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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Era II
Thread: Era II This Popular Thread is 165 pages long: 1 20 40 60 80 ... 83 84 85 86 87 ... 100 120 140 160 165 · «PREV / NEXT»
blackstomper
blackstomper


Adventuring Hero
Member of the old Wog-team
posted July 14, 2013 12:04 AM

Ive just updated to 2,46 but now I am back on that same problem as before, were mobs moves like way to fast.
But I dont use Fast Battle Animation Mod, and I deleted the "Data\cranim.txt" too. Still moves faster than normal.

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted July 14, 2013 09:09 AM

Very annoying: I have like 20 saved wog settings (dat files), I keep them all in a folder named Wog Options. Up until now, I was able to select and load those dat files by browsing the folder in Wog Menu. But now I have to carry them to main Era folder to be able to select them.
This is since the recent 2.46, the previous 2.46 uploaded a few days ago had no such problem.

Also, not very important but if put in plug-ins folder "shades of darkness" can't be turned off now. I tested plague and bad luck, to see if they can be turned off, looks like they can but havent tested many many times, maybe a plague month or a unlucky hit didn't just occur.

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blackstomper
blackstomper


Adventuring Hero
Member of the old Wog-team
posted July 14, 2013 02:34 PM

artu said:
Very annoying: I have like 20 saved wog settings (dat files), I keep them all in a folder named Wog Options. Up until now, I was able to select and load those dat files by browsing the folder in Wog Menu. But now I have to carry them to main Era folder to be able to select them.
This is since the recent 2.46, the previous 2.46 uploaded a few days ago had no such problem.


Not 100% sure, but try editing the Wog.ini file
last part reads something like
"Options_File_Path=C:\Program Files (x86)\3DO\Heroes 3 Complete\"
just adding your own map into that path could work?

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted July 14, 2013 02:38 PM

I prefer to wait for Bersy, editing Wog.ini file may result in unexpected bugs.

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Draker
Draker


Known Hero
Building the Dragon City
posted July 14, 2013 03:09 PM

UseOnlyOneCPUcore is set to 0 by default. It should be set to 1 by default.

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Bersy
Bersy


Responsible
Supreme Hero
posted July 14, 2013 06:19 PM

Quote:
Ive just updated to 2,46 but now I am back on that same problem as before, were mobs moves like way to fast.
But I dont use Fast Battle Animation Mod, and I deleted the "Data\cranim.txt" too. Still moves faster than normal.

Checked. Cannot confirm. By the way, Era 2.46 has no cranim.txt in Data. tRy installing over clean game.

Quote:
Very annoying: I have like 20 saved wog settings (dat files), I keep them all in a folder named Wog Options. Up until now, I was able to select and load those dat files by browsing the folder in Wog Menu. But now I have to carry them to main Era folder to be able to select them.
This is since the recent 2.46, the previous 2.46 uploaded a few days ago had no such problem.

Agree. The bug is located and will be fixed. Windows treat files without extension as files with dot in the end. "2" is "2." really.

Quote:
Also, not very important but if put in plug-ins folder "shades of darkness" can't be turned off now. I tested plague and bad luck, to see if they can be turned off, looks like they can but havent tested many many times, maybe a plague month or a unlucky hit didn't just occur.

Tried switching on/off many patches - ok. Plugin Manager is the same, nothing changed.

Quote:
UseOnlyOneCPUcore is set to 0 by default. It should be set to 1 by default.

Now 0 by default. The source of crashes to my mind was MP3 trigger.

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Draker
Draker


Known Hero
Building the Dragon City
posted July 14, 2013 06:55 PM

Quote:
Now 0 by default. The source of crashes to my mind was MP3 trigger.


Well, cause of crashing on my old singlecore and HyperThreaded P4 was assigned two logical CPUs to Heroes process. If assigned is only one, there is no crashing.


Now I have another issue which I didn't have with previous version. I can buy all war machines in blacksmith, altough "all war machines in blacksmith.dll.off" is off. Am I the only one?

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Bersy
Bersy


Responsible
Supreme Hero
posted July 14, 2013 08:50 PM

Quote:
Now I have another issue which I didn't have with previous version. I can buy all war machines in blacksmith, altough "all war machines in blacksmith.dll.off" is off. Am I the only one?

Same problem as Artu mentioned. Wrong file mask handling. Will fix it, thank you for report.

