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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 ... 1186 1187 1188 1189 1190 ... 1200 1400 1600 1635 · «PREV / NEXT»
bitula
bitula


Known Hero
posted October 08, 2015 06:13 PM

I played H5 for like 10 years in a row. So I can be considered hardcore fan as well? And I so far reading the forums do not understand: what is the great non-overcome-able problem with H7. At least I do not see anything game braking on the theoretical level in terms of core design decisions. I use to RP H5, therefore I never considered the randomness of skill-wheel of a major importance. I like to choose seemingly crap skills for RP reasons just to intentionally make the game harder and who know, maybe it saves me in very special situation. Hero classes? Seems nice idea, I really like this sort of restriction if it adds to heroes being distinct. Flanking? Oh well, who cares… Ashan? Who cares, I don’t play campaigns (I played Legacy X and it felt unfortunately like a bad fairy tale). The only thing I oppose on theoretical level is the 3 tier system. However it’s likely not that game braking like 1UPT in civ5. I also looked at game play videos and the game looks and feels very similar to H5. My only major problem is that in case H7 won’t reach at least 8 factions in expansions I probably won’t play it, because if it is not more or at least somewhat the same as H5 then there is no point playing it I guess. So I basically hope that development won’t end too soon like it happened with H6, though in later case it could have happened, at least partially, because of unmanageable codebase.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 08, 2015 06:14 PM

sobaka770 said:
First-of-all, I disagree that playing the beta and alpha is the same as playing the released finished game.
It's not finished yet.

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted October 08, 2015 06:32 PM

@sobaka770

Bugs do ruin the game, especially for the people who are not a part of the acceptable-bugfest-gaming-culture. Ages ago, the idea of patching the game was impossible. Thus, the product had to be finished, i.e. functional and complete in order to be deliver into the market. I still have some old games which didn't need patching in order to be playable. They were finished products. Some might argue that they were more simple than the current games, but that is irrelevant. A product is a product. Whether the product is game or heels it doesn't matter. When one pays for the heels one wants them to be complete and functional. No holes, not badly assembled, not in some unfinished state. I personally do not know anyone who would buy heels without the heel part. It would be awkward for a vendor to say: "Hey due to the deadline (that could have been extended) we couldn't add heel to the heels themselves, we are doing anything in our power to send you the missing heel in a box, though it might take a few days to arrive." Who would buy such heels, that cannot be worn at the moment of purchase?

Now, how is all this connected to H7? You mentioned that all the rage and fury is because of the bugs. Bugs that do not allow the player to complete the campaign. Moreover, they provide cheats as a temporarily fix. This results that the game is seen as a beta, because it seems that it is not finished, i.e. not functional because additional work is needed not to balance the game, but to simply make it work. We can pretend at the moment that the game is balanced and that all the game mechanics are compatible with one another, and that they are flawlessly executed. But, if one cannot play the game because of bugs, it means that the game is not finished. What adds fuel to the fire is the price of the game that is not functional. When one pays (a lot) for a product, he/she expects that the product is functional. Heels must have heel! Period.

I consider this mentality: "It doesn't matter that the expensive product is bugged it will be fixed" is highly problematic. Because by accepting such attitude, we are willingly contributing to the trend of paying a full price for an unfinished game. We are ok with it, and the publisher is ok with that. Less work for the same money. Once, twice, etc. Now, I'm widening the context of this nagging, and I'm slowly going off topic, but this is a problem. Again, I'm not talking about balancing, but I'm focusing on the bugfests of the games themselves. Now returning to the Heroes franchise, this is a 7th instalment in the series, and Ubi's 3rd Heroes game. H5 managed to climb its way to the top thanks to the ToTE expansion. But, with the same expansion, they themselves have lift the bar of the quality of the product that is expected from them. But the cycle of bad game is continued with H6 (but it never climbed to the greatness that H5 is now), and now with H7. Is it a problem to deliver a bug-free game? I now there are deadlines, problems, issues, etc. But still...
____________
"The age can be wicked to those who walk alone. When I look into the Mirror, I see myself as I might become..." -Freya

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Brukernavn
Brukernavn

Hero of Order
posted October 08, 2015 06:56 PM

Hi Sobaka. I can understand your frustration, but I think your criticism of other forum members is unwarranted.
sobaka770 said:
First-of-all, I disagree that playing the beta and alpha is the same as playing the released finished game.

