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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 1200 1400 ... 1438 1439 1440 1441 1442 ... 1600 1635 · «PREV / NEXT»
Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted June 07, 2016 04:10 PM

Stevie said:
If the camel's back was really broken, then it was not broken enough to stop Heroes 7 from being made.

They just sent the broken camel to the butcher and brought a famished one in its place, lol
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Bitula
Bitula


Known Hero
posted June 07, 2016 07:13 PM

Antalyan said:
EnergyZ said:

Nevertheless it can at certainly become better than it is now...



Yeah this was the whole point in my argument as well. But it seems that most here do not understand the meaning of the word CAN. English is not my native language, so correctly me if I am wrong, but CAN does not imply WILL in any form, nor does it convey any probability factor, it just means the possibility of something to occur. And yeah, I know it also means a type of container, but I guess this was not a source of confusion. So basically it even CAN happen, that the “core” (whatever that is…) of the game will be rewritten. Therefore I do not find this amount of negativism constructive and tend to agree that it is harmful and illogical. I mean “this (huge) amount” – it is just too much to be of any use.

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Datapack
Datapack


Famous Hero
posted June 07, 2016 07:32 PM

What do you mean by harmful, I understand a lot of negativity slows the sales down but that's the point...

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 07, 2016 08:25 PM

Bitula said:
I mean “this (huge) amount” – it is just too much to be of any use.


Maybe so. But this all still proves the point that Heroes VII is not a good game for a lot of people.

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted June 07, 2016 08:30 PM

Bitula said:
Therefore I do not find this amount of negativism constructive and tend to agree that it is harmful and illogical.
Their marketing is even more harmful and illogical than anything I have seen here. The negativity is the result of their flop on multiple levels and multiple times. You know how they say: Fool me once shame on you, fool me twice shame on me! In our case, some people here have been made fools in the past, thus it is only natural that they are negative about the entire situation, despite the fact that it could have been avoided - not just this time, but the last time as well.

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted June 07, 2016 08:53 PM
Edited by Gryphs at 21:03, 07 Jun 2016.

Bitula said:
Yeah this was the whole point in my argument as well. But it seems that most here do not understand the meaning of the word CAN. English is not my native language, so correctly me if I am wrong, but CAN does not imply WILL in any form, nor does it convey any probability factor, it just means the possibility of something to occur. And yeah, I know it also means a type of container, but I guess this was not a source of confusion. So basically it even CAN happen, that the “core” (whatever that is…) of the game will be rewritten. Therefore I do not find this amount of negativism constructive and tend to agree that it is harmful and illogical. I mean “this (huge) amount” – it is just too much to be of any use.
Quite astute, yes, "can" does not mean will. This typically means that there will be a dichotomy of a good or bad outcome. So, using deduction from development we can gather that when offered with a good or bad decision Limbic almost always picks the bad one. From this perspective we can see that negativity is the natural outcome.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 07, 2016 10:46 PM

Died of natural causes so to say.
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yogi
yogi


Promising
Famous Hero
of picnics
posted June 08, 2016 06:39 AM

Doomforge said:

What pisses me off is that they do this "oh H6 was a flop but no worries, H7 will be grand" and then we get same **** again...


+1

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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted June 08, 2016 04:45 PM

So anything new down the H7 lane?
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GlaDOS – Portal 2

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Stevie
Stevie


Responsible
Undefeatable Hero
posted June 08, 2016 04:48 PM

No.
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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted June 08, 2016 11:16 PM

PandaTar said:
So anything new down the H7 lane?



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yogi
yogi


Promising
Famous Hero
of picnics
posted June 09, 2016 04:17 AM


For certain the Heroes games are about adventure and exploration, but in a multiplayer context.  Again, whether the players are human or computer is a simple toggle on the game creation screen.  Its the other factions on a map that make it feel like a living breathing world instead of a choose your own adventure book.

