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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 1200 1400 ... 1410 1411 1412 1413 1414 ... 1600 1635 · «PREV / NEXT»
Gryphs
Gryphs


Supreme Hero
The Clever Title
posted May 08, 2016 01:02 AM
Edited by Gryphs at 01:38, 08 May 2016.

frostymuaddib said:
And maybe, just maybe, they will animate cinematics
Slow down frosty lets not get ahead of ourselves here. That would take effort, something, I am unsure they want to commit to.
____________
"Don't resist the force. Redirect it. Water over rock."-blizzardboy

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted May 08, 2016 01:04 AM
Edited by frostymuaddib at 01:10, 08 May 2016.

You are right, silly me

EDIT:

I think this will be one of the Fortress heroes.

____________
"Occam's shuriken: when the answer is elusive, never rule out ninjas." -- Dr. Gordon Freeman (Freeman's Mind)
"lol" -- VERRIKER VON ERWINSSEN

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fred79
fred79


Disgraceful
Undefeatable Hero
posted May 08, 2016 01:27 AM

so, gerbilling, then? poor lemmiwinks.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted May 08, 2016 01:30 AM

Better set up some mousetraps, then. Else we'll get that hero with the ability to increase the production of kobolds by an insignificant number.

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted May 08, 2016 01:39 AM
Edited by Gryphs at 01:39, 08 May 2016.

EnergyZ said:
Else we'll get that hero with the ability to increase the production of kobolds by an insignificant number.
You just know this is going to be true too. *sigh*
____________
"Don't resist the force. Redirect it. Water over rock."-blizzardboy

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Kimarous
Kimarous


Supreme Hero
posted May 08, 2016 02:37 AM

EnergyZ said:
Better set up some mousetraps, then. Else we'll get that hero with the ability to increase the production of kobolds by an insignificant number.


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yogi
yogi


Promising
Famous Hero
of picnics
posted May 08, 2016 02:52 AM
Edited by yogi at 02:54, 08 May 2016.

Arugaf said:
Quite interesting article about development of H7 written by level-designer. Only in russian language unfortunately but google translate would be enough i hope.

https://level-design.ru/2016/05/razrabotka-might-and-magic-heroes-7/


indeed, thank you!

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mErEnEfErEeee
mErEnEfErEeee

Tavern Dweller
posted May 08, 2016 04:34 AM
Edited by mErEnEfErEeee at 05:30, 08 May 2016.

Here I come. Don't piss me off, for heaven's sake, my UBI fags gonna get you!


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Aionb
Aionb


Known Hero
posted May 08, 2016 10:47 AM
Edited by Aionb at 11:08, 08 May 2016.

Arugaf said:
Quite interesting article about development of H7 written by level-designer. Only in russian language unfortunately but google translate would be enough i hope.

https://level-design.ru/2016/05/razrabotka-might-and-magic-heroes-7/


Thank you, as well.

some interesting (google translate style) quotes:
H7 level-designer said:
Most of the problems of development of Heroes 7 rested on indecent low budget and short development time. Fierce savings in all not allowed to expand staff, capable of qualitatively improve the game.

For example, the development of artificial intelligence (AI) takes only one person. This led to the fact that most levels have been built without the opportunity to test the gameplay in "combat" conditions, and the whole gameplay scenarios had scripted entirely. Designers have received more or less working AI only at the end of the development (the same one single programmer AI still finished his work). Looking back, we can say that attend the creation of sane AI had another prototype stage.

Another problem was the lack of time to test the gameplay. In most cases, it worked out only the main quest line, and alternate player is not thought over behavior. As a result, the player steps on the part of the storyline led to a large number of exploits and critical bugs breaking passage. Needless to say that in order to save time in their levels of designers playing with cheats and basically balancing the real games began in fact only after its release.



P.S. I think this guy would be really happy to read this article

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ChrisD1
ChrisD1


Supreme Hero
posted May 08, 2016 11:19 AM

i'm deeply shocked. ubisoft did not fund the game properly and hired the cheapest devs out there. that's why the game is in such a state. oh. my. god. and we are not the only ones who got that. wow.
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fuChris
fuChris


Promising
Supreme Hero
Master to the Speed of Light
posted May 08, 2016 11:41 AM

Why does this tech-demo have better combat sounds than the finished game?
____________
"Now I am become Chris, the destroyer of worlds." - Robert Oppenheimer.

