Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 1200 1400 ... 1439 1440 1441 1442 1443 ... 1600 1635 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 09, 2016 07:49 PM

The bigger the better
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gryphs
Gryphs


Supreme Hero
The Clever Title
posted June 09, 2016 08:02 PM

As the Erwin doth say.
____________
"Don't resist the force. Redirect it. Water over rock."-blizzardboy

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted June 09, 2016 08:22 PM

Datapack said:
Bloodraven on the Steamforums is the biggest shill ever, don't ever try to reply to him.

He literally cannot say anything negative about the things he bought.


I don't mean any insensitivity, but that dude seems to suffer from proper mental retardation of some kind, he is just sooo not in on the joke lol
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted June 09, 2016 08:49 PM

Elvin said:
The bigger spikes the better


ftfy

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
yogi
yogi


Promising
Famous Hero
of picnics
posted June 10, 2016 08:10 AM

Galaad said:
yogi said:
the HoMM mechanics are inherently multiplayer by design

I really don't think so, and as soon as developers wanted to put a strong focus on multiplayer the game became boring for many (starting from h6).

wut?
the heroes mechanics have always been multiplayer, programmed as such from the ground up since the first game.  faction vs faction, and then some.  every number in the game has a counterpoint that it is weighted against... some factions are slightly more offensive, others more defensive, yet all considered balanced.  again, "it is within this balanced multiplayer context that asymmetrical single player challenges are rewarding.  Slaying 300 behemoths by the end of month 3 is a fun challenge because it is an asymmetrical formation of balanced multiplayer mechanics; similar to defeating an army comprised of nothing but bishops in chess.
whether the factions are played by a human or ai is a simple toggle on the game creation screen."

basic example: mines - not only provide you with resources, but act as contestable hot spots for factions to vie for power over.
the mechanics were refined in the second game, and piqued with the third; which is still the most played.  the entire direction the fourth was being developed was towards more strategic dynamics between factions.  the fifth introduced ghost mode.  heroes 6 is just bad period - poorly designed and managed.

Quote:
The single player experience in the Heroes games is like a tall glass of cold milk, after fresh chocolate multiplayer mechanics.

I absolutely disagree, maybe that is the case if you only play random maps but custom scenarios deliver and it has nothing to do with "go play some RPG".

custom single player scenarios are carved out of the base multiplayer mechanics.

are you actually suggesting that the heroes games would still be heroes games WITHOUT ALL THE MULTIPLAYER CAPABILITIES: with just 1 faction per map?  wtf are we even talking about.
did you read the paragraph between the two lines you quoted, it seems like you may have just skipped to the bottom?

of course ubi fails at spicing up the adventure map, this has nothing to do with the fact that the heroes mechanics are inherently multiplayer by design.

im done repeating myself, this is just silly.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 10, 2016 08:57 AM

Take multiplayer out of HoMM and it becomes King's Bounty.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted June 10, 2016 12:28 PM

Avirosb said:
Take multiplayer out of HoMM and it becomes King's Bounty.


King's Bounty has several features I really dislike, like moving units or no quickcombat. Thanks to them, I will never enjoy it.

H7, although it has many problems, offers interesting storyboard and diverse campaigns and missions.

I also like most of the gameplay decisions made for this game. Spell mechanics, Town building, New skill system... These are just some examples of the things which are imao the best in series.

Sure you have full right for your own opinion so I definitely do not expect you to agree with me. But this game has at least for some people a lot to offer if technical problems are fixed.


____________
Important H7 tips & tricks
H7 Community Patch (UCP)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 10, 2016 12:53 PM

yogi said:
are you actually suggesting that the heroes games would still be heroes games WITHOUT ALL THE MULTIPLAYER CAPABILITIES: with just 1 faction per map?

Of course not.

I think we have a misunderstanding. What I mean is the first 5 Heroes game are certainly not balanced so we need to agree what multiplayer actually suggests. H6 tried to have more focus on battles and scrapped almost everything aside, most people hated it, H7 tried some... whatever... yet again the thing is boring. Why is H7 boring? Partly because there has been too much focus precisely on the multiplayer aspect (that and the campaigns, which led to even more of a mess), worrying about balance and such, taking away uniqueness from factions and creatures and giving generic heroes for example.

Of course we can multi any homm all we want, but when you go competitive there is sets of rules quite changing the game (banning factions for instance, or skills, or spells, or artifacts, or heroes, these are no light changes), is why I disagreed with your statement.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
The_green_drag
The_green_drag


Supreme Hero
posted June 10, 2016 12:56 PM

Could you point me in the direction of these diverse campaigns? And what town levels are improvements? That was taken directly from h5, it looks the exact same.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
natalka
natalka


Supreme Hero
Bad-mannered
posted June 10, 2016 02:56 PM

I know Ubisoft focuses on the campaigns and that`s why the game is screwed.

