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emilsn
Legendary Hero
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posted June 08, 2010 07:47 PM |
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Electrivire may have the same weaknesses as Amphy, but Magmortar has water, ground and rock, Victribell, Fire, psychic, flying, Bug and ice, Rhyperior has loads of weaknesses too, Gengar is weak to psychic which is a shame :/
I tend to go for no weaknesses
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ohforfsake
Promising
Legendary Hero
Initiate
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posted June 08, 2010 07:50 PM |
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Yeah, but in turn for those weaknesses, you get stab, unique movepool + ability + resistance combination. All in all, it's not that all pokemons are equally balanced, but I'd not call his team anyway bad without at least knowing more about each participant in them (i.e. I don't we have enough information to be able to judge his team, he could go with a pure fire team and have a weakness to only certain dragon types in principle).
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Living time backwards
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Carcity
Supreme Hero
Blind Sage
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posted June 08, 2010 08:30 PM |
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Emilsn, ones weakness is the others strenght, if I face a water type I'd rather send in Electrivire than Magmortar.
Also to have no weaknesses you'd have to have a team made of Dark/ghost types, good luck with that, so which one is it? Sabeleye or Spiritomb?
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Why can't you save anybody?
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emilsn
Legendary Hero
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posted June 09, 2010 09:06 AM |
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If I had to choose between those two, Sabeleye
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Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
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Mytical
Responsible
Undefeatable Hero
Chaos seeking Harmony
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posted June 09, 2010 09:15 AM |
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Of course there is no perfect team, but the object is to cover for each of the pokemon's weaknesses.
If one of your pokemon is weak to water..you put in a electric type.
If they are weak to electric, you use a ground type.
Weak to grass, use a fire type..
then you also have each pokemon with a move that is super effective against it's weakness (if possible). Moves that allow you to switch without wasting a turn is good too (like baton pass or u-turn0
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Message received.
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Carcity
Supreme Hero
Blind Sage
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posted June 09, 2010 07:03 PM |
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Thinking of replacing my Gengar with a Dusknoir. Do you guys know any good grass types?
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Why can't you save anybody?
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ohforfsake
Promising
Legendary Hero
Initiate
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posted June 09, 2010 07:27 PM |
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Jumpluff with encore and sleep powder, that's really nice, too bad it can't learn whirlwind though. Imagine you send out an electric pokemon, your opponent is likely to use an earthquake, well change into jumpfluff and it's almost certainly faster than whatever your opponent is using and immune to earthquake. That's not enough, then you smack up an encore, so whatever the opponent was going to use fails, because now it can only use earthquake for something like 5-8 turns, so it's forced to shift out or let you set up. So it shifts out and you use sleep powder on the very same turn. There you go, a free shift, and one of your opponent pokes asleep without taking any damage.
About the way you guys understand weakness are a lot different than the way I do, I think. A water pokemon that's faster than any other pokemon and can OHKO anything, or faster than what any grass move can do to it, is not weak towards grass in my opinion, more often such a pokemon is weak towards more 'advanced' techniques than a simple type advantage, which would get you no where in such a case.
In general, against a sweeper, you might have a super effective attack, but what good does it do, if it's going to sweep your entire team after getting hit by that? Better to paralyze it, then its speed boost is useless and it's open for attacks.
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Living time backwards
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Carcity
Supreme Hero
Blind Sage
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posted June 09, 2010 07:42 PM |
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if it can onehit your entire team, how to paralyze it? If you got a pokemon with the static ability (or whatever it's called) then the chance is still 50% that it doesn't get stunned.
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ohforfsake
Promising
Legendary Hero
Initiate
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posted June 09, 2010 07:52 PM |
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You paralyze it on the turns its sets up for sweeping. A paralyzed sweeper won't have enough time to set up sufficiently to take your team down, due to the perma slow effect, not to mention the risk of the actual paralyzing happening.
You can also use stuff like roar, or heal yourself out of it if you can keep on subbing, or encoring it during its setting up.
In general however, if it gets to set up, you're in a lot of trouble, unless it's scarfed, which sweepers fortunately often are and you're lucky (because then you can have immunity to its single attack).
Also there's focus sash, but it is very dependent, even if the sweeper is scarfed, if there's a hail/storm up, or stones out, your sash is going to fail, which means an easy knock out won't be possible, otherwise a scarfed sweeper is really weak to a focus sash in general, which is why you've lots of rounds to prevent the setting up in the first place.