I agree, it's not the same, but it's not a completely different game either. And it's the closest to the actual game you can get without having to buy or pirate it.

sobaka770 said:
If you played beta/alpha then you have first-hand experience with beta/alpha respecitvely, limited functionality, systems and bugs included.

Yes, those things will affect your impression, but if you didn't like the art style in the alpha/beta you will not like the art style in the final game either. It has not changed. The same can be said about almost all elements of the game. I totally agree with your point if a person said H7 was bad only because it has a lot of bugs. But that is not where the bulk of the criticism lies, especially not on this forum.

sobaka770 said:
As for Steam reviews, if anyone read them: most negative reviews don't come from some game systems, Erwan's direction or else, they come from bugs. It's understandable. It's also being fixed (hopefully?).

This is true, and understandable as you say. If you pay full price for a new game, you'll be disappointed if it's full of bugs. But again, most of the criticism of H7 on this forum has not been concerning bugs. If you disagree with Steam reviews you can comment on it or rate it not helpful. But it is not right to target that frustration towards people with more substantial criticism.  
I also hope the bugs will be fixed, and have the impression that many of them are fixed already in the upcoming patch.

sobaka770 said:
We can talk about the buggy state of the game some more, report them in the thread but bugs don't ruin the game, if there is a will and direction to fix them (see Diablo 3, Elemental: War of Magic etc,)

Well, here lies some of the frustration of the "haters". They played the beta and already reported many of the bugs. But the game was released anyway without fixing them, contrary to many requests for delaying the release in order to fix these issues. When Steam reviewers complain about the same bugs, the developers ask the community to help them fix the bugs yet again. Can you understand that people get frustrated and discouraged by this behaviour?

If bugs are eventually fixed, they will not ruin a game. You give Elemental: War of Magic as an example of this. Stardock released many patches for that game to fix all the bugs, but also admitted that the game mechanics were fundamentally flawed. As an apology they gave a free copy of their follow-up Elemental: Fallen Enchantress to early buyers of War of Magic. They also listened to the fan feedback for War of Magic and corrected many of the mistakes. I don't think this is a good comparison to Ubisoft and their track record. They had the same experience with H6, but that game is still not fixed. And they are certainly not giving H7 for free to those who pre-ordered H6. In addition many of the things criticised in H6 were directly re-used in H7. I'm not out to bash Ubisoft, I'm just pointing out that the "will and direction to fix" a game has not been present in this company previously to the same degree as with the examples you mention.

sobaka770 said:
Another part comes from the terrible first impression which Heroes 7 does to new players: non-animated campaign cutscenes and lack of tutorial are so going to attract new people to the franchise.

This is one part I think they will be able to fix in time. But most people on this forum are not new players. I personally, would be better off with no cut scenes and tutorial at all. These things do not influence my decision whether I like or will buy the game.

sobaka770 said:
On the other hand making people who enjoy the game in this state feel bad because of all the drive for "negativity" for things in game you don't even own is not very nice.

I agree that there has been a lot of negativity surrounding H7 from the community this year. At times so much that I no longer bothered to be involved. But this passion is not intended to, and should not make you feel bad for enjoying the game. I enjoy a lot of things that most people don't care about, or even dislike. Of course it's not fun if others are constantly negative for the sake of being negative. But the vast majority of criticism on this forum is constructive. Meaning, not just saying something it bad. But being specific on what exactly is lacking and give several suggestions on how it can be fixed or improved. If you have been a part of the development process since the announcement of the game, your arguments or opinion are not automatically made invalid just because you decided not to buy the game at this point in time.

sobaka770 said:
It's so much easier to use third-party data to prove your point of view and continue the beating without the burden of going through an actual final experience.

