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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: TEW IV Commodus' Revenge
Thread: TEW IV Commodus' Revenge This Popular Thread is 114 pages long: 1 10 ... 14 15 16 17 18 ... 20 30 40 50 60 70 80 90 100 110 114 · «PREV / NEXT»
OvidiuG
OvidiuG


Known Hero
posted April 23, 2013 02:50 PM

ah , as in if AI judges you're a threat it just attacks in round 1 out of Castle wiping you off. But if you drop attack all around , for instance it'll calculate you're no menace and leave the job for his archers, staying in castle?


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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 23, 2013 02:56 PM

I think AI is annoyed because he can't create enough space while defending a siege so you can't attack two stacks at once. Therefore he will get out to spread stacks, and once is out of town, there is nothing which prevents him to go melee, shooters or not. Some battles attack all around is good, some others it will kill your strategy.
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OvidiuG
OvidiuG


Known Hero
posted April 23, 2013 03:10 PM

tbh I will wait a day or two.

When i tried v1 of Hell in MoS game I was having a fulminating progress. Dace in m3w2. I haven't killed him but probably I could've done the double Hypnotize trick and eventually do it. 7 castles, 6 abilities on Devils, and 2 Cave of Gods clears with a new reset happening by the end of the week which would've led to enough resources to unlock water bonus.

And then realize it can't be done . My world collapsed. I stopped crying some hours ago, still sobbing...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 23, 2013 03:14 PM

Sorry, I wish I could test quickly Hell but this is complicated. Better let me finish this version test then I will show progress and modify damage to slightly better if too easy.
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OvidiuG
OvidiuG


Known Hero
posted April 23, 2013 03:16 PM

I was joking lol and you know it

I will prolly start today again Bloody addict you made me ! Free me !

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 23, 2013 03:20 PM

Then, in case you restart:

Commodus.erm

I added abilities up to 12 available for exchange, so now we can really build the creature of dreams. Package was updated too but you need only script.
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alisapa1211
alisapa1211


Famous Hero
posted April 23, 2013 03:23 PM

Ovi you still haven't played MoE right? Then you can try it on Ouch mode while waiting for Sal's test, forcing yourself to keep playing MoS on Hell mode is bad for your health (well in Sal case he can easily edit stuffs if things are too hard for him ).

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 23, 2013 03:25 PM

I actually play less competitive than you guys, having to test, reload and check is not compatible with playing fast and good. Probably you will get through much faster.
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OvidiuG
OvidiuG


Known Hero
posted April 23, 2013 03:32 PM

MoE really seems very strong I will probably enjoy it, the factions with most of "toys" I'd say.

Is the movement rate of MoS that keeps getting me back to that faction. Is simply too good

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alisapa1211
alisapa1211


Famous Hero
posted April 23, 2013 03:36 PM

Quote:

Is the movement rate of MoS that keeps getting me back to that faction. Is simply too good

Trust me, MoE Shrines and Double Cast also allow you to advance fast and some battles are doable with little army compared to other factions (dem Chain Lightnings hurt). I feel like it is only behind MoS in advancing speed.

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master_learn
master_learn


Legendary Hero
walking to the library
posted April 23, 2013 09:38 PM

Sal,do you think earlier placement of spirit of oppression could be in the spirit of Hell difficulty or not?
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 24, 2013 01:54 AM

I wish I had it earlier because AI top challenge is still his morals and most reloads are caused by. That's why it has to stay where it is right now.
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alisapa1211
alisapa1211


Famous Hero
posted April 24, 2013 06:34 AM

Is it just me or I feel like MoW has like nearly double the army with the Town convert change and Grail bonus? Totally wreck right now (Ouch mode of course).

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 24, 2013 06:48 AM

Quote:
Playing MoW now, while doing fine, I'm just... bored for whatever reasons, because the only special feature I get from this factions is lots and lots of resources each day and, well, that's it. No Double Cast/Dispel/Blind/Teleport Shrines/Special Slow/Emissaries/... like MoE, no bonus speed/CB's Mithril accumulate/runner packs/light houses like MoS, just resources. But I guess all factions can't be equally fun anyway.


Didn't you asked for MoW special bonus?  


UPDATE: Commodus.erm

There was an error in upgrades dialog, we could upgrade endlessly and get mithril negative, messed codes when added Hell. Just tried Josephine with damage = 300000 and attack all around, but mithril at -3 millions. Fun and short battle.
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alisapa1211
alisapa1211


Famous Hero
posted April 24, 2013 06:56 AM

Well it's not like I have ever stopped asking for more bonuses .

How is the progression in Hell btw? Still only doable with MoS?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 24, 2013 07:05 AM
Edited by Salamandre at 07:29, 24 Apr 2013.

I can't say for sure. Defeated Wystan/Rissa incredibly easy with attack all around/death blow/bless but some others are harder, especially those where you need to kill shooters fast. I am only month 4 so can't say for sure if the 50% growth will be a dead end. It just happened once.

Wystan save

What is much harder are the creature banks. Now you will have to resurrect your devils, some will die in Utopias and stockpiles.


Funny thing, no bug but very special situation, who can guess? (no trees visited):

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OvidiuG
OvidiuG


Known Hero
posted April 24, 2013 07:38 AM

No bug you say?

No idea

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alisapa1211
alisapa1211


Famous Hero
posted April 24, 2013 07:50 AM
Edited by alisapa1211 at 07:53, 24 Apr 2013.

Death Blow works with Attack all around right? Though I have never upgraded it on AD (you probably use Exchange). Still somewhat feel meh about that ability since I'm certain the its true % proc is much lower than its description (lol 75%).

Test a bit and wow, Reduce Def is % rather than flat, meaning that if you set it to 100 you will completely ignore all of the target Def. Other infos are each Atk difference gives 5% bonus (max +300% = 60 Atk) without Offense, each Def difference gives 2% reduced dmg (max -70% = 35 Def) without Armorer. Both are tested with extremely high value of Atk and Def to fit TEW 4 standard (like say 1000 Atk and 5000 Def), if anyone is interested I can upload the save (very simple edit though).

@Sal: Seeing the Emissaries you used the trick to fight the Citadel multiple time (by deleting the God) to gain levels without gaining battle count did you? Nope not gonna fool me .

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 24, 2013 07:58 AM

Almost but I don't cheat that way. I leveled Sylvia to 18 in one battle (full army vs stockpile) then sent her to take one emissary, then citadel takes one battle from counter -can be used as exploit in specific situations but I thrust players for being very honest people- .
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alisapa1211
alisapa1211


Famous Hero
posted April 24, 2013 08:01 AM

Quote:
can be used as exploit in specific situations but I thrust players for being very honest people- .


So... take 50 battles => get bonus => put one shrine near Citadel => teleport to it to have one battle => have only 49 battles count now => reset to take the bonus again?

CHRIST WHY I HAVEN'T THINK ABOUT THIS SOONER? But jk of course not gonna exploit it this way .

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