Sure the more adventuresome a board is the more fun the individual experience is, a lot more fun than single player chess imo, but this is simply because the mechanics have been expanded with more depth and variety.  Certainly even more depth and variety would be even better; but this doesnt negate that the HoMM mechanics are inherently multiplayer by design, and that almost all interactivity presented at the locations one can visit around the board has a bearing on the multiplayer experience.  If you want an entirely single player Heroes game check out the Kings Bounty series, or any other number of rpg's really.  We are here on these forums because of the multiplayer capacity of the HoMM games... not just the ability to play competitively and cooperatively, but also to discuss the AI player(s), and make and share maps, and stories, etc.
Multiplayer need not imply symmetry; and asymmetry need not imply imbalance.  While the opposing factions on a chess board may not be as asymmetrical as those on a Heroes board, the small difference in turn order and placement gives each side a unique feeling play style - one slightly more offensive, the other more defensive.  Yet we consider them balanced.  The additional variety and depth in the Heroes factions exaggerates this even further; but it is within this balanced multiplayer context that asymmetrical single player challenges are rewarding.  Slaying 300 behemoths by the end of month 3 is a fun challenge because it is an asymmetrical formation of balanced multiplayer mechanics; similar to defeating an army comprised of nothing but bishops in chess.

The single player experience in the Heroes games is like a tall glass of cold milk, after fresh chocolate multiplayer mechanics.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 09, 2016 01:09 PM

yogi said:
the HoMM mechanics are inherently multiplayer by design

I really don't think so, and as soon as developers wanted to put a strong focus on multiplayer the game became boring for many (starting from h6).

Quote:
The single player experience in the Heroes games is like a tall glass of cold milk, after fresh chocolate multiplayer mechanics.

I absolutely disagree, maybe that is the case if you only play random maps but custom scenarios deliver and it has nothing to do with "go play some RPG".
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ChrisD1
ChrisD1


Supreme Hero
posted June 09, 2016 01:43 PM

Finished the haven campaign as well!! I started the stronghold campaign.Now i have to finish the last map on necro,start the academy campaign.
To be honest the last haven map reminded me of some heroes 3 camp maps where you would start with 4 castles and 4 heroes.
I kinda enjoyed the campaigns till now. Kinda,because after a certain "difficult" point on the map(or a powerful hero beaten)you just had to chore your way to the end...
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 09, 2016 02:25 PM

H7 difficulty is just artificial. The AI needs map, army or scripting advantages, otherwise it wouldn't know what to do. Maybe why it is absent from most campaign maps..
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ChrisD1
ChrisD1


Supreme Hero
posted June 09, 2016 02:35 PM

Elvin said:
H7 difficulty is just artificial. The AI needs map, army or scripting advantages, otherwise it wouldn't know what to do. Maybe why it is absent from most campaign maps..

I was going to laugh about it but that actually might be true. And now we can laugh hahaha
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Aionb
Aionb


Known Hero
posted June 09, 2016 05:50 PM
Edited by Aionb at 18:07, 09 Jun 2016.

Talking about the AI ...
Here, for the younger minds among us this is how the AI of HoMM3 behaves (thanks RoseKavalier for reminding me about this). Now, compare it with H6/7.

..............

Which reminds me: I've read some people praising the H7 campaigns (Antalyan was one of them? or that buttraven on the steam forums). Now, campaign means playing against the AI. How the heck can a campaign be enjoyable or anything else, when the AI is dumb as ***k? How can any single player experience be enjoyable or anything else, when the AI is dumb as ***k?
This I truly cannot understand. I mean, how low can one's expectations be in order to be satisfied with or praise something like that (unless he is a butt-kissing agent, of course - not talking about Antalyan here).

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted June 09, 2016 06:45 PM

Aionb said:
I've read some people praising the H7 campaigns (Antalyan was one of them? or that buttraven on the steam forums). Now, campaign means playing against the AI.
Just for giggles tell me what they that said was so praiseworthy? Because I heard some of the voice acting from it and I almost passed out laughing.
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Datapack
Datapack


Famous Hero
posted June 09, 2016 07:33 PM

Bloodraven on the Steamforums is the biggest shill ever, don't ever try to reply to him.

He literally cannot say anything negative about the things he bought.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 09, 2016 07:38 PM
Edited by EnergyZ at 19:40, 09 Jun 2016.

Not even the fact the game, with patches, has a size over 20 gigabytes? Compared, to, say, Fallout 4.
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