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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 ... 768 769 770 771 772 ... 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted April 28, 2015 11:29 AM
Edited by Avonu at 11:32, 28 Apr 2015.

Hermes said:
It pains me to see how much more civil, concise and supporting Bioware community is.

Have a look at its forums

Well, that's the problem - did you know that there is Heroes 7 forum?
____________
"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!

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Hermes
Hermes


Famous Hero
posted April 28, 2015 11:32 AM

Avonu said:
Hermes said:
It pains me to see how much more civil, concise and supporting Bioware community is.

Have a look at its forums

Well, that' the problem - did you know that there is Heroes 7 forum?



Yes I do - but Bioware forums are populated to much much higher degree than many Ubi forums combined - and higher than these forums too. There are lots of fans too and some negative feedback but , but in a civil form.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted April 28, 2015 11:33 AM

Hermes said:
It really surprises me how people flood the blog with their Sandro's avatars and provoking hashtags - they don't understand, what they are really doing is HURTING the brand.


This can mean two things, though. The first is what you assume, that they feel burned by the reaction of the "fanbase" and consequently drop the game title from their repertoire.

But all for the same, it could be that they care very little for what happens on the Shadow Council, which is precisely the reason they don't stop the spam and flamewars. Because if it doesn't affect them, why invest the time and energy to moderate it? And that would indeed mean that it's mainly intended to keep the crowd busy, as a pass-time and a distraction, before the gates open with the games' launch, so to speak. Something that I've been hearing more and more lately, by the way.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted April 28, 2015 11:40 AM

Avonu said:
Well, that's the problem - did you know that there is Heroes 7 forum?


I absolutely did and absolutely forgot. Are people actually active there?
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Guide to a Great Heroes Game
The Young Traveler

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted April 28, 2015 11:43 AM

Stevie said:
I absolutely did and absolutely forgot. Are people actually active there?

Some are but the key word is "some". It is a huge problem that "Community" section isn't linked with forum, and hwnce people have no idea about and do not use it at all.

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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted April 28, 2015 11:49 AM

the more they do (or rather doesn't do) with the shadow council, the more obvious it becomes that it's nothing more than bullsnow to keep the fans silent. it's not that we don't deserve it, it's that Ubisoft doesn't take it seriously themselves. If the shadow council had been used as advertised i'd be inclined to agree.
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It is with a heavy heart that I must announce that the cis are at it again.

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dark-whisperer
dark-whisperer


Famous Hero
Darkness feels no mercy
posted April 28, 2015 11:54 AM
Edited by dark-whisperer at 11:54, 28 Apr 2015.

Hermes said:
However I agree with the guy on the blog - Ubi should never do the Shadow Council again as this community does not deserve it.



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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted April 28, 2015 11:54 AM

kiryu133 said:
bullsnow

The_Green_drag said:
bull snow

cleglaw said:
snowing
snowing ubisoft

properkheldar said:
snow hit the fan


https://www.youtube.com/watch?v=L0MK7qz13bU
____________
"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!

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dark-whisperer
dark-whisperer


Famous Hero
Darkness feels no mercy
posted April 28, 2015 11:57 AM

kiryu133 said:
the more they do (or rather doesn't do) with the shadow council, the more obvious it becomes that it's nothing more than bullsnow to keep the fans silent. it's not that we don't deserve it, it's that Ubisoft doesn't take it seriously themselves. If the shadow council had been used as advertised i'd be inclined to agree.


Now that is cr@p load of bull$hit.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 28, 2015 12:00 PM

dark-whisperer said:
Now that is cr@p load of bull$hit.
Please 3l@bor@t3.
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 28, 2015 12:03 PM

Hermes said:
It pains me to see how much more civil, concise and supporting Bioware community is.
Difference is Bioware spend money on their (IMO rather shoddy) franchises.
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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted April 28, 2015 12:05 PM

well, if you're gonna tell people their opinions matter to then go and not listen to feedback and telling your fans they are ungrateful snows because they complain about you not doing what you said you would do...

Well, i can't put the blame on the community here, can i?
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It is with a heavy heart that I must announce that the cis are at it again.

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Minion
Minion


Legendary Hero
posted April 28, 2015 12:11 PM

Where did they say fans are ungrateful snows? Plz.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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Valen-Teen
Valen-Teen


Famous Hero
UFOlolOgist
posted April 28, 2015 12:26 PM

I'm shocked of our fandom
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Our hopes for Heroes VIII!

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dark-whisperer
dark-whisperer


Famous Hero
Darkness feels no mercy
posted April 28, 2015 12:33 PM

What we have to understand is that Ubilimbic is making this game not the community (thankfully). Our input is valuable but ultimate decision is theirs.

