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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 ... 783 784 785 786 787 ... 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted May 01, 2015 05:31 PM

cleglaw said:
btw honestly Verriker, its nothing to do with proving something. we can mod it and enjoy more, and thats all i really want. 2nd picture is nice imo.


fair enough dude, you got my support and I'm looking forward to your vision, I am sure it will beat the official (lack of) one lol
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alexine
alexine


Known Hero
posted May 01, 2015 05:37 PM
Edited by alexine at 17:40, 01 May 2015.

Well the townscreens really need an improvement ... its so cartoonish Maybe somebody will create a mod for better townscreens. Or is not possible to mod this ?

Edit : And is it possible to create mod for 3D towns ? Because I didnt see any mods for townscreens in H5 and I wondered why.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted May 01, 2015 05:38 PM

Quote:
Look, there is a difference between creating meshes from scratch and using already existing ones the modify. I don't know ALL games using mods but from what I've used in Civilization and Skyrim, there is one thing Stevie needs to know: 99,99999 of mods use existing meshes and models then only modify textures, add codes for new features or actions and so on.


But if people already made 3D town screens from the meshes... wouldn't that mean devs can do that as well? In similar, if not same, fashion.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted May 01, 2015 05:39 PM
Edited by Stevie at 17:42, 01 May 2015.

We don't know anything about modability yet.

Salamandre said:
Look, there is a difference between creating meshes from scratch and using already existing ones the modify. I don't know ALL games using mods but from what I've used in Civilization and Skyrim, there is one thing Stevie needs to know: 99,99999 of mods use existing meshes and models then only modify textures, add codes for new features or actions and so on.

Take Civilization 4: there are 5000+ mods about new units. Find me ONE which does not use predone animations in Nifskope. You won 't. All modders use preexisting meshes and only add this or that.  A professional needs to create the model and mesh from scratch.


And this invalidates my point how?
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted May 01, 2015 05:41 PM

Also, new article.

https://mmh7.ubi.com/en/blog/post/view/skills-rightesouness

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Protolisk
Protolisk


Promising
Famous Hero
posted May 01, 2015 05:45 PM

Hmm. It's not just morale all the time. It's also got defense and offense buffs, as well as the Sister upgrade, that doesn't even relate to morale at all (though I guess the Sister one could "technically" be automatic morale for a warfare unit or something.)

I assume Righteousness and Leadership (if it's also about morale) will be great synergistic skills, if only due to Brothers in Arms and Victorious Streak.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted May 01, 2015 05:49 PM

Hopefully this time around we won't have three "shots" of First Aid tent, unlike H5. I consider that part quite demotivating to have three times per battle to heal unit.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted May 01, 2015 05:49 PM

Sorry for I just feel the need to post this video before it becomes off-topic.
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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted May 01, 2015 05:49 PM

EnergyZ said:
But if people already made 3D town screens from the meshes... wouldn't that mean devs can do that as well? In similar, if not same, fashion.

The reason is simply - legal issues. If you use in the game pre-existing assets that come from some outer source, like images from the Internet, you somehow need to be allowed to use them and that usually means spending money on licences, so companies decide that it is simply better to create your own assets, like elements of townscreens, unit designs, etc.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted May 01, 2015 05:53 PM
Edited by Stevie at 17:53, 01 May 2015.

Just how in the world are United We Stand, Sisters of Mercy and Rightful Justice perks promoting the idea that 'morale does something' as understood with the Righteousness skill? How are they even tangent with the concept?
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted May 01, 2015 05:54 PM

Quote:
The reason is simply - legal issues. If you use in the game pre-existing assets that come from some outer source, like images from the Internet, you somehow need to be allowed to use them and that usually means spending money on licences, so companies decide that it is simply better to create your own assets, like elements of townscreens, unit designs, etc.


No, I was thinking if fans can do it, why couldn't the devs make something of their own? It does not sound like it needs a ton of work to make it right. Especially if everything else is 3D.