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mErEnEfErEeee
mErEnEfErEeee

Tavern Dweller
posted May 08, 2016 11:42 AM

Aionb said:
Arugaf said:
Quite interesting article about development of H7 written by level-designer. Only in russian language unfortunately but google translate would be enough i hope.

[url=https://level-design.ru/2016/05/razrabotka-might-and-magic-heroes-7/]https://level-design.ru/2016/05/razrabotka-might-and-magic-heroes-7/[/url]


Thank you, as well.

some interesting (google translate style) quotes:
H7 level-designer said:
Most of the problems of development of Heroes 7 rested on indecent low budget and short development time. Fierce savings in all not allowed to expand staff, capable of qualitatively improve the game.

For example, the development of artificial intelligence (AI) takes only one person. This led to the fact that most levels have been built without the opportunity to test the gameplay in "combat" conditions, and the whole gameplay scenarios had scripted entirely. Designers have received more or less working AI only at the end of the development (the same one single programmer AI still finished his work). Looking back, we can say that attend the creation of sane AI had another prototype stage.

Another problem was the lack of time to test the gameplay. In most cases, it worked out only the main quest line, and alternate player is not thought over behavior. As a result, the player steps on the part of the storyline led to a large number of exploits and critical bugs breaking passage. Needless to say that in order to save time in their levels of designers playing with cheats and basically balancing the real games began in fact only after its release.



P.S. I think [url=http://steamcommunity.com/app/321960/discussions/0/364040166689040059/]this guy[/url] would be really happy to read this article


That is how UBISOFT cares; how it makes games - heterics spitting on your faces, VIPS, those who bought the game and everyone else.

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted May 08, 2016 11:42 AM

I am not sure there is anything to be surprised over, I mean, we kind of already knew this.
____________
"Don't resist the force. Redirect it. Water over rock."-blizzardboy

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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted May 08, 2016 11:57 AM

I guess Limbic will be anothetr studio determined to work with Ubi never more...

If AI for the game with AAA prize is programmed by one person, how does the development of cheaper Ubi games look like? One person doing whole game?
____________
Important H7 tips & tricks
H7 Community Patch (UCP)

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Aionb
Aionb


Known Hero
posted May 08, 2016 12:00 PM
Edited by Aionb at 12:06, 08 May 2016.

Gryphs said:
I am not sure there is anything to be surprised over, I mean, we kind of already knew this.

This is true, we "kind of" knew this. What makes it worth pointing out is, in my opinion, the fact that someone directly involved in the development actually confirms it.
And, once again, i cannot help remembering the blabbering of Limbosoft's marketing agents, such as Nox and the rest of that gang, about the game not being underfunded and receiving all the proper budget and care ... I really cannot stand lying @$$es.

As for people who find this normal and not insulting, I have only one thing to say: they got what they deserved. And payed for it. And most probably, they will get it again. And pay for it again. That's how the circle goes, so to speak.


I'm sorry if I sound too strict or whatever, but I have no flexibility in front of lies and rat-like attitude of people trying to hide snowty facts in order to get a profit out of it. The passing of time doesn't make these things more easy to swallow in my eyes.

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted May 08, 2016 12:28 PM
Edited by frostymuaddib at 12:29, 08 May 2016.

Is it just me, or they removed the article, I can't seem to view it?
____________
"Occam's shuriken: when the answer is elusive, never rule out ninjas." -- Dr. Gordon Freeman (Freeman's Mind)
"lol" -- VERRIKER VON ERWINSSEN

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted May 08, 2016 12:30 PM

Which article?
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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted May 08, 2016 12:30 PM

This one.
____________
"Occam's shuriken: when the answer is elusive, never rule out ninjas." -- Dr. Gordon Freeman (Freeman's Mind)
"lol" -- VERRIKER VON ERWINSSEN

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted May 08, 2016 12:32 PM

LOL
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foxxxer
foxxxer


Promising
Famous Hero
posted May 08, 2016 12:32 PM

frostymuaddib said:
Is it just me, or they removed the article, I can't seem to view it?


Yep, it seems Spider cult attacked again

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