That might be true, but it does not apply to the situation at hand. I do not have to buy a Ferrari 488 Spider (no pun intended) to be able to say it's faster than a Toyota Yaris. I can look at the specifications, read reviews, watch videos and even take it for a test-drive at the dealership. I will not have the experience that comes from owning any of the cars, but that does not mean that my description, opinion or criticism of any of the cars is invalid. And if the Spider was advertised as a family car, I would be justified to criticise the fact that it only has two seats.

sobaka770 said:
It's okay maybe to come and say: "I don't buy the game as I consider it bad" once, but, since you don't, isn't the Heroes 7+ forum more appropriate?

But people aren't really saying this, are they? They give constructive feedback most of the time. H5 was also considered bad by most when it came out, but all the "negativity" eventually helped make it a very good game in the end, because the feedback was constructive and the developers listened. The heroes community is active and engaged, and can be a huge asset to the developers if exploited correctly. You could even argue that we wouldn't have H7 if people had not voiced their opinions about H6 so clearly.

sobaka770 said:
NB. Sarcasm, by definition, is a veiled form of contempt or insult. Therefore respectful and polite sarcasm is borderline oxymoron. So maybe I'm blunt but the message is the same.

One of the things I appreciate about this forum is the humour. I smile a lot when I read what people write, sometimes I even laugh out loud. And even though some might consider the stance "the game is not bad" as sabotaging potential improvements, they are not asking you to leave the forum. From what I've read, people are glad you enjoy the game.

I hope you appreciate my reply. I'm not trying to silence you, just trying to make you understand that we are really on the same side, with differing opinions of the last instalment in a game series we both love

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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted October 08, 2015 07:07 PM

Brukernavn is just lovely.

And this was not sarcasm.
____________
"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2

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Brukernavn
Brukernavn

Hero of Order
posted October 08, 2015 07:09 PM

PandaTar said:
And this was not sarcasm.

Thanks for the clarification

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted October 08, 2015 07:14 PM

Brukernavn, you inspire me to be a better poster lol
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Brukernavn
Brukernavn

Hero of Order
posted October 08, 2015 07:17 PM

Thanks Verriker, you inspire me to be a funnier poster lol™®

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3lion
3lion


Known Hero
posted October 08, 2015 07:21 PM

It's time for a hug I guess...

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sobaka770
sobaka770


Hired Hero
posted October 08, 2015 08:06 PM

Brukernavn said:
Hi Sobaka. I can understand your frustration, but I think your criticism of other forum members is unwarranted.
sobaka770 said:
First-of-all, I disagree that playing the beta and alpha is the same as playing the released finished game.

I agree, it's not the same, but it's not a completely different game either. And it's the closest to the actual game you can get without having to buy or pirate it.

sobaka770 said:
If you played beta/alpha then you have first-hand experience with beta/alpha respecitvely, limited functionality, systems and bugs included.

Yes, those things will affect your impression, but if you didn't like the art style in the alpha/beta you will not like the art style in the final game either. It has not changed. The same can be said about almost all elements of the game. I totally agree with your point if a person said H7 was bad only because it has a lot of bugs. But that is not where the bulk of the criticism lies, especially not on this forum.

sobaka770 said:
As for Steam reviews, if anyone read them: most negative reviews don't come from some game systems, Erwan's direction or else, they come from bugs. It's understandable. It's also being fixed (hopefully?).

This is true, and understandable as you say. If you pay full price for a new game, you'll be disappointed if it's full of bugs. But again, most of the criticism of H7 on this forum has not been concerning bugs. If you disagree with Steam reviews you can comment on it or rate it not helpful. But it is not right to target that frustration towards people with more substantial criticism.  
I also hope the bugs will be fixed, and have the impression that many of them are fixed already in the upcoming patch.

sobaka770 said:
We can talk about the buggy state of the game some more, report them in the thread but bugs don't ruin the game, if there is a will and direction to fix them (see Diablo 3, Elemental: War of Magic etc,)

Well, here lies some of the frustration of the "haters". They played the beta and already reported many of the bugs. But the game was released anyway without fixing them, contrary to many requests for delaying the release in order to fix these issues. When Steam reviewers complain about the same bugs, the developers ask the community to help them fix the bugs yet again. Can you understand that people get frustrated and discouraged by this behaviour?