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Bersy
Bersy


Responsible
Supreme Hero
posted July 14, 2013 10:52 PM

Please, guys, try the following updated dll: link

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted July 14, 2013 11:07 PM

Tested, both problems fixed. Thanks. If we were to download Era 2.46 again for some reason, will the main download be updated?

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Bersy
Bersy


Responsible
Supreme Hero
posted July 15, 2013 12:01 AM

Of course I will update the main link after a bit of reports and adjusting the package.

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Draker
Draker


Known Hero
Building the Dragon City
posted July 15, 2013 12:34 AM

Problem is fixed. Thanks.

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Lord_Immortal
Lord_Immortal


Famous Hero
posted July 16, 2013 05:14 PM

Where to remove the new battlefield backgrounds?

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Bersy
Bersy


Responsible
Supreme Hero
posted July 16, 2013 09:05 PM

In WoG Options.

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Bersy
Bersy


Responsible
Supreme Hero
posted July 18, 2013 12:45 AM

Package was updated to version 2.461. Link remained the same.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted July 18, 2013 06:20 AM

Bersy, Corribus updated the main post with new link and list of recent changes, can you please check if all right?
____________
All my Era II mods

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Eriphilus
Eriphilus

Tavern Dweller
Here and There
posted July 18, 2013 03:57 PM

Bersy said:


Name: Era II + WoG 3.58f [converted to mod]
Era 2.46 (Release)
Size: 84.5 MiB
Link: Download
Intro: Read
Requires: Can be installed over WoG 3.58, previous Era versions, SoD or Heroes Complete Edition.

Credits: Bes, Darkloke, Jim Vogan, Sav, solitaire345, Valery (Salamandre), ZVS, HC community and others.

Features:
Mod System.
Easily installed and uninstalled mods with advanced compatibility and extensibility, plugins and patches, mod manager and plugin manager with GUI (by SyDr).
Portability.
Game and mods are fully portable. No traditional installation process, registry problems or CD requirements (optional).
Advanced editor.
Integrated patch by GrayFace with mod support, custom plugins for editor, etc.
Supplied mods.
Yona (new battle hint, new creature abilities).
Fast Battle Animation (speeds-up sounds, pre-battle music, battle animation).
Secondary Skills Scrolling
(no hidden skills, view up to 28 skills).
Lots of patches (see manual for details).
Custom buttons, objects packs, colored texts, improved multiplayer, dozens of tweaks, etc.

Goals.
Ability to use third-party plugins and patches.
Fix game and ERM scripting language bugs, make the development and debugging cycle for mods easier, make it easier to keep scripts compatibile with each other.
Extension of the ERM language with new commands and events.
Use of colored text in game dialogs.
Simplified mod installation.
Unification and standardization of game engine development.

Latest changes.

Version 2.46  July, 10.
------------------------
[+] Era can be installed on SoD/Complete/WoG/Era.
[+] Almost full WoG Editor support for Era mod system.
[+] Added new Mod Manager by SyDr. Install mods safely using buttons "Add new" or simply by drag-n-drop.
[+] Added full color Chinese GB font support.
[+] Added animated trees patch by Valery.
[+] Added patcher_x86.dll and wog_patcherizer plugin by baratorch.
[+] Era tries to automatically turn DEP off if possible.
[+] ERM trigger CM3 now handles all clicks.
[+] Added SN:D command. It's used to redraw hero, heroes meeting, adventure map and town screens.
[+] Added new modifier syntax for SN command parameters:
 SN:X$ (without &), SN:M#/$, SN:M#/#/$, SN:W#/$.
 Traditional "d" adds 0 or empty string, d[...] is equivalent to d+.
 d+, d-, d*, d:, d& (string concatenation).
 Example: !!SN:W^Gold^/y1 W^Gold^/d-500 W^Gold^/d*11 W^Gold^/d:10; Gold = y1 -500 * 1.1

[+] Added option "UseOnlyOneCpuCore". By default Era uses as many processor cores as possible.
[+] Added option "FixGetHostByName" to heroes3.ini. If it's on, Era tries to select best external IP for network gaming.
[+] Added option "SavedGameExtraBlockSize" to heroes3.ini. Set it to high enough value to reduce network crashes.
[+] SMACKW32.DLL was updated to version 4.04e.
[+] Added "stack experience bonuses.txt" from WoG 3.58f to Help folder.
[*] Virtual file system was improved for better stability and compatibility with Windows 7+ and Linux (Wine). All hooks are now optional (heroes3.ini).
[*] Applied fixes for WoG mod by Algor.
[*] Numerous small changes in the package.
[-] MP3 trigger was removed from ERM due to concurrency bugs.
[-] Applied fix by MoP to "transfer last stack.bin" patch. From now the last stack does not lose experience when being transfered.