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emilsn
Legendary Hero
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posted June 09, 2010 09:58 PM |
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I really dont find any grass types good :/ I think they are underpowered
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Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
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ohforfsake
Promising
Legendary Hero
Initiate
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posted June 10, 2010 06:42 AM |
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I think they're awesome, if it wasn't because of the 5 weakness the pure ones have, together with their attacking type being resisted by most things.
Grass types are those that can perform stuff like:
Sunny day + solarbeam + synthesis + sleep powder, i.e. lots of healing, putting the opponent to sleep and a powerful attack!
Grass is super effective against many, often strong, types, such as rock, ground and water.
Grass can be the most hardcore walls, simply through moves instead of stats, using leech seed + protect + substitute (sub removes 25% hp, leech seed gives 6.75% back, leftovers gives 6.75% back, in total 12,5%. Protect on second turn doubles the outcome and in total you get all 25% back. In principle, it means you can keep on using sub + protect without loosing health. The requirement is that your pokemon is faster than the opponent and the problem is of course, unless the opponent only have damaging moves, that they can set up on you, but if not, then you've a complete safe wall that doesn't loose hit points and the opponents looses something like 1/8th of total hit points every round.
Grass have resistance against two of the most common types of attacks, water and electric.
In general, I see it as that the weakness of grass type (the many attacks that are super effective against it) is compensated through a better movepool than most other pokemons.
Grass pokemons I find cool:
Meganium: In gen2 I gave this guy body slam, sword dance, synthesis and sunny day. Would make him heal completely, and be a very good physical sweeper who could paralyze. A huge problem was of course ghost types.
Trangrowth: Have you seen the defense on this thing? And its movepool, it's really awesome!
Leafeon: One of the few pokemons that can combine sleep with force shift. You can make something like: Grass Whistle + Roar + Double Team + Baton Pass! If working out right, you've the entire opponent team asleep and 6x double teams baton passed to your next pokemon as you introduce your second pokemon into the battle.
Venusaur: The guy I used to use leech seed + body slam + protect + sub with in gen 2.
Victrebell: One of my gen II farvorites. I remember using sword dance, sludge bomb, sleep powder and synthesis on it, relying on some other pokemon to set up sunny day. Problem would be steel types, but otherwise this guy would sweep.
Others worth mentioning are:
Exeggutor, Jumpluff, Breloom(spore), Abomasnow(sheer cold + roleplay), Celebi and Ludicolo.
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emilsn
Legendary Hero
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posted June 10, 2010 01:39 PM |
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I agree on Brelom - but the others... I got a really offensive play style, yours seem to be based on protective moves and 1 attack move I would say that is a tough tactic
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Don't walk behind me; I may not
lead. Don't walk in front of me;
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ohforfsake
Promising
Legendary Hero
Initiate
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posted June 10, 2010 01:47 PM |
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Yeah I suppose that's right, though exeggutor is also higly offensive, you can put a vast set of moves on it, though you're limited to 4, your opponent don't really know what to expect. Is it going to blow up? Is it going to set up? Is it going to put me to sleep? Is it just going to fire on me?
I think it is in general those pokemons that are the best, because so many likely options, you might be extremely weak against a taunt, or an early sweeper, etc., but the opponent don't know what to expect and they don't know if they're facing a counter or a pokemon they're countering. If the opponent pulls off the wrong move they may already have lost the game, if the opponent tries to wait and scout out your team, he might take severe damage, which in turn could end up be what decided the match.
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Living time backwards
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emilsn
Legendary Hero
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posted June 10, 2010 02:01 PM |
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Do you play online? because the AI just needs a 1Hit KO attack and boom NEXT
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Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
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ohforfsake
Promising
Legendary Hero
Initiate
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posted June 10, 2010 02:03 PM |
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Nope, I actually don't play at all. You can look on the previous pages of this thread (I think my first post actually), to see what it takes for me to take this game up again.
It just have so many unnecessary lacks that, if taken care of, could really improve the quality of the game quite a lot without changing the core experience which is what old school fans identify the game with.
Edit: Just wondering, isn't the problem of exploders in double battle pretty much all opponent pokemons have protect in these kind of battles? Wouldn't using imprisonment with a pokemon with protect the first round however not solve this problem, leaving the opponent open to be exploded?
