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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features
Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features This Super Thread is 548 pages long: 1 ... 23 24 25 26 27 ... 70 140 210 280 350 420 490 548 · «PREV / NEXT»
CrimsonW
CrimsonW


Hired Hero
posted January 14, 2014 10:44 AM

Salamandre said:
If you guys plan to fix some game flaws, would be highly appreciated if you manage to fix the following things, and then we can also apply it to the other executables, as wog and era:

a) moving >32500 creatures bug, they vanish
b) Create an experience cap at 108 (don't allow more) and optionally fix the ghost levels between 74 and 108.
c) Create primary skills cap at 125 and display their real value, as era does.

Those are things which ruined thousands players game-play over years and I practically lost hope to see them fixed one day. Maybe now if you can.

But in era there isnt any limit to the creatures number , is it ? Or is much bigger than that.

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gmilin
gmilin

Tavern Dweller
posted January 14, 2014 12:02 PM

Is it normal to have two Dargems in last mission of the second campaing? In my situation, Dargem was in the pink team, but the second one was in the blue team. Because of that, when I bessieged blues fortress and killed their Dargem I won whole scenario... I was expecting much longer scenario cause I had more than 3/4 of map to explore..

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Hobbit
Hobbit


Supreme Hero
posted January 14, 2014 12:23 PM

It's definitely not normal to have two same heroes of any name at the same time by two different players. So no, it's not a feature - it's a bug.
____________
Horn of the
Abyss on AcidCave

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted January 14, 2014 12:44 PM

About the second map of "Terror of the Seas" campaign...

I suppose you have to rush and conquer as many cities as fast as possible. But which ones to attack first? Also, are there any good gold sources around, because lack of funds is a serious problem on this map...

But mainly this map is hard because of all those enemy heroes running around and the fact that you cannot let them conquer your Main City. Whenever you attack one of the cities, your Main City is left defenseless, and there is no way to defend it (enemy heroes have too big armies to split you forces). Also, enemy heroes have high stats, and friggin' Blind spell (Sorceress are practically the only unit which makes a difference, but enemies tend to blind them wherever they can) and you cannot even obtain a cure or dispel spell (kinda cheap way to make the game harder HotA team ).

So any tips guys?

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noname
noname


Hired Hero
posted January 14, 2014 01:01 PM

blob2 said:
About the second map of "Terror of the Seas" campaign...

I suppose you have to rush and conquer as many cities as fast as possible. But which ones to attack first? Also, are there any good gold sources around, because lack of funds is a serious problem on this map...

But mainly this map is hard because of all those enemy heroes running around and the fact that you cannot let them conquer your Main City. Whenever you attack one of the cities, your Main City is left defenseless, and there is no way to defend it (enemy heroes have too big armies to split you forces). Also, enemy heroes have high stats, and friggin' Blind spell (Sorceress are practically the only unit which makes a difference, but enemies tend to blind them wherever they can) and you cannot even obtain a cure or dispel spell (kinda cheap way to make the game harder HotA team ).

So any tips guys?


Buy several heroes from the tavern, at the early stages of the game split your forces (1-2 weeks) and clean/gather the largest part you can for resources and gold, when you have a sufficiently large army attack one of their bases, and if you see from a distance that a powerful enemy hero heading for your castle, just sidestep: head back, abandond your attack, defeat that army, bolster up yours, then return to your original plan, conquer the city you wanted (I`d recommend the neutral dungeon, then the necropolis or the stronghold), I captured the dungeon, held it with one of my heroes, then after deafiting the fortress and stronghold armies a few times, I took the stronghold, pretty straightforward from there. For the blind, you maybe can cast frost ring/fireball on yourself.

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jelly
jelly

Tavern Dweller
posted January 14, 2014 01:11 PM

Coming back to this forum having got all excited about HoTA - would love to play it, but can you guys and gals please reassure me that it is safe - by which I mean, not that it's malicious but that it won't b**ger up my laptop, as happened with some WOG maps a few years ago...?

I tried to download the English version yesterday of HOTA and Nortons and Windows keep telling me it isn't safe and deleting it. I think it is just because it doesn't have 8 gazillion downloads yet!  I dread to think how many hours of my life I've spent playing H3 - best £4.99 I ever spent!

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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted January 14, 2014 01:15 PM

Just because you're paranoid doesn't mean they aren't after you
Joseph Heller

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted January 14, 2014 01:58 PM
Edited by blob2 at 14:00, 14 Jan 2014.

noname said:
and if you see from a distance that a powerful enemy hero heading for your castle, just sidestep: head back, abandond your attack, defeat that army, bolster up yours, then return to your original plan, conquer the city you wanted (I`d recommend the neutral dungeon, then the necropolis or the stronghold)


Yeah, but there's this problem with the Fortress (Green) hero. I think they've overdid a little with the strength of their hero. Not only she has a strong force, but also high stats. And she's relatively the closest to my base. Oh, and she has Blind, so bye bye Sorceress. There's no way to stop her in the first few weeks, even with my full force. And I can't do s*it with her running around. As soon as I moved onto two upper cities and conquered them, she decided to attack my Main City. And there's no chance to defend it...

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hippox89
hippox89


Famous Hero
posted January 14, 2014 02:03 PM
Edited by hippox89 at 14:06, 14 Jan 2014.

jelly said:
Coming back to this forum having got all excited about HoTA - would love to play it, but can you guys and gals please reassure me that it is safe - by which I mean, not that it's malicious but that it won't b**ger up my laptop, as happened with some WOG maps a few years ago...?

