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omaakaan
Tavern Dweller
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posted January 18, 2014 12:09 PM |
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BUG ?
- calculated damage tips are wrong about cannon (at least with Jeremy, like not taking into account his triple damage skill);
- in scenario "In search of Horn" - Tark is available in tavern as fresh hero, which make no sense at all;
- title of scenario is cut - "In search of Horn" and still typo in "Terror or the seas"
- please make difficulty level changeable in campaign; starting from "Freedom of the Nix" cove heroes are just to powerful to make scenarios demanding;
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blob2
Undefeatable Hero
Blob-Ohmos the Second
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posted January 18, 2014 01:29 PM |
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Edited by blob2 at 13:30, 18 Jan 2014.
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Yeah, map number two in Terror of the Seas was quite a challenge, but after that (so far at least, I'm starting map number five) I didn't have any real challenge. But still, the maps are fun to play, though as somebody mentioned here before, the Freedom of the Nix scenario, after you beat those AI heroes, starts to be quite a boring ride through Portals (while switching turns to populate dwellings), in order to collect those 30 units...
And I don't want to be picky here, because making an English version of the mod was courtesy on HotA teams behalf (and, of course, they don't need to be specialists in this matter...), but the written text seems to be getting worse and worse with each new dialog window. Maybe ask someone that is good in English, to recheck and correct those dialogs?
Of course this kind of things seem to be of the littlest importance, but If you guys at HotA have a need to polish your "product", maybe you can do something about it?
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Zsu
Tavern Dweller
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posted January 18, 2014 01:56 PM |
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BUG
In Jeremy's campaign (3rd mission), at one point I was able to recruit special hero: Dracon (specialty: Enchanters, with 10 Enchanters in his army) in Tavern.
/BUG
PS: Good work, HotA Team!
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omaakaan
Tavern Dweller
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posted January 18, 2014 05:21 PM |
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Edited by omaakaan at 22:16, 18 Jan 2014.
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BUG ?
In the last scenario of "Terror of the Seas", Tark is again level 2 hero. Should it be like this? Because it doesn't make much sense.
Campaign maps are really nifty done. Thanks for that.
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Hobbit
Supreme Hero
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posted January 18, 2014 06:44 PM |
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Bug from original game which could be improved: in Artifact Merchant, while selling artifacts, any artifact from fifth slot of miscellaneous can't be chosen.
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Horn of the
Abyss on AcidCave
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hellburn
Famous Hero
The efreet
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posted January 18, 2014 08:07 PM |
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BUG?
After starting game through Gameranger with my friend.
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Hobbit
Supreme Hero
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posted January 18, 2014 09:06 PM |
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gatecrasher
Famous Hero
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posted January 18, 2014 11:10 PM |
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BUG?
I've just played the map "Beware of Demons". After defeating the Necropolis player I couldn't do anything but wait for victory after 4 weeks. There isn't a keymaster's tent for the purple borderguard, is there? Moreover the red Inferno player did not attack me.
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heroes_fanboy
Known Hero
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posted January 18, 2014 11:51 PM |
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blob2 said:
...
And I don't want to be picky here, because making an English version of the mod was courtesy on HotA teams behalf (and, of course, they don't need to be specialists in this matter...), but the written text seems to be getting worse and worse with each new dialog window. Maybe ask someone that is good in English, to recheck and correct those dialogs?
...
I actually was to ask here about the quality of the HotA's translation. Do texts sound natural in English? Do we have any native speakers here who could comment on this?
Or it's like with the translation of King's Bounty (also from Russian to English) which The Guardian describes as "unintentionally hilarious, but adds to the charm".
Maybe HotA translators should work in pairs made of a Russian translator and a native speaker of English?
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JadeFalcon
Tavern Dweller
Pleasure to Kill
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posted January 19, 2014 03:03 AM |
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heroes_fanboy said:
blob2 said:
...
And I don't want to be picky here, because making an English version of the mod was courtesy on HotA teams behalf (and, of course, they don't need to be specialists in this matter...), but the written text seems to be getting worse and worse with each new dialog window. Maybe ask someone that is good in English, to recheck and correct those dialogs?
...
I actually was to ask here about the quality of the HotA's translation. Do texts sound natural in English? Do we have any native speakers here who could comment on this?
Or it's like with the translation of King's Bounty (also from Russian to English) which [url=http://www.theguardian.com/technology/2009/jan/27/kings-bounty-the-legend-pc]The Guardian[/url] describes as "unintentionally hilarious, but adds to the charm".
Maybe HotA translators should work in pairs made of a Russian translator and a native speaker of English?
Native English speaker here (I'm from the U.S.), and I can say, aside from maybe a misspelled thing here or two, the translation is quite accurate. There aren't too many errors from what I have encountered.
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Corribus
Hero of Order
The Abyss Staring Back at You
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posted January 19, 2014 07:13 AM |
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Edited by Corribus at 07:14, 19 Jan 2014.
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Salamandre said: Macron1-as far as I remember- Corribus never gives two warnings, so next will be ban or silence, do you really seek for?
Exactly, I've about had it with the constant aggravation here and I'm tired out having to clean out this thread once a week. There won't be another warning. Macron, if you can't learn to post here without provoking other members of the forum, you will soon see your ability to post here restricted. I urge you to read the Code of Conduct and follow it.