If bugs are eventually fixed, they will not ruin a game. You give Elemental: War of Magic as an example of this. Stardock released many patches for that game to fix all the bugs, but also admitted that the game mechanics were fundamentally flawed. As an apology they gave a free copy of their follow-up Elemental: Fallen Enchantress to early buyers of War of Magic. They also listened to the fan feedback for War of Magic and corrected many of the mistakes. I don't think this is a good comparison to Ubisoft and their track record. They had the same experience with H6, but that game is still not fixed. And they are certainly not giving H7 for free to those who pre-ordered H6. In addition many of the things criticised in H6 were directly re-used in H7. I'm not out to bash Ubisoft, I'm just pointing out that the "will and direction to fix" a game has not been present in this company previously to the same degree as with the examples you mention.

sobaka770 said:
Another part comes from the terrible first impression which Heroes 7 does to new players: non-animated campaign cutscenes and lack of tutorial are so going to attract new people to the franchise.

This is one part I think they will be able to fix in time. But most people on this forum are not new players. I personally, would be better off with no cut scenes and tutorial at all. These things do not influence my decision whether I like or will buy the game.

sobaka770 said:
On the other hand making people who enjoy the game in this state feel bad because of all the drive for "negativity" for things in game you don't even own is not very nice.

I agree that there has been a lot of negativity surrounding H7 from the community this year. At times so much that I no longer bothered to be involved. But this passion is not intended to, and should not make you feel bad for enjoying the game. I enjoy a lot of things that most people don't care about, or even dislike. Of course it's not fun if others are constantly negative for the sake of being negative. But the vast majority of criticism on this forum is constructive. Meaning, not just saying something it bad. But being specific on what exactly is lacking and give several suggestions on how it can be fixed or improved. If you have been a part of the development process since the announcement of the game, your arguments or opinion are not automatically made invalid just because you decided not to buy the game at this point in time.

sobaka770 said:
It's so much easier to use third-party data to prove your point of view and continue the beating without the burden of going through an actual final experience.

That might be true, but it does not apply to the situation at hand. I do not have to buy a Ferrari 488 Spider (no pun intended) to be able to say it's faster than a Toyota Yaris. I can look at the specifications, read reviews, watch videos and even take it for a test-drive at the dealership. I will not have the experience that comes from owning any of the cars, but that does not mean that my description, opinion or criticism of any of the cars is invalid. And if the Spider was advertised as a family car, I would be justified to criticise the fact that it only has two seats.

sobaka770 said:
It's okay maybe to come and say: "I don't buy the game as I consider it bad" once, but, since you don't, isn't the Heroes 7+ forum more appropriate?

But people aren't really saying this, are they? They give constructive feedback most of the time. H5 was also considered bad by most when it came out, but all the "negativity" eventually helped make it a very good game in the end, because the feedback was constructive and the developers listened. The heroes community is active and engaged, and can be a huge asset to the developers if exploited correctly. You could even argue that we wouldn't have H7 if people had not voiced their opinions about H6 so clearly.

sobaka770 said:
NB. Sarcasm, by definition, is a veiled form of contempt or insult. Therefore respectful and polite sarcasm is borderline oxymoron. So maybe I'm blunt but the message is the same.

One of the things I appreciate about this forum is the humour. I smile a lot when I read what people write, sometimes I even laugh out loud. And even though some might consider the stance "the game is not bad" as sabotaging potential improvements, they are not asking you to leave the forum. From what I've read, people are glad you enjoy the game.

I hope you appreciate my reply. I'm not trying to silence you, just trying to make you understand that we are really on the same side, with differing opinions of the last instalment in a game series we both love


Well, finally, some weighted feedback! Much appreciated!

I'm going to address first the bugs. No, it's not forgiveable, or forgettable or acceptable. That was not my point. The game was released in a buggy unfinished state, it needed at least a month more of development to fix the bugs or better half a year to not only fix the bugs but also to iron out some glaring issues with presentation, UI, animations etc.