I tried to download the English version yesterday of HOTA and Nortons and Windows keep telling me it isn't safe and deleting it. I think it is just because it doesn't have 8 gazillion downloads yet!  I dread to think how many hours of my life I've spent playing H3 - best £4.99 I ever spent!


Well, if you don't quite understand the tool you're using (a PC) then you might have a paranoid disposition to using it. Norton is bad software anyhow. I recommend ESET or else try AVG for a free alternative.

What do you mean by 'Windows keep telling me it isn't safe' exactly?

You should beware of some of the sites that mirror files, they might trick you into downloading a 'download manager' stuffed with malware. Always use a direct download. HotA itself is 100% safe.

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jelly
jelly

Tavern Dweller
posted January 14, 2014 02:45 PM
Edited by jelly at 14:46, 14 Jan 2014.

I'm not paranoid I just had a bad experience with some maps I downloaded once, my whole system started freezing up, so just checking no-one else has had those sorts of problems before I run the program. Not an unreasonable question is it? I hope not anyway!

Windows and Nortons both came up with "this file is not safe and it has been deleted" but when I looked at why it was simply "the wisdom of crowds" i.e. that it hadn't been downloaded much yet. I think I can override it. So thank you for the reassurance that the file is 100% safe, that is just what I wanted to hear.

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Hippox89
Hippox89


Famous Hero
posted January 14, 2014 03:26 PM
Edited by Hippox89 at 15:31, 14 Jan 2014.

Well, it seem unlikely that your problems had anything to do with downloading a WoG map because such a file is not an executable. While HotA in itself is safe, you should indeed be aware as to where you download the installer from. The official mirrors should be safe as long as the sites mirroring the installer is not themselves compromised.

BTW, that Norton feature is kinda paranoid in itself, no? Maybe they designed it because Norton sucks at picking up threats that is actually malicious to your system?

Which mirror did you use?

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fred79
fred79


Disgraceful
Undefeatable Hero
posted January 14, 2014 04:55 PM

Hippox89 said:


BTW, that Norton feature is kinda paranoid in itself, no? Maybe they designed it because Norton sucks at picking up threats that is actually malicious to your system?



this is very true. and the military uses it.

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jelly
jelly

Tavern Dweller
posted January 14, 2014 04:58 PM

Thanks Hippox. You are not wrong! I did stupidly use the ilivid downloader but have deleted that now and used the skydrive. I am now happily playing  I can't see where to update the game from the launcher though, but all seems fine so far.

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Hippox89
Hippox89


Famous Hero
posted January 14, 2014 05:04 PM

It should automatically check for an update when starting HotA, but if it does not then you should check the update settings with 'HotA_launcher.exe'.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted January 14, 2014 05:20 PM
Edited by blob2 at 17:22, 14 Jan 2014.

Ok I've beat this map (second map of the second HotA campaign). Most important thing was to defeat Green's hero, the rest went smooth after that. It required a few game loads but I managed to outmaneuver him by a horses nail (I went back at the cost of leaving Necropolis), and reinforced my main army. It was not an easy battle though. Incredibly, after a few tries, one strategy change was the single reason for my victory in this battle. Few games can give you such a deep strategic experience...

PS: Info for HotA team: When fighting Red dragons in the center of the map (required for one of the quest huts) the pre-battle event text is in Russian...

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nik312
nik312


Promising
Famous Hero
posted January 14, 2014 06:07 PM
Edited by nik312 at 19:25, 14 Jan 2014.

Quote:

Is it normal to have two Dargems in last mission of the second campaing? In my situation, Dargem was in the pink team, but the second one was in the blue team. Because of that, when I bessieged blues fortress and killed their Dargem I won whole scenario... I was expecting much longer scenario cause I had more than 3/4 of map to explore..


Are you 100% sure, that you've installed HotA correctly? Just to be sure, that I'm providing coders with a report of a really existing bug.

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heroes_fanboy
heroes_fanboy


Known Hero
posted January 14, 2014 06:21 PM

Maybe you should choose better screenshots for the front page of this forum? These are not bad, but maybe it would be good to show Cove, and new monsters in battle?

I would also suggest using screenshots without Cyrillic. Some people may be afraid that this is what they would see after installing the expansion.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted January 14, 2014 06:34 PM

nik312 said:
Are you 100% sure, that you've installed HotA correctly? Just to be sure, that I'm providing coders with a report of a really existing bug.


What are you asking about exactly? The lack of Cure/Dispel? I'm 100 % sure, I even restarted the map a few times. But it does not look like a bug, rather a map designers choice (you can restrict some spells if I'm correct).

It's not game breaking though, it makes the map a bit more challenging. One of the ways to counter it is to split your forces so AI won't Blind all your ranged troops. Though one time, when after I've split my archers in a couple of groups AI used Mass Forgetfulness to rend all of them powerless If guys from HotA made some tweaks to the AI then kudos for them, I've never seen AI doing sth like this before

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Wond
Wond

Tavern Dweller
posted January 14, 2014 06:52 PM

Hy!
Quetion: Does the Cove Town have the movement adjusted for swamps because i feel it doesn't!
I request 1 small thing!Enable Play Normaly option after auto combat! Like in heroes 4 + it would be nice and usefull in Mp!

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted January 14, 2014 07:04 PM

blob2 said:
PS: Info for HotA team: When fighting Red dragons in the center of the map (required for one of the quest huts) the pre-battle event text is in Russian...

I've seen a few more in that campaing, but I forgot to make a capture :|
____________

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