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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ [ This thread is 525 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 (344) 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 ]
Nelgirith
Nelgirith


Promising
Supreme Hero
posted May 04, 2011 03:09 PM
Edited by Nelgirith at 15:10, 04 May 2011.

Quote:
ok, so the factions will have heroes with a "realm" specialization, imo, as it is more of an 'resource' (creature growth) booster. I wonder if within the realm skill tree there will be similar skills to make these heroes indeed get better with their specialties, such as even more creatures, discounts and such.

That would actually be quite interesting


Quote:
On an unrelated note, Ubisoft has launched a division named Ubisoft Motion Pictures, "a new division of the company to adapt its games into films and television programmes".

MM:H6 The Movie doesn't sound that weird now, so with all these heroes looking like real life actors it wouldn't be that much of a stretch (maybe on budget )

Which could be an explanation to what I posted in the news about Ubisoft buying the domain name mightandmagicraiders.com

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted May 04, 2011 03:23 PM
Edited by MrDragon at 15:30, 04 May 2011.

Quote:
Ubisoft buying the domain name mightandmagicraiders.com


RAIDERS OF THE LOST TEAR OF ASHA!

On a more serious note:
Raiders of Irrolan? (or raiders of Ygg-Chall)(gulping back small bit of vomit) for the elf-centric expantion people are expecting?

Possibly a new Might and Magic game to follow up Dark Messiah, maybe a bit more traditional.
Or maybe a sequel to Clash of Heroes?

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted May 04, 2011 03:32 PM

Quote:
Elvin said that the creatures all had separate growth, no more common pool
Really? What's the point in having Core/Elite/Champion division then? If it's only to make the stats of the creatures from the respective tier similar... it looks like an end in itself.

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Kenishi
Kenishi


Known Hero
passed out drunk in Tavern's
posted May 04, 2011 03:33 PM

Quote:
Quote:
Quote:
2. When buying hell hounds they use less core points so you would always have more hell hounds that other units from the pool available for the same buck.

Elvin said that the creatures all had separate growth, no more common pool

Missed this new.. and I love it.. Nightmare one of 2 down... now eliminate the "Buy in any town" one


That makes 2 of us ...
____________
No Gods, no Masters. Knowledge is Power, and Power is Freedom

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admira
admira


Promising
Famous Hero
posted May 04, 2011 03:38 PM

yeah really... rather than allocating budget for 2-3 hours movie, I think it would be better to make a Might and Magic RPG game that worth hundreds hours of compelling story and high value of re-playability like the previous ones.

On serious notes: So, we don't actually get +1 to attack and defense kind of ability this time rather than a +6 to one of the core unit and +? to one of the elite. The question is: isn't that a bit too much?

+1 perma stats * limited hero levels vs +6 perma unit growth...

I don't know but in a glance the +6 perma unit growth weekly is overpowered. I cannot tell much though. Just an opinion.

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KingImp
KingImp


Famous Hero
posted May 04, 2011 03:55 PM
Edited by KingImp at 15:56, 04 May 2011.

Quote:
I don't know but in a glance the +6 perma unit growth weekly is overpowered. I cannot tell much though. Just an opinion.


I wouldn't exactly say it's overpowered because remember we've had dwellings in the past that increased weekly production of units. In H5 it ranged from anywhere between +1 & +2 (higher level creatures) to +5 & +6 (lower level creatures) units per week. So far the two creature boost heroes are for Core units so that would basically be the equivalent of the lower level units in H5. If we start seeing a +6 boost for Elite units, then I'd start to worry.

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted May 04, 2011 04:51 PM

Quote:
So Deleb is a warlock now (as a class I mean) ?


Yeah, imagine her going Blood route with all this Fire Magic:

Pyromancer
Advanced Ability: Inferno
Five pillars of raging fire appear in the desired place, damaging all stacks in the area. At the start of each turn the pillars move in random directions damaging any stacks on the way. The pillars last for four turns.
Ultimate Ability: Armageddon
All non-infernal creatures on the Combat Map are dealt damage (Fire). All obstacles and walls are dealt damage (Structural).

I think all of the heroes revealed seem to have static abilities that don't grow except for Deleb. Efficiency bonus might be an ability off some magic skill tree....

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted May 04, 2011 05:04 PM
Edited by MrDragon at 18:02, 04 May 2011.

It's never been implied Deleb's bonus grows.

She might have a static damage modifier or reduced mana cost. (it's efficiency after all)
It might be a flat % in which case its benefit scales (but not the effect itself) the same way Lord Haart's benefit scales with larger armies getting more value out of the same +4 bonus leadership.

Edit: A growing benefit like in HoMMV for many heroes scales exponentially, the benefit becomes more powerful and the thing it effects becomes more powerful later into the game.
For example, let's take Lucretia's Vampire Princess specialization.
At level 1 the bonus is smaller then at level 10, but around the time she is level 10 she not only has a bigger bonus, but more units that benefit from it, so the bonus grows in two ways.

+6 spawn = static benefit.
+5% fire damage (for example) = scaling benefit
+1% fire damage/hero level = exponentialy scaling benefit.

So far, we have two heroes with static benefits and 4 heroes that (speculating) seem to have scaling benefits.
Most of HoMMV's benefits scaled exponentialy.

Edit2: Actually Doubledeck, that's not what I'm saying, I'm saying that the benefits do not increase with level but do increase in power because of what they enhance increases in power, like the damage a hero does with magic from increasing spell-power.
So Lord Haart's +4 Leadership will likely never increase, but the benefit it gives will because there will be larger stacks of creatures reaping the benefit.