Version 2.4  August, 31.
------------------------
[+] GrayFace's patch for editor was updated. Passability editing dialog now understands mod system.
[+] Fixed battle hint and log for modified by ERM damage from towers, moat and magic.
[+] Added fix for handling of negative offsets in fonts. Author - Sav.
[+] Added ERM scripts preprocessing. A sequence of three and more exclamation characters is treated as a comment and cut from source code at loading. Old WoG maps will not show error dialog at start.
[+] Added fixes for fire elemental and hell baron by Bes.
[+] Added "all war machines in blacksmith.dll.off" plugin by baratorch. It allows to buy all machines of war in blacksmith.
[+] Fixed WoG campaign error.
[+] Updated ERM UN:V command. WoG version is 400 now, ERM version is Era version * 1000.
[+] MMArchive was updated by Chinese programmer to support *.pac extension.
[+] File "era.h" was updated and now supports MSVC 9. Author - Sav.
[+] Added text tables editor by GrayFace.
[+] Commanders and emissaries are displayed in editor.
[*] Mod list generation mechanism was changed to a fully portable variant. Game loads mod list from file "Mods\list.txt" now. The lower the mod is in the list, the higher its priority is. Duplicates and blanks are ignored, as well as not existent items. Mods which are not mentioned in the list are considered disabled.
[*] Mod manager, plugin manager and Era Start Menu were updated.
[*] Jim Vogan's scripts were updated, some of them received options in WoG menu.
[*] Emerald tower can be visited only once, as it was in original 3.58f.
[*] InstallMod was updated to satisfy the requirements.
[-] Fixed a critical bug in era.dll. If any mod folder had attributes, it was not added to mod list at game start.
[-] Fixed OnBattleMouseHint event. If player has detailed statistics off in battle options, damage arguments are set to -1.
[-] Fixed and improved logging.
[-] Fixed problem with Yona and "0 (0)" battle hint.
[-] Fixed Era 1.81..Era 2.4 code used to modify memory blocks.
[-] Fixed bug in text scanner. No more hangs because of colored strings if the form of "{~...}...{~".
[-] Fixed bug in secondary skills boost. Credits: Valery.

Version 2.3  June, 10.
----------------------
[+] Added support for negative z, e, y variables to all Era commands.
[+] Added DL-Dialogs editor by GrayFace. It's tool #16 in Era Start Menu.
[+] Added fixed snow objects for adventure map.
[+] Added updated lakes by Darkloke.
[+] Added support for "no secondary skills limit" patch to "battle academy" and "school of wizardry" scripts.
   Author: majaczek.
[*] Era Start Menu now displays current page number in title.
[*] If duplicates are found in zeobjts files, map editor reports error instead of crashing.
[*] Plugin "all war machines in blacksmith.dll.off" is considered deprecated and was removed.
[-] Fixed avwattak.def which caused rare crashes.



Thx Bersy u rock. :D

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Bersy
Bersy


Responsible
Supreme Hero
posted July 18, 2013 06:15 PM

Salamandre and Corribus, thanks. Seems to be right.

Eriphilus, thanks. The project exists for you to enjoy, guys. Many people participated in testing or making tools included in package. So credits go to them.

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LakeQueen
LakeQueen


Hired Hero
posted July 19, 2013 03:46 PM

I have troubles getting this to run on Wine. Running h3era.exe does nothing but creates a process that consumes no memory. Running h3wog.exe starts WoG, but all WoG options are disabled and greyed out.

Am I doing something wrong?

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Bersy
Bersy


Responsible
Supreme Hero
posted July 19, 2013 06:43 PM

I could not test package on Wine. So let's start from beginning. Did you install Era in Linux? If so, some manual changes should be made (bat file was not executed). Open Tools\Era Start Menu -> Mod Manager and enable all mods.
Then open Mods\WoG\Data\zvs\Lib1.res\zvslib1.ini in text editor and replace font names like "Microsoft Sans Serif" with those you have in Wine, possibly Arial or Courier.

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