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emilsn
Legendary Hero
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posted June 11, 2010 08:40 AM |
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But Ohforsake - I have ordered Platinum and I have decided to choose Turtwig as a starter because Grass Grounds make me get that: YES THIS HAS TO BE GREAT , feeling
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lead. Don't walk in front of me;
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emilsn
Legendary Hero
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posted June 11, 2010 02:50 PM |
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http://www.serebii.net/index2.shtml New info new pokemon and more
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lead. Don't walk in front of me;
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Kareeah_Indaga
Responsible
Undefeatable Hero
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posted June 12, 2010 10:12 PM |
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emilsn
Legendary Hero
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posted June 13, 2010 12:33 AM |
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http://www.serebii.net/index2.shtml event more stuff
http://bulbanews.bulbagarden.net/wiki/More_Black_and_White_information_surfacing
Same info but spared you some of the trouble
Quote: The first bits of this month's issue of the Japanese publication CoroCoro have leaked on various Japanese forums. As usual, we're getting it gradually so please bare with us. There is lots of rumoured information but we need to wait and see. Keep checking back. As of now, the image we have is too blurry to tell what's said. We'll bring anymore as and when it comes with thanks to yaminokame for translations.
• The Mouse Pokémon shown is said to be called Chiramii (チラーミィ. It is Normal-type, the Chinchilla Pokémon. It is 0.4m tall, 5.8kg. It's abilities are Cute Charm & Technician. It has a move called Sweep Slap (スイープビンタ which attacks several times consecutively.
• The pig like Pokémon is called Munna(ムンナ. It is the Dream Eater Pokémon and is Psychic-type. It is 0.6m tall and 23.3kg. It has the abilities Forewarn & Synchronise. It has an attack called Telekinesis (テレキネシス which makes the opponent float in the air.
• The strange dual cog Pokémon is called Gear (ギアル. It is the Gear Pokémon, is a pure Steel-type. It is 0.3m, 21.0kg and has the abilities Plus & Minus. It has a new attach called Gear Saucer (ギアソーサー which attacks multiple times
• The bird Pokémon called Mamepato (マメパト. It is the Baby Pigeon Pokémon. is Normal-Flying type. It is 0.3m and 2.1kg. It has the Super Luck ability or a new ability called Pigeon Heart(はとむね which seems to prevent its Defense stat from lowering
• The ape Pokémon called Hihidaruma (ヒヒダルマ. It is the Flaming Pokémon, is Fire-type. It is 1.3m and 92.9kg. It has a new ability called Encourage (ちからづく
• The zebra Pokémon called Shimama (シママ. It is the Charged Pokémon, is Electric-type. It is 0.8m and 29.8kg. Its abilities are LightningRod & Motor Drive. It has a new attack called Wild Bolt (ワイルドボルト which hurts both Shimama and the Pokémon)
• The crocodile Pokémon called Meguroko (メグロコ. It is the Desert Crocodile Pokémon, is Ground-type & Dark-type. It is 0.7m and 15.2kg. Its abilities are Intimidate & Earthquake Spiral (じしんかじょう which raises its attack when the opponent is Knocked Out
• The new Professor Dr. Araragi (アララギ博士 ) has a Chiramii
• Reshiram & Zekrom's types and details were also revealed
o Reshiram is a Dragon & Fire-type type. It is the White Yang Pokémon It is 3.2m and 330kg. It has the new TurboBlaze (ターボブレイズ Ability
o Zekrom is an Dragon & Electric-type as predicted.. It is the Black Yin Pokémon. It is 2.9m and 345kg. It has the Terra Voltage (テラボルテージ ability
• To get Zorua, you will need to send over the Celebi from the upcoming movie to Black & White. It is obtained at Level 10
• Zorua knows the attacks Leer, Scratch, Pursuit & Fake Tears
• Zoroark knows Fury Swipes, Faint Attack, Scary Face, Taunt and a new attack; Night Burst (ナイトバ-スト
• There is a new feature called the C Cog which allows you to play with various connection capabilites. To what end is not known, but there is a screenshot of the player in the Pokémon Centre with various connection stats at the bottom.
• In this game Global Terminal inside of the Pokemon center and it is called "Random Match". It just says that you can play freely with people from all over the country in random match mode. Then says that in spring 2011 that foreign players will join. The Global Terminal is now also located in the Pokémon Centres
First dragon/fire and Dragon/electric ever to be made Some of the new ones look okay, but not as good as they could have .
Since they mention ying and yang, I suppose the new game is once again about balance of nature
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Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
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Carcity
Supreme Hero
Blind Sage
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posted June 13, 2010 10:45 AM |
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Edited by Carcity at 19:00, 14 Jun 2010.
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Yay, caught a Magmar, it's level 30 now and thanks to it and my now upgraded feraligatr I beat the fourth gym, will train all my pokemon to level 30 before moving on to the next gym, will also try to track down a Rhyhorn.
Edit:
You guys don't happen to know how the pokewalker works?
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Why can't you save anybody?
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