Ill quote Chris Whiteside - Studio Design Director of Arena Net developer of Guild Wars 2:

Quote:
One key to understanding our philosophy to building worlds is that we don’t give more attention to feedback simply because it is the noisiest, most aggressive, or delivered in the most inflammatory way. We take on board all constructive feedback and actively discuss it, and then make a decision to backlog the item or move forward with it (the development of which can sometimes take longer than some give it credit for). Therefore do not expect feedback to be implemented just because it is something you feel very strongly about.


And that is how game developing studio should act.

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted April 28, 2015 12:39 PM

@Protolisk ... all I can say to you is ... Wellcome to the Dark side m8 . And let the milk taste good with those cookies. Finaly a guy who understands.

What you say about skills is true. It could be improved? Sure. But is it awfull? Not at all. And in H5 ... name me a game where ALL of the available 24 or however skills were offered to you in one game It's exacley as you said. And it's not mandatory to get all 3 grandmaster skills at all. I say this system will be good, specialy if played with random skills and random heroes.

To say that it's like in H6, is foolish. Spells are random, skills are random, there are grandmasters (ultimates), and these have prerequisites.

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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted April 28, 2015 12:45 PM
Edited by Avonu at 12:48, 28 Apr 2015.

Zombi_Wizzard said:
name me a game where ALL of the available 24 or however skills were offered to you in one game

Heroes of Might and Magic 3, Heroes of Might and Magic 4 - you could choose 8 (5 in Heroes 4) from all available. How? No only during level ups but also by visiting adventure map locations: Witch Huts, Universities, Scholars, Conflux's Magic University.
Not only that, but you could also learn all skills/secondary skills by your hero and still progress in his/her development. It required a very huge map to do that but it was possible.

Now in Heroes 7 your hero will always be restricted to 10 skills choosen for you by developers. He won't learn anything more then what he supposed to learn by his class. Guess how long it would take to find the best build for hero class and how long it would take to find, which class and which hero is the best for choosen faction?
____________
"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted April 28, 2015 12:52 PM
Edited by Zombi_Wizzard at 12:55, 28 Apr 2015.

which huts. It's good if they have skill you want. But it can mess you up aswell. Universities. Sure. But:

How about this - add ingame university, where you can learn a skill that is not normaly your class skill. There. This is not only about skill system, but it depends on other factors. If you only focus on leveling up, excluding those outside sources, like buildings etc, you can get all skills to show up during your leveling.

One should always look skill system by itself, independant of outside influence, as you can always add building to alter that.

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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted April 28, 2015 12:54 PM
Edited by Avonu at 13:12, 28 Apr 2015.

Zombi_Wizzard said:
To say that it's like in H6, is foolish. Spells are random, skills are random, there are grandmasters (ultimates), and these have prerequisites.

Spells are random, true, but you only have 2 magic school spells per Magic Guild level so this is so big deal.
However, skills are not random - they are always choosen from hero class 10 skills. They are not choosen from all available in-game skiils.
In Heroes 6 you also have ultimates - these were Blood/Tears classes skills.
As for prerequiments - you can choose whatever ability you want from a skill level (novice/expert/master) so they are very close to H6's requiments - you could choose level 1, 2 and 3 skills/spells after your hero reached 5th, 10th and 15th level. It's different metod but general idea is nearly the same.

Zombi_Wizzard said:
How about this - add ingame university, where you can learn a skill that is not normaly your class skill.

You couldn't learn a skill, which was restricted to your class, at University in HoMM3. You could learn it only from Witch Hut or Scholar.

Zombi_Wizzard said:
If you only focus on leveling up, excluding those outside sources, like buildings etc, you can get all skills to show up during your leveling.

Ahh, but skill system is not exclusive part of the game. It's one of its parts, which should work wih other parts. In Heroes 7 Adventure buildings won't learn you a new skill/ability - they maybe add you 1 skill point. Your hero will have access only to 1/3 of all in-game available skills (at best), while in HoMM3-5 you have access to nearly all of them (excluding 1-3 maybe per class/faction). There is difference between not be able to learn Fire or Water Magic and not to learn Fire Magic, Water Magic, Offence, Diplomacy and Explorer for example.
____________
"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted April 28, 2015 12:59 PM
Edited by Zombi_Wizzard at 13:02, 28 Apr 2015.

Ok for the spells - have all 7 magic schools available in all factions, this way good luck getting any spells to work with. Magic heroes would be useless. But that's 7 magic schools problem, and JJ explains it aswell. 2 schools per faction is only way to make it managable.

EDIT: sure in H3 university worked like that, but in H7 it could be as I proposed ... it's still outside influence.

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