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted May 04, 2011 05:22 PM
Edited by OmegaDestroyer at 17:23, 04 May 2011.

Quote:
Quote:
Elvin said that the creatures all had separate growth, no more common pool
Really? What's the point in having Core/Elite/Champion division then? If it's only to make the stats of the creatures from the respective tier similar... it looks like an end in itself.


I don't really understand the decision to split it into Core/Elite/Champion in the first place.  All I can really gather is that they liked the idea from Clash of Heroes and ran with it.

Hopefully we don't have to place two skeletons behind a lich for it to attack.
____________
I am the kaiser
I bring forth the raze

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted May 04, 2011 05:27 PM

Quote:
It's never been implied Deleb's bonus grows.

+6 spawn = static benefit.
+5% fire damage (for example) = scaling benefit
+1% fire damage/hero level = exponentialy scaling benefit.

So far, we have two heroes with static benefits and 4 heroes that (speculating) seem to have scaling benefits.
Most of HoMMV's benefits scaled exponentialy.


Actually you may be right, increase in hero level might lead to getting "stronger" leadership or "ever increasing" creature growth for example....

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Willis
Willis


Known Hero
posted May 04, 2011 05:28 PM

Quote:
I don't really understand the decision to split it into Core/Elite/Champion in the first place.


To make units more evenly useful throughout the game, I believe. I imagine core units won't be as weak as level 1's in previous Heroes games.

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted May 04, 2011 05:58 PM

So... If Deleb is not a Succubus is she just a demon?
In any case I'm I strange for finding her more humane after reading her Bio?

And I also really hope, that Lorhish's and Eileen's specialties in fact are scalable, pretty boring otherwise.
I have always disliked that some specialties are scalable and other aren't.
____________
"You turn me on Jaba"
- Meroe

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Charrclaw
Charrclaw


Known Hero
posted May 04, 2011 06:19 PM

So it's comeback of some inferno heroes. Well, at least this time they have better pictures, can't wait to see full art of each hero.

And I'm starting to hate that "succubuses are female mortals who did blah blah blah and became demons/succubuses"
I mean, that means BIARA was human or elf, so basicly, Demon Sovereign trusted former human/elf and dark elf on his campaign?

All and all, portraits are better then in H5.

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted May 04, 2011 06:34 PM

Quote:
Quote:
I don't really understand the decision to split it into Core/Elite/Champion in the first place.


To make units more evenly useful throughout the game, I believe. I imagine core units won't be as weak as level 1's in previous Heroes games.


Odd.  With the exception of peasants (HOMM 1 & 2), I've never really thought of level 1 units as horribly weak.   They have their uses and there's nothing quite like a legion of skeletons bearing down on your enemies.
____________
I am the kaiser
I bring forth the raze

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Karanshade
Karanshade


Adventuring Hero
posted May 04, 2011 07:33 PM

If I understand correctly , this week big niews about the beta is 'they are no news' right ?

Guess we just have to be excited about the heroes then...
____________

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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Woobie, Destroyer of Worlds
posted May 04, 2011 07:48 PM
Edited by The_Polyglot at 19:53, 04 May 2011.

@OmegaDestroyer:

Yeah, they had their uses all right. My favorite trick was to let them stack in town, then unleash them all at once, either for an unexpected, all-out rush, or as a last resort when defending against a siege. N00bish, I know, but fun as ****

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Fauch
Fauch


Responsible
Undefeatable Hero
posted May 04, 2011 09:14 PM
Edited by Fauch at 21:15, 04 May 2011.

btw, you are going to need money to buy those +6 cerberus. so if you don't have enough, it's an useless speciality? yeah, you could sacrifica your pit lord to recruit those 6 cerberus, but I'm not sure it is the best strategy...

just imagine, +6 griffins speciality in H2...
well, I can't even recruit all the dragons, so what's the point??

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Tsar-Ivor Online
Tsar-Ivor


Legendary Hero
Ω Sunt lacrimae rerum Ω
posted May 04, 2011 09:32 PM
Edited by tsar-ivor at 21:37, 04 May 2011.

:
Quote:
If I understand correctly , this week big niews about the beta is 'they are no news' right ?

Guess we just have to be excited about the heroes then...


You do realise that its wednesday right? According to my extensive knowledge pool generally the week ends after sunday, please correct me if im wrong. or are you trying to say there'll be no news..?!?

Also Elvin or/and epheus, will news on michael me released with the 'big' news package or will it come separately? (doubt you know, but if anyone does it'll be you two).
____________

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Sherekhaan
Sherekhaan


Hired Hero
posted May 04, 2011 11:30 PM

I just hope that the growth bonus does not require the hero to be in the city, I always hated that functionality in H5.

Also while +6 may not scale it is certainly stronger early game than the fire bonus and I think it's ok to have heroes who are stronger early adn some that are stronger later.

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alcibiades
alcibiades

Hero of Order
and Light
posted May 05, 2011 05:59 AM

Quote:
I just hope that the growth bonus does not require the hero to be in the city, I always hated that functionality in H5.

Also while +6 may not scale it is certainly stronger early game than the fire bonus and I think it's ok to have heroes who are stronger early adn some that are stronger later.

Problem with things that don't scale it's too cheap to just buy the hero as a secondary, and get the full bonus without putting any effort into leveling him up. If bonus is, say, +1 cerberus growth for every 3 levels, you would have to put some ressources into the hero to have the full gain.
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Heroes 7 - News overview | Heroes 7 - Discussion thread

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