That being said, by this point, we're beating the dead horse. As many people said, the feedback was left after both betas that the game is not ready. I don't think that it was completely ignored. However, it is worth noting that the major issue lies with Ubisoft. It is easy to deduce based on their record with AC: Unity. That game was unfinished, unpolished and still released on schedule. These guys care mostly about their quarterly budgets. And the sad part is that Heroes is a game in a niche genre and it would take tremendous effort to make it sell outside of it's core audience.

Ubisoft are not stupid or ignorant. They know this. They choose to release a buggy unfinished product because spending more money on it will not bring ROI up. As to the devs, they can't really come out and say that they will release a game with a couple of bugs here and there, now can they?

To wrap it up, the game is what it is: underfunded, unfinished, and most of the complaints can be put into this category. For example, nobody will alter gameplay systems which underpin the whole game 6 months before release, as remaking it and debugging will cost too much. That's why all the feedback on these issues is pointless, unless the elephant in the room is addressed - Ubisoft needs to be convinced that Heroes and the whole Might and Magic franchise need more funding and proper development cycles. The problem is that while AC:Unity fiasco burned them, the Heroes franchise is just a blip on the radar.

Here's where I will disagree with you: tutorial and proper first impression (and campaign is definitely the first thing a new player will probably go to) are paramount if the game is to see to a larger audience than this forums' denizens. This is the only way for a business to notice the game, outside of miracles, e.g. some kind of Godly effort by Erwan to secure funding. Heroes market is terribly small, it's PC only, no consoles or even handheld, and it needs positive feedback to sell, almost like niche indie-games. If loyal fans complain about its game systems, then new players need to at least get a bug-free game which can accommodate them.

Heroes 7 does nothing in that regard and for me this issue + bugs is what will drive the franchise in the ground, not the SkillWheel or Town Screens. The game systems in Heroes 7 are not that bad, especially compared with Heroes 6, and it's the stability and "bells-and-whistles" parts which will fail it. Rudimentary UI, poor animations, effects - major cost-cuttings on everything but basic game-design coupled with 60EUR price tag.

Also yes, the whole first-day patch, post launch patch thing we got in gaming now SUCKS. Point. This kind of thinking on publishers' and developers' part is terrible and needs to stop. If the game is unfinished, put it in Steam Greenlight or some form of paid beta launch and polish.

Now, onto other points:

Ubisoft/Stardock comparison is on point and I have a thread about it on Official Ubi forums. I completely agree, Ubisoft does not have a track record like Stardock. We should instead fight to make it happen as Elemental treatment is what can save HEroes 7 and pave way for a greater Heroes 8. I see no other working solution, if there is a market and will to do it. Any other forms of behavious, like apathy or boycott will end the franchise. I don't think that Heroes 3 is the pinnacle of what can be achieved with Heroes of Might and Magic. I also don't think that H7 systems are so bad to warrant a complete overhaul, but to provide commitment to continuous support, patches which don't just fix bugs and improve balance but also improve the game in terms of UI, graphics, etc. is the potential way forward which we should clearly enunciate and rally behind. At this point there are three option for Ubisoft:

1. Abandon the game, scrap funding, kill M&M. A nuclear option. It's not probable that the game sold well. M&M:Legacy had better reviews and some following and it didn't meet expectations. And that game was made reusing assets on Unity engine. Ubi can just kill the franchise and sit on the right for decennies until tablets can run these games.

2. Stumble on: do support patches, give free Axeoth Campaigns, maybe some campaign DLC like for Heroes 6 and watch the franchise fade away. This is a slow version of variation 1. I don't think this game will sell even on par with Heroes 6 so Ubi will squeeze as much as it can for lowest cost and go make money on Heroes Online. Right now this is the most probable and undesirable outcome.

3. Reinvigorate and commit publicly to M&M franchise starting with Heroes 7. Completely commit to future games in the universe. This is the scenario which we should be fighting for. There should be more potential in Ashan than a Heroes game and an online browser game. We had Dark Messiah at some point, one of the best Russian developers working on Heroes, and who said that Might and Magic universe cannot house other game types, such as RPGs or adventure games?

