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pellish
Famous Hero
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posted October 02, 2020 09:41 PM |
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Phoenix4ever said: I don't understand why you guys are even playing HotA, when you don't want them to change even the smallest things.
Maybe you should go back to SoD or maybe RoE, bugs and all.
You need to realize that there are different maps that require different strategies and not everything can be suited according to one map. It's impossible to have a completely balanced game.
I don't necessarily oppose the idea of balance changes. I even welcomed the change to Resistance - which I know you didn't. On the other hand I'm not convinced your list of fixes is the right way to go. Since HotA has to cater to the online community as well it's not as easy changing these things as you say it is. It requires careful planning and testing.
Many maps ban TP, DD and Fly which are arguably the absolute most "OP" ones. I've played those that limit even Resurrection.
You on the other hand play the same one map over and over again and have managed to tweak the game to your liking. Why does it matter whether HotA implements these changes themselves or if you do it? The result for you is the same anyway.
So ironic that someone who brags about playing the same map again and again calls HotA "boring".
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Phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
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posted October 02, 2020 09:54 PM |
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Because my good Pellish, the game could be SO MUCH BETTER, if HotA just had the guts to pull through.
Old Heroes fans are scared of change, "oh no what is going to happen to my dear old game", when they change this or that minor detail.
HotA could do SO MUCH more if they just dared.
I'm actually not posting all this crap for my sake, but for the community's. I want the game to be better, that is all I want.
Not that I really feel like talking about it, but my map is completely different each time and you never know what is going to happen, besides I change it constantly, so it might look different tomorrow than it did today. I never get tired of it.
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FirePaladin
Legendary Hero
DoR Modder
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posted October 02, 2020 10:18 PM |
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HotA could, but HotA won't stray very far from the original game anyway. It's against its very premise. So there won't be a total overhaul to make something unrecognizable, maybe besides replacement skills (like with Interference).
Edit:
@gatecrasher
Quote: "Balancing" is not an easy thing to get right (your alterations cause new problems).
Yes, and that's why every change needs thorough testing, since there is plenty of stuff in HoMM which seems good in theory but bad in practice. And besides, HotA team's focus is currently on something else, and mainly was for like the last 3 years (faction creation).
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Enshackling time itself, heralds of the Ancients among their heat-depleted land.... Who could they be, who could rally the beings of the East and the North and control the mortals' fate?
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gatecrasher
Famous Hero
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posted October 02, 2020 10:18 PM |
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Phoenix4ever said: I don't understand why you guys are even playing HotA, when you don't want them to change even the smallest things.
Maybe you should go back to SoD or maybe RoE, bugs and all.
The game can't be that snowe given people are still playing it 20 years after it release and given there are still people working on additional content.
Some of your points may be true, others are irrelevant, others don't apply to many "use cases" of the game and there are suggestions of yours which would make the game lengthy and boring.
And yeah, some people don't want the game to be turned upside down.
"Balancing" is not an easy thing to get right (your alterations cause new problems).
But most importantly, "perfect balancing" is not what makes a game great.
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gatecrasher
Famous Hero
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posted October 02, 2020 10:24 PM |
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Phoenix4ever said: Because my good Pellish, the game could be SO MUCH BETTER, if HotA just had the guts to pull through.
Old Heroes fans are scared of change, "oh no what is going to happen to my dear old game", when they change this or that minor detail.
HotA could do SO MUCH more if they just dared.
I'm actually not posting all this crap for my sake, but for the community's. I want the game to be better, that is all I want.
Not that I really feel like talking about it, but my map is completely different each time and you never know what is going to happen, besides I change it constantly, so it might look different tomorrow than it did today. I never get tired of it.
So, you play that one single map vs. AI. Be that as it may but I tell you what, YOUR GAME WOULD BE SO MUCH BETTER if the A"I" was actually intelligent.
So a new AI engine is what the HotA of your dreams should provide.
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Phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
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posted October 02, 2020 10:27 PM |
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I am curious as to what problem my alterations would cause?
I am more baffled with having to change a perfectly fine skill like Resistance, but still leaving the 4 trash skills alone.
Spell Research also only serves to buff Tower (even more) and nerf Stronghold and Fortress and I don't like that either.
A new town is great, I am still concerned about Factory having 2 level 7 units though. But fixing obvious imbalances is apparently not that important and that is very weird to me.
I also still hope they are trying to fix some of the bugs the game still has.
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Phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
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posted October 02, 2020 10:31 PM |
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gatecrasher said: So, you play that one single map vs. AI. Be that as it may but I tell you what, YOUR GAME WOULD BE SO MUCH BETTER if the A"I" was actually intelligent.
So a new AI engine is what the HotA of your dreams should provide.
I have already improved the AI myself. You can do it easily by changing AI Values for example.
My map under my rules can be pretty brutal, I don't want it to be anymore difficult than it already is. Mainly because TP only takes me to nearest town, while AI can go anywhere. It's kind of a masochist change, but at least it makes the game more fun and challenging.
Still wish TP could be made reasonable and did'nt rely so much on Earth Magic. Earth Magic in general is too powerful, also look at Slow and Resurrection for example.
