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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 70 140 210 280 350 ... 395 396 397 398 399 ... 420 490 525 · «PREV / NEXT»
Brukernavn
Brukernavn

Hero of Order
posted June 06, 2011 03:47 PM

I'm wondering if we'll get the same deal as with Magic Arrow in H3; same spell in all the different schools. We have fire bolt, lightning bolt, probably ice bolt, and what other spells that deal damage to a single stack. Although spells have other functions as well (for instance soaking), so they won't be exactly the same spell under different names and animations.

But I hope fire bolt deals more damage to a single stack than fireball does, so there's actually a dilemma in choosing. If that's not the case fire bolt is useless after a hero reaches level 10.

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Crayfish
Crayfish


Known Hero
posted June 06, 2011 04:41 PM

Quote:
It was a Q&A which mentioned that there will be more than 200 spells (active and passive)...(eg. active = fireball, passive = logistics).

The 98 spells I am referring to are only magic spells from the 7 magic schools, ie. not including warcries, passive abilities....





I'd call logistics a skill but not a spell... on the other hand 200+ spells would be an awful lot!

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Negativland
Negativland


Promising
Adventuring Hero
but I'm not
posted June 06, 2011 05:26 PM

I wish they also told us how much these spells cost. Also, is there such skill as sorcery anymore, or the spell cost & efficiency are influenced by other factors now?

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Willis
Willis


Known Hero
posted June 06, 2011 05:45 PM

I would like some screenshots of the spells in action, but I'm very happy that they are giving daily tidbits now. I had hoped they would do something like this a while ago. Just 3 weeks and a day until beta!

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted June 06, 2011 06:46 PM

I so hope there will be a spell like "Walking bomb"

That would make the unit explode when it is killed dealing damage to serounding unites.

A nice touch would be, if the explosion had a range of 2 squares and deal bigger damage on the first sguare.

Also it could do damage to the target unite, and it could be casted both on enemy and ally.

But to the topic..

I think there will be 8 magic skill trees
7 of them will fallow the 7 elemental schools
and the last one will be focused on magic support abilities, like sorcery, inteligenc or counter spell (I would welcome this abylitie back from Heroes V)
____________
I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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Mitzah
Mitzah


Promising
Supreme Hero
of the Horadrim
posted June 06, 2011 08:30 PM

Any news if Heroes VI will be shown off at E3 tonight?
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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted June 06, 2011 10:26 PM

It most likely won't. Small-ish team and all that.
____________
"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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julle
julle


Adventuring Hero
Simply FABULOUS!
posted June 06, 2011 10:52 PM

I'll yell if it is.

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Mitzah
Mitzah


Promising
Supreme Hero
of the Horadrim
posted June 06, 2011 11:32 PM
Edited by Mitzah at 00:46, 07 Jun 2011.

Quote:
It most likely won't. Small-ish team and all that.


Their presentation video showed some frames from the Heroes VI announcement trailer. I'm keeping my fingers crossed.

Rayman Origins is the first game presented.
Driver: San Francisco follows.
Far Cry 3 gameplay was shown.
A new Brothers in Arms title and the Adventures of Tin Tin.

They HAVE to show something related to Might and Magic since they're putting an emphasis on Ubisoft's 25 year anniversary.

Stay away from Ghost Recon. :|

Nope, nothing related to Might and Magic.
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julle
julle


Adventuring Hero
Simply FABULOUS!
posted June 07, 2011 12:47 AM

Nothin'

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Wckey
Wckey


Famous Hero
posted June 07, 2011 12:48 AM

No heroes 6 on E3, at least not today D:
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Come back soon, Elvin!

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted June 07, 2011 08:21 AM

Quote:
But I hope fire bolt deals more damage to a single stack than fireball does, so there's actually a dilemma in choosing. If that's not the case fire bolt is useless after a hero reaches level 10.


Not unless Fireball costs double mana to cast than Firebolt.....

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Crayfish
Crayfish


Known Hero
posted June 07, 2011 09:42 AM

Quote:
But I hope fire bolt deals more damage to a single stack than fireball does, so there's actually a dilemma in choosing. If that's not the case fire bolt is useless after a hero reaches level 10.


Maybe the dilemma is whether to spend skill points on upgrading firebolt to fireball, or on one of the other skill trees instead. Or do you know for sure that you automatically upgrade at level 10?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 07, 2011 09:43 AM

You should find them both useful for various reasons.
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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted June 07, 2011 12:01 PM

@Crayfish:

Fireball and Firebolt are two different spells, you don't upgrade the one to get the other.....




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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 07, 2011 12:13 PM

And still no screenshots *sigh*

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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted June 07, 2011 12:25 PM
Edited by yasmiel at 12:29, 07 Jun 2011.

2 new ones today:

--

Fire Magic
Rank 1 ability (3 ranks available) Fire Magic is more efficient.
Passive ability.

--

Frenzy
Rank 3 Ability Target ally or enemy stack instantly attacks the nearest stack with increased Damage.
Does not consume the target's action for the current turn.

--


So i guess the "X Magic" skills will take 3/14 (14 for earth, might be different for others) slots.

That is why there seemed to be too many spells. (It still is a nice ammount)

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted June 07, 2011 12:36 PM

Quote:
And still no screenshots *sigh*

Obviously because it's not screenshot day !


On a sidenote, I LIKE that version of Frenzy much !

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mike80d
mike80d


Famous Hero
Map Maker
posted June 07, 2011 12:39 PM

I really like this version of the spell Frenzy.  Nobody enjoys not controlling their creatures, and this spell doesn't consume the creature's turn.   In addition, instead of doing double damage it only says "increased" damage.  I bet it's somewhere around 1.5x damage.

This is a nice change

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 07, 2011 12:39 PM

Yes, he seems to be mildly aggravated

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