The problem, of course, is that while Stardock depends on its core 4X franchises because it's their reputation at stake, Ubisoft is a juggernaut selling AC, Rainbow Six, Far Cry and even UbiArt games, with probably higher ROI than a Heroes game. So the options are either to rally behind the franchise to show to Ubisoft that it's worth investing in, or see if Ubisoft can sell the rights to other, more interested developer.

Extra points as this post is getting way too long: You can of course give feedback on Ferrari Spider vs Toyota Yaris, based on obvious external facts. (although here we're more in case of Golf VI vs Golf VII really) But if you don't have access to it's interior, it's engine, it's feel, if you only drove it once in Maranello for 300£ with an instructor by your side, you're not owning the full experience and therefore your feedback will be a) shorter b) still biased. Sure, you can still say it's ugly, but then why go to the Ferrari forums and continuously bash it in? You're not invested in the car. There are forums for the next Ferrari, so that people can talk major design complaints and wishes there. That's the whole idea. I notice that people who provide most constuctive feedback on the actual Heroes 7 game actually own it, and those few who don't,  at best repeat same points from the beta, plus repeat general consensus but those points were already made so we're not moving forward.

Lastly, I don't care if sarcasm is intended for me or anyone else. I was just picking on the fact that saying something straight or sarcastically doesn't really change the message. If the message is antagonistic, it really doesn't matter. That's to say that "polite" sarcastic remark about Ubisoft or Erwan or me or another forum dweller is still basically antagonistic and should be acknowledged as one.



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malax83
malax83


Famous Hero
Game ranger, HotA Player
posted October 08, 2015 08:37 PM
Edited by malax83 at 20:41, 08 Oct 2015.

Hey

I m looking the skills one by one. If someone can tell me how many local guards are in town ? i would be thanksfull..

I guess the scale is something like that
level 1 : 20 / 0
level 2 : 30 / 5
level 3 : 40 / 10

The defense ability can reach 60 / 20 for sure.

And if it s possible to know the percentage of damage due to the difference between offense and defense : +5% / -2% (HoMM 3)

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted October 08, 2015 08:48 PM

malax83 said:
And if it s possible to know the percentage of damage due to the difference between offense and defense : +5% / -2% (HoMM 3)

In Heroes VII Attack increases damage by 5% and defense decreases by 5%.

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malax83
malax83


Famous Hero
Game ranger, HotA Player
posted October 08, 2015 08:50 PM
Edited by malax83 at 20:54, 08 Oct 2015.

Pawek_13 said:
malax83 said:
And if it s possible to know the percentage of damage due to the difference between offense and defense : +5% / -2% (HoMM 3)

In Heroes VII Attack increases damage by 5% and defense decreases by 5%.


Thanks. It doesn t lack of sense. But it s hard to agree on abilities bonus knowing that.

e.g : dodging (defense skill)

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AgnesLynd
AgnesLynd


Hired Hero
posted October 08, 2015 08:54 PM
Edited by AgnesLynd at 20:56, 08 Oct 2015.

If PC-only audience is a problem, well, there's no reason Heroes cannot exist on consoles. The UI and input would require major rethinking (and H7 has UI issues that even H5 and H6 got right) but on the whole... There's console MMOs now, and they work just fine. A console TBS? Sure. Why not?
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natalka
natalka


Supreme Hero
Bad-mannered
posted October 08, 2015 08:55 PM

I can`t believe they messed up artifact merchant too. Now in the editor one time I got 3 relics the other time only scrolls and minor artifacts.

Is there something working in this game??

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Dies_Irae
Dies_Irae


Supreme Hero
with the perfect plan
posted October 08, 2015 09:06 PM
Edited by Dies_Irae at 21:15, 08 Oct 2015.

Brukernavn said:
JollyJoker said:
It won't. There are enough guys like Chris who find everything oh so peachy - despite the scores that seem to get down and down and down.

You know, there is something called Post-purchase rationalization. (Not directed against anyone in particular, just saying this is a normal thing when it comes to gaming especially).


While I don't regret pre-ordering the CE, I also don't regret I can't play it yet. The release has been extremely sloppy, and clearly there are things left to be fixed. It is better to wait and see, rather than jump in straight away .

