hausi

Tavern Dweller
posted January 21, 2025 09:15 AM

planetavril said:
What neutral creatures would you like to see in play?

I'd honestly like to see giant spiders or spider queens. I was thinking, perhaps Spider Queens could be like a tier 3 or 4 unit and giant spiders more of a tier 1 and not in an upgrade relationship, 2 separate units. When a Spider Queen kills a stack, giant spiders could emerge from eggs equal to the amount of Spider Queens, a bit like when you summon elementals and they don't remain in the hero's army after the battle.

I love that fantasy trope and it's kinda missing in Heroes 3 and we also know that you can encounter giant spiders in MM6 and 7 and probably 8, but not sure on that.

That's my hopes and wishes anyway. ^^
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Floribert
Floribert

Tavern Dweller
posted January 21, 2025 10:53 AM

Dairy said:
LordInsane said:
planetavril said:
What neutral creatures would you like to see in play?

From a lore perspective?
Dark elves,....Wererats, .....Dark dwarves. .....Tritons. ....Chargers. .....Ravenmen. ...


THIS !
And maybe the bee fighters from MM8



Like it! Also the werewolf idea which was mentioned earlier.


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Ghost
Ghost


Undefeatable Hero
Therefore I am
posted January 21, 2025 02:02 PM

Why HotA maps are unstrategic?! Some maps are puzzle, it isn't strategy but task as a checkmate in two movements in different chess book, etc Ok I played Apocalypse (SoD), I saw that map is impossible level in MP.. You can learn about it.. It's an example map is a very strategy.. HotA could make maps.. Where are "strong" AI.. AIs played well..
____________
Fight MWMs - stand teach

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
NecroSteve1
NecroSteve1

Tavern Dweller
posted January 21, 2025 05:41 PM

Last map on newly added camp

Hello,first things first:loving every single new thing that came out with new update,especially eagle eye and learning tweaks.

Now,does someone know what is the time limit on quest guard on Chasing a Dream scenario? The one where you collect Pendant of Death underground.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
reimagine
reimagine


posted January 23, 2025 05:34 AM

LordInsane said:
planetavril said:
What neutral creatures would you like to see in play?

From a lore perspective?
Dark elves, if there is no plans for a town associated with the Dark Elves of Alvar. Mentioned in Forged in Fire, and very, very prominent on Jadame.
Wererats, if not incorporated into a theoretical Alvarian-centred town. Also mentioned/appearing in text in Forged in Fire, can be found in much of Jadame if not in large numbers.
Dark dwarves. Also mentioned in Forged in Fire. Present on Jadame, even if their full extent is somewhat unclear.
Tritons. Canonical Plane of Water-associated creatures while also strongly present on Enroth, and capable of operating on land.
Chargers. Canonical Plane of Earth-associated present on Enroth.
Ravenmen. Canonical Plane of Air-associated creature, not known to be present on Enroth but definitely look like they could be (also, they have pretty distinctive appearance).
From the more more important gameplay perspective, I can't say I have anything that comes to mind as a good missing niche.


Would love to see dark elves too. It might be interesting to have them as neutral rather than the obviously evil dungeon elves.
I also like the idea of ravenmen. If most people hate argali for bulwark, maybe ravenmen can even replace them. The good part would be they can fly, although the hota team might have better alternative idea how to overcome the siege problem for bulwark.

The other neutral creatures I like:
mermaid, ghoul (maybe eat corpses to get buff, not extra strike like sandworm), kirin, nine-tail fox, dragonborn (also as another possible alternative unit for bulwark).
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
planetavril
planetavril


Famous Hero
posted January 23, 2025 06:58 AM

reimagine said:
If most people hate argali for bulwark, maybe ravenmen can even replace them.


Don't touch the Argali on me, I don't understand why they don't like them, I don't see what the problem is


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
LordInsane
LordInsane


Known Hero
posted January 23, 2025 08:06 AM

reimagine said:
Would love to see dark elves too. It might be interesting to have them as neutral rather than the obviously evil dungeon elves.

Well, they'd be Jadamean dark elves, so almost certainly not evil-aligned.
planetavril said:
Don't touch the Argali on me, I don't understand why they don't like them, I don't see what the problem is


Personally, I find a fully normal, mundane non-sapient creature that isn't being ridden to be a bit discordant with how NWC did Heroes 3. It's something that seems to have been moved away from in the move from Heroes 2 to Heroes 3, given the wolf and (with AB) boar examples.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
hausi
hausi

Tavern Dweller
posted January 23, 2025 08:21 AM

reimagine said:
LordInsane said:
planetavril said:
What neutral creatures would you like to see in play?

From a lore perspective?
Dark elves, if there is no plans for a town associated with the Dark Elves of Alvar. Mentioned in Forged in Fire, and very, very prominent on Jadame.
Wererats, if not incorporated into a theoretical Alvarian-centred town. Also mentioned/appearing in text in Forged in Fire, can be found in much of Jadame if not in large numbers.
Dark dwarves. Also mentioned in Forged in Fire. Present on Jadame, even if their full extent is somewhat unclear.
Tritons. Canonical Plane of Water-associated creatures while also strongly present on Enroth, and capable of operating on land.
Chargers. Canonical Plane of Earth-associated present on Enroth.
Ravenmen. Canonical Plane of Air-associated creature, not known to be present on Enroth but definitely look like they could be (also, they have pretty distinctive appearance).
From the more more important gameplay perspective, I can't say I have anything that comes to mind as a good missing niche.


Would love to see dark elves too. It might be interesting to have them as neutral rather than the obviously evil dungeon elves.
I also like the idea of ravenmen. If most people hate argali for bulwark, maybe ravenmen can even replace them. The good part would be they can fly, although the hota team might have better alternative idea how to overcome the siege problem for bulwark.

The other neutral creatures I like:
mermaid, ghoul (maybe eat corpses to get buff, not extra strike like sandworm), kirin, nine-tail fox, dragonborn (also as another possible alternative unit for bulwark).


They already pretty much locked in the choices for the creature roster. They specifically don't want flying creatures among the Bulwark units. And I don't see why the argali would be hated, when has anyone ever seen goats on a battlefield? ^^ Plus I am certain that the upgrade for them will have a more fantastical twist on them.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
LordInsane
LordInsane


Known Hero
posted January 23, 2025 04:50 PM

Boars aren't exactly battlefield-common either, and definitionally wolves aren't (dogs do historically appear, but not as caninry). Honestly, if it's not too late rather than outright replacing the argali I'd simply give them a kobold or snow elf rider and make them ovisry.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
MattII
MattII


Legendary Hero
posted January 23, 2025 07:55 PM

The use of dogs on the actual battlefield (as opposed to in support roles, like guarding prisoners and as sentries) seems to have mostly stopped (they were deployed later, but never on close to the same scale) at the end of the Classical Era.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: Next Thread » This Super Thread is 564 pages long: 1 2 3 4 5 ... 110 220 330 440 550 ... 560 561 562 563 564 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0493 seconds