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted May 01, 2015 05:56 PM

Galaad said:
Sorry for I just feel the need to post this video before it becomes off-topic.


omg, so the Rampart was in full 3D even back then and looked just as good in that form? then there's no excuse lol
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Hermes
Hermes


Famous Hero
posted May 01, 2015 05:58 PM

Stevie said:
Just how in the world are United We Stand, Sisters of Mercy and Rightful Justice perks promoting the idea that 'morale does something' as understood with the Righteousness skill? How are they even tangent with the concept?



Yes let's continue to sh*t on everything devs do.

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Protolisk
Protolisk


Promising
Famous Hero
posted May 01, 2015 06:00 PM
Edited by Protolisk at 18:00, 01 May 2015.

Stevie said:
Just how in the world are United We Stand, Sisters of Mercy and Rightful Justice perks promoting the idea that 'morale does something' as understood with the Righteousness skill? How are they even tangent with the concept?


"I want faction-specific perks that aren't related to the faction racial ability!!!!"

"Why in the world are these faction specific perks not related to the faction racial ability?!?!"


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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted May 01, 2015 06:07 PM
Edited by Pawek_13 at 18:09, 01 May 2015.

Stevie said:
Just how in the world are United We Stand, Sisters of Mercy and Rightful Justice perks promoting the idea that 'morale does something' as understood with the Righteousness skill? How are they even tangent with the concept?

It doesn't even matter that much. The problem is that all faction-specific abilities are crammed into racial skill. A majority of them should be spread across all other skills, so that some skills would get faction-specific abilities, while Righteousness (and other racials) should get their own set of abilities.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 01, 2015 06:22 PM

Stevie said:
And this invalidates my point how?


Your point is that fans from modders communities sometimes do best than official designers. This is like saying John took Beethoven 9th symphony, added 3 notes and now it sounds better; conclusion: John composes better than Beethoven, that's it?

Ok, don't wanna sound harsh, but people who never did a mod should not state out of their ass that "without doubt" they can do better than original designers. Actually is funny that ceglaw proposes making a full town from scratch.

I say: go for it and show.


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fuChris
fuChris


Promising
Supreme Hero
Master to the Speed of Light
posted May 01, 2015 06:24 PM

Now that I think about it which skill will boost the Healing Sister?
Because that sista sure ain't a warmachine. Makes "repairing her after battle" extra hard.

Also that Brothers in Arms perk description tho....

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted May 01, 2015 06:30 PM
Edited by Pawek_13 at 18:36, 01 May 2015.

fuChris said:
Now that I think about it which skill will boost the Healing Sister?
Because that sista sure ain't a warmachine. Makes "repairing her after battle" extra hard.

War machines are now called Warfare Units and most probably there wil l be a skill that specializes in Warfare units, just like in Heroes V. Wording can also be changed. Instead of repairing, healing Warfare Unite can be "replenished".

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Dies_Irae
Dies_Irae


Supreme Hero
with the perfect plan
posted May 01, 2015 06:35 PM

These "Righteousness" skills look good. Decent buffs and support, makes fighting against Haven a tough party if their morale is always at its peak.

I only wonder if, and how many, of these skills are active and passive.
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Protolisk
Protolisk


Promising
Famous Hero
posted May 01, 2015 06:41 PM

Dies_Irae said:
These "Righteousness" skills look good. Decent buffs and support, makes fighting against Haven a tough party if their morale is always at its peak.

I only wonder if, and how many, of these skills are active and passive.


I have a feeling that they are all passive, as abilities go. I see no reason any of these would be a activated, barring perhaps Rightful Justice, but even that looks like a passive to me. Many seem to have a "If ___, then ___" set up, where the Sisters one seems to be always active as long as the Sister is still "alive". The grandmaster seems to replace (what I believe) the H6/7 style morale which is a bonus half turn with half damage, into the H3 ish style, where you get an extra full turn with full damage. Or perhaps somewhere in-between.

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