If you think that multiplayer focus is the reason for generic heroes you are wrong.

The reason is laziness and incompetence.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 10, 2016 03:06 PM

I said partly, in the sense that it prevents imagination and creativity because balance, but fair enough.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
natalka
natalka


Supreme Hero
Bad-mannered
posted June 10, 2016 04:44 PM

Trust me, they don`t follow so long line of thoughts.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 10, 2016 04:51 PM

I thought only Erwan wanted the focus on the campaigns; Ubisoft doesn't care much about the franchise to have such a direct involvement.
____________
Come and visit the Might and Magic Wikia!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted June 10, 2016 05:04 PM
Edited by Antalyan at 17:06, 10 Jun 2016.

The_green_drag said:
Could you point me in the direction of these diverse campaigns? And what town levels are improvements? That was taken directly from h5, it looks the exact same.


Excluding the storyboard (which makes every campaign somehow different, each of them has a different meaning, some of them are happy, some of them darker... topic ans style always depends on the faction), they came with different quests and with more scripted missions. It is not only "defeat all enemies town" every time. I know some people dislike these types of missions but this is actually how campaigns differ to the rest of the game. You can also enjoy different situations: several heroes who have to colaborate, destroying the path to your area...

As regards town mechanics, yes, it is based on H5 one (which I really liked btw.) but it gives you also some choices between buildings, there are some bonuses based on AoC (which works much better than in H6), you choose the specified magic school, caravans have been improved, new fortifications system to protect your town...

Of course, some people may not see this as good improvements but I don't care, I do like them



____________
Important H7 tips & tricks
H7 Community Patch (UCP)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted June 10, 2016 05:08 PM

More like they took the wrong approach to campaigns (more casual, streamlined).

As they have said many times before, a great deal of Ubisoft clients just buy the game, play the campaigns and don't fire it up again. Go figures...
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gryphs
Gryphs


Supreme Hero
The Clever Title
posted June 10, 2016 06:34 PM

Antalyan said:


Excluding the storyboard (which makes every campaign somehow different, each of them has a different meaning, some of them are happy, some of them darker... topic ans style always depends on the faction), they came with different quests and with more scripted missions. It is not only "defeat all enemies town" every time. I know some people dislike these types of missions but this is actually how campaigns differ to the rest of the game. You can also enjoy different situations: several heroes who have to colaborate, destroying the path to your area.
Do not forget, the puke worthy voice acting may vary.
____________
"Don't resist the force. Redirect it. Water over rock."-blizzardboy

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted June 10, 2016 06:49 PM

Gryphs said:
Do not forget, the puke worthy voice acting may vary.


Which language version do you use? English voice acting seems to be good
____________
Important H7 tips & tricks
H7 Community Patch (UCP)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gryphs
Gryphs


Supreme Hero
The Clever Title
posted June 10, 2016 06:59 PM
Edited by Gryphs at 18:59, 10 Jun 2016.

I do not use a any version because I do not own the game. I have watched the campaigns in english online out of morbid curiosity, and well, the voice acting I have heard is delivered without any conviction or effort especially the orc ones, where it sounds like they asked some random people on the side of the street to speak gruntishly.
____________
"Don't resist the force. Redirect it. Water over rock."-blizzardboy

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted June 10, 2016 08:06 PM

Gryphs said:
I do not use a any version because I do not own the game. I have watched the campaigns in english online out of morbid curiosity, and well, the voice acting I have heard is delivered without any conviction or effort especially the orc ones, where it sounds like they asked some random people on the side of the street to speak gruntishly.


I finished all main campaigns and all voice acting seemed to me good. No idea what you are talking about, sorry.


Nothing personal against you (speaking generally) but it is incredible how high amount of people do not own this game and they still criticise it so much... Yes, it makes sense, if you dislike the game, you will not buy it, but how can you rate the product you do not own? A lot has been changed since betas and I hope a lot will be changed in August update as well... But you will still keep complaining and criticising.
____________
Important H7 tips & tricks
H7 Community Patch (UCP)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gryphs
Gryphs


Supreme Hero
The Clever Title
posted June 10, 2016 08:11 PM

I was rating the voice acting not the game.
____________
"Don't resist the force. Redirect it. Water over rock."-blizzardboy

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 1200 1400 ... 1439 1440 1441 1442 1443 ... 1600 1635 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.3714 seconds