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I'm sick of following my dreams. I'm just going to ask them where they're goin', and hook up with them later. -Mitch Hedberg
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anti-victor
Adventuring Hero
Disciples 2 Map Creator
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posted January 19, 2014 12:00 PM |
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lolz
Hi
From new update patch I got some problem. I create map and put there Cove town, then I want to play by pirates but in game appears conflux ;]
So I start the game and got cove town but heroes was from conflux in tawern too. Before there was everything good. Also when you use random town on map there is all ok u can select cove. Problem is when you put town in map. What should I do? Back to earlier version? Or its a bug and can be fixed somehow?
Cheers
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anti-victor
Adventuring Hero
Disciples 2 Map Creator
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posted January 19, 2014 12:22 PM |
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Maybe those screens show problem better..sry cant edit my previous post..
http://postimg.org/image/qij993rup/60250915/
http://postimg.org/image/d84l72g1t/73befc2d/
http://postimg.org/image/4gbyk4v3x/1fe50868/
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blob2
Undefeatable Hero
Blob-Ohmos the Second
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posted January 19, 2014 12:53 PM |
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Edited by blob2 at 13:01, 19 Jan 2014.
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JadeFalcon said: Native English speaker here (I'm from the U.S.), and I can say, aside from maybe a misspelled thing here or two, the translation is quite accurate. There aren't too many errors from what I have encountered.
No it's not bad. It's quite good actually. It's mostly a matter of stylistic (and grammatically correct) translation. Or the simple choice of words. Sentences that were correct in Russian don't necessarily look good in English.
Most notably sentences in the style of: "Attack!" shouted I (Jeremy), which are quite common in the dialogs...
Or one of my favorites "Chill! Your brother is alive! by Casmerta, which makes sense as she is a Hydromancer, but does not fit into a medieval/fantasy style game imo
Or the sentence "A shot thunder is more pleasing for him..." in Jeremy's bio. If I recall, there is no such term in English. There is in my language, but in my opinion it would be better to exchange it into sth like "sound of a gun/pistol shot", or a "firing pistols sound"...
Others are a matter of personal preferences, or rather the selection of suitable words, but don't mind me, I'm quite picky in terms of translations, so I'm probably exaggerating things...
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nik312
Promising
Famous Hero
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posted January 19, 2014 01:16 PM |
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Edited by nik312 at 13:18, 19 Jan 2014.
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anti-victor]Hi
From new update patch I got some problem. I create map and put there Cove town, then I want to play by pirates but in game appears conflux ; said:
So I start the game and got cove town but heroes was from conflux in tawern too. Before there was everything good. Also when you use random town on map there is all ok u can select cove. Problem is when you put town in map. What should I do? Back to earlier version? Or its a bug and can be fixed somehow?
Cheers
Thx, that really seems like a bug. We'll try to fix it to the next update
Quote: And I don't want to be picky here, because making an English version of the mod was courtesy on HotA teams behalf (and, of course, they don't need to be specialists in this matter...), but the written text seems to be getting worse and worse with each new dialog window. Maybe ask someone that is good in English, to recheck and correct those dialogs?
We'd ask you to put all your suggestions about translation on a separate topic. Maybe some other users will also add or correct something. We were actually quite short on translators
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted January 19, 2014 01:32 PM |
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blob2 said:
"A shot thunder
Sounds epic !
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Hobbit
Supreme Hero
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posted January 19, 2014 01:52 PM |
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Quote: We were actually quite short on translators
I wanted to help, it seemed that many other people wanted to help, but then - silence. What happened?
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Horn of the
Abyss on AcidCave
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Dairy
Known Hero
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posted January 19, 2014 01:59 PM |
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Edited by Dairy at 13:59, 19 Jan 2014.
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HotA team, I have to give you my big "Thank you!" for what you've done.
The game is fluid, feels very original yet blends into original H3 perfectly. Love this to the bits and can't wait until friends get familiar with it and we can play online.
I love the balance of necromancy, stronger Inferno and nerf to Conflux.
The new decorations are awesome and I have nothing bad to say about your project overall. The Cove feels like the original NWC made it and fits the H3 really well.
I encountered just few crashes but with Autosave I could continue where I finished and the crashes were once or twice so that wasn't a big deal. Can't comment on Editor thought I was checking what's new in Editor I didn't start to make a map yet. Good job on the new editor by the way, looks really good.
But I have few questions on you:
1) Are the files with the texts moddable ? Question here is, if people can translate it into different languages by themself, or it's hardcoded into HotA files.
2) I got into a website from your official where I found some interesting images related to Heroes 3. Many of which (it seems to be HotA fan site) show some different yet very interesting pictures of Random map creating. Are those your official ones which you didn't release yet and are working on, or is it scraped and stopped working on, or it's just pure fan work which you have nothing to do with.
The link: http://vk.com/albums-28951892?z=photo-28951892_299611438%2Fphotos-28951892
http://vk.com/albums-28951892?z=photo-28951892_299611448%2Fphotos-28951892
http://vk.com/albums-28951892?z=photo-28951892_299611426%2Fphotos-28951892
With arrows (left/right) there are ~3 pictures which shows premading allies, chosing templates and password securing games. Those look really nice and I guess it would be very interesting to have them in H3 HotA.
...well, I guess that's all from me for now.
Good job everybody !
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Saki
Tavern Dweller
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posted January 19, 2014 02:28 PM |
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I guess it was overlooked in a discussion, so I'll repeat my question
Quote: Next thing is connected to your latest release - with map editor appearing and lots of awesome winter objects there's one thing I percieve a little issue for mapmakers - there's not really a fine way to make the water near snowlands look good. So, are you planning to make some water objects that would look cool near winter landscape? I mean, some sea rocks covered in snow, icebergs, etc.?
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Docent_Picolan
Promising
Adventuring Hero
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posted January 19, 2014 02:32 PM |
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