I'm not suffering from buyer's remorse. Let's hope it stays that way . Although sometimes..."I wonder if I really need this product" does apply to me
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3lion
3lion


Known Hero
posted October 08, 2015 09:38 PM

AgnesLynd said:
A console TBS? Sure. Why not?

I can't see not a single reason why Heroes game can't be developed for consoles.

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted October 08, 2015 10:15 PM

Defense reduces damage by 2.5 %, same as H3.

Actually, this whole business about "haters" is nonsense, at least for me. I've been ina position to play at least part of the game since the start of the year, and the game, for me, is still what it was then:
Boring.
Everything looks GENERIC. Same 100% growth rate for additional dwellings, everyting based roughly around the formula
20-20-10-5-5-2-1 growth, movement speeds are based on a flat 5 for everyone, flanking is mostly a mechanical thing, abilities are overpowered, while skills are drab, skillwheels are generic as well (Offense hero/Governor hero/ defense hero), with Offense and Defense way too good to allow a hero to have both, GMs in both being doubtfully in undermining the whole system.

Then there is timing. Heroes can't move fast; town  developing slowly. Makes sense - but there's a German saying that in essence says, blowing up a ballon, makes the balloon bigger, but its substance thinner, and that's the case here - I don't know whether it's really necessary to build every turn, just in order to get your interesting creatures going by week 3.

In MY opinion, there should be a Heroes game again, that you can't stop playing. That's not H7. As was said - it's a game that isn't really needed.

And since Elemental: War of Magic was mentioned. Actually - same problem. The game was BORING. It looked good in development - but the end result was just plain boring, even though the base mechanics are sound.

Say what you want - that's a thing H4 wasn't: boring. Controversial, yes, but not boring.

Which is the trend - H6 also tended to be boring

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Herry
Herry


Bad-mannered
Famous Hero
100% Devil
posted October 08, 2015 10:17 PM

ChrisD1 said:

we get it you don't like it, it's bad.anything else to add?




Hooooold your horses. Stop. Take a deep breath, better? Yeah that adss some time for people to actually respond to your question, "Anything else to add?"

People are trying to be creative, trying to guide the MMH series to the right path, trying to correct the mistakes of the developers, trying to make this a better game. They have a lot more to add than you do. Clues? Look all around you. Just check this forum and Altar of Wishes, people have a lot more to add.

Nothing stops them from just getting on with their lives and letting the MMH series disappear. But they don't do that. Not yet at least. People have spent hours of thinking(in total) trying to come up with something that makes these games better.

Not to make this post long, so you get the idea. Now, the best suggestion I can give you right now is to drop the "rhetoric question + no? ok, good bye" attitude. At least think before doing it. These questions you use can be used in a hell lot of ways to counter your point.

About ganging up on Ubisoft and people who enjoy the game, you can feel free to gang up on me if you want. I don't give a ****. From personal experiences, I've learned that pressure, depending on the kind and how much, can change one's behaviour. Now I'm doing this mainly on Ubisoft, but you can gang up on me, offend me, do whatever the heck you want. I'll even tell the mods that I'm not offended at all. After all the times I got insulted by stupid things, I won't get offended anymore. If anything bothers me, I'd just disconnected for 20 mins and get back, forgetting anything ever happened.

Call me a bad user, a hater, a troll, do it if you want. The reason I'm asking you this is that it might make you better, if not, I don't care either way. If it does make you feel better, feel free to continue doing it, just you know, no spam. I'm not trying to sound like care-free people but I'm just saying it it's ok. You'll probably realize it's pointless halfway-through btw
____________

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The_green_drag
The_green_drag


Supreme Hero
posted October 08, 2015 10:41 PM

Completely agree with JJ

Game is pretty geneteric. I am still having fun with it just cuz it's new but I already don't care to play half the factions. It's more a chore to play when you know that building up a town takes so much time, getting the creatures you actually want takes so much time, and leveling up your hero...does not take that much time. Combined with a limit of lvl 30 and large being the biggest map....just makes the game boring. But hey less hero movement means bigger maps right!?

And to make matters worse every time you start a game your town has 0 buildings already made...

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