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FirePaladin
Legendary Hero
DoR Modder
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posted October 02, 2020 10:32 PM |
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HotA team mentioned they didn't have enough time for more than what they did in the Resistance and Interference update, and that the actual balance update will come after Ram Ranch. Changes for TP, DD and Fly (or any similar change) would have to be enabled with Tournament Rules most possibly though (and that's kinda a plus, since it's probably one of the few customizations provided by HotA team).
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Enshackling time itself, heralds of the Ancients among their heat-depleted land.... Who could they be, who could rally the beings of the East and the North and control the mortals' fate?
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RerryR
Promising
Supreme Hero
Researching Magic
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posted October 02, 2020 10:43 PM |
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Since years...
Wanna make bets for 2021 ?
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Phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
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posted October 02, 2020 10:48 PM |
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Exactly RerryR.
Are they afraid to change them or why is'nt anything happening. It can't take THAT long.
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Tordah
Adventuring Hero
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posted October 03, 2020 12:25 AM |
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lmao this thread has progressed a lot today
still hopeful they will patch magic and secondary skills with the next release. pretty sure they will for the campaign. factory will very probably use fire magic too
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FirePaladin
Legendary Hero
DoR Modder
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posted October 03, 2020 12:42 AM |
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@RerryR
They were doing and redoing Ram Ranch for like the last 3 years (or even more, I think, but most people forgot or didn't know). And yes, they did promise, but they never gave an actual date, nor they said it will be soon (they usually say it won't be soon anyway). They're a bunch of people making H3 quality and style assets after all, and it's a very tough job, speaking from experience. Every detail has to be done perfectly. And not every team member is available to work daily, they might even not work for a whole week due to reasons. Although I'm personally not that much into the new faction being the 18 cowboys and steampunk (doesn't mean I don't like it/consider it's ok, though, just that it's more like a freely made faction; it's not really based on lore and the lore doesn't exclude it either).
@gatecrasher
Yeah, AI value boost ain't too much, you need to really code the AI into being more intelligent.
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Enshackling time itself, heralds of the Ancients among their heat-depleted land.... Who could they be, who could rally the beings of the East and the North and control the mortals' fate?
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gatecrasher
Famous Hero
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posted October 03, 2020 12:42 AM |
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Phoenix4ever said:
I have already improved the AI myself. You can do it easily by changing AI Values for example.
LOL. What you describe is not a challenging AI in the slightest. It's just a boost implemented by higher troop numbers. Still the same stupid behaviour.
What for do you need "balance" anyway playing that single map over and over again against the same useless AI?
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Ghost
Undefeatable Hero
Therefore I am
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posted October 03, 2020 01:16 AM |
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Yes stupid AI tries to !?OB12/0; where is a throng Rogues. AI tries again from Town. Many heroes are dead. My time wasted, and I moved campfires far from their Towns. Why? 3DO isn't programmed to think strategy as chess, where is command also memory. Memory? AI never remembered maps. If you create AI, and you also lose to your balancing game or Earth with in SoD as Chess. Marvel!
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Fight MWMs - stand teach
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FirePaladin
Legendary Hero
DoR Modder
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posted October 03, 2020 02:32 AM |
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Fun fact: the first AI of H3 was too strong according to the developers.
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Enshackling time itself, heralds of the Ancients among their heat-depleted land.... Who could they be, who could rally the beings of the East and the North and control the mortals' fate?
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Rimgrabber
Promising
Famous Hero
Voice in Gelu's Head
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posted October 03, 2020 04:39 AM |
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Am I the only one that's convinced that Phoenix's map doesn't even actually exist and he's just trolling us?
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Phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
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posted October 03, 2020 06:38 AM |
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gatecrasher said: LOL. What you describe is not a challenging AI in the slightest. It's just a boost implemented by higher troop numbers. Still the same stupid behaviour.
What for do you need "balance" anyway playing that single map over and over again against the same useless AI?
Higher troop numbers?, what are you talking about?, I was referring to AI's spell priorities. It casts a lot more of the better spells now, like Mass Haste/Slow, Bless, Resurrection etc.
My map is also played allied with friends sometimes and even versus friends a few times.
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Phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
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posted October 03, 2020 06:42 AM |
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Rimgrabber said: Am I the only one that's convinced that Phoenix's map doesn't even actually exist and he's just trolling us?
Why in the world would you think that?, I play it several times a week.
I can tell you all about the map and have also considered making it public. But since I constantly develop it, I thought it would be annoying to people if I had to make new versions all the time.
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Memo
Tavern Dweller
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posted October 03, 2020 08:27 AM |
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Friends, I don't think we'll be getting skills and magic rework anytime soon. Even the Factory won't appear this winter. The Docent wrote about this on the Russian forum. After 3 years, you can count on a change in magic.
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FirePaladin
Legendary Hero
DoR Modder
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posted October 03, 2020 10:42 AM |
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Link to the exact post? That could be something. I wonder if you mean December or the entire next winter.
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Enshackling time itself, heralds of the Ancients among their heat-depleted land.... Who could they be, who could rally the beings of the East and the North and control the mortals' fate?
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