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MattII
Legendary Hero
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posted June 18, 2014 12:07 PM |
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Edited by MattII at 12:20, 18 Jun 2014.
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I'd say if we could just drop the four 'standard' elementals for something with a bit more character, that would do wonders for it, say replace Air Elementals with Halflings, Water with some kind of tank unit, Fire with a fast attacked and Earth with a mage unit that can summon elementals.
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kko
Hired Hero
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posted June 19, 2014 08:00 AM |
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Galaad said: 15 years playing the game and I couldn't disagree more !
Haha, fair enough It's a subjective thing after all. Going back to my original question though - why were they changed? Do the project members hang out on this forum?
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Dj
Promising
Supreme Hero
Always loyal to HC
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posted June 19, 2014 11:31 AM |
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Edited by Dj at 18:14, 19 Jun 2014.
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The original 3do orc was a humanoid with a pig head, they released a concept art, but changed it with the actual orc. HotA team wanted to keep the original concept. That i know for sure.
As for pikemen, i suppose they changed it because they are a pretty strong level 1 unit, but they look squishy and weak, so they made it look tougher.
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Avrahammer
Tavern Dweller
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posted June 19, 2014 08:48 PM |
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i love the graphical replacements, especially halberdiers. but one thing bugs me - the upgraded orc color, i think it would look much better if it had the same or much more similar color of the unupgraded counterpart.
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kko
Hired Hero
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posted June 21, 2014 08:42 AM |
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Dj
thanks for the answer. That makes sense, especially the Orcs.
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8882
Tavern Dweller
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posted June 22, 2014 04:42 AM |
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I know that the HOTA team does not want to make balance changes, but since you are already making big changes to the looks of the units and changing the towns so that "units could be choses HOMM4 style" - what is moving away from orginal game:
maybe you could make the Orcs from Stronghold shoot 2 times, to make them better units..
also Gogs (not upgraded) could have a speed boost to 5, so that players who dont upgrade them (since their attack sucks) cant really use them. Maybe in fact their whole attack could be changed: so they would shoot twice.
This also applies to those Lizards from Fortress.. maybe make them shoot twice after the upgrade.
I think this does not mean moving away much from orginal game, it also balances those other towns, which kind of suck.
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MattII
Legendary Hero
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posted June 22, 2014 07:25 AM |
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Edited by MattII at 04:03, 23 Jun 2014.
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Mm, I'd say full melee damage would fit better for the orcs, since, you know, an axe can be swung as well as thrown, and if you need to make them better at range, how about a copy of the Dread Knight's ability, 20% chance to do double damage (an axe is a weighty projectile with a big sharp edge)?
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kko
Hired Hero
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posted June 22, 2014 01:42 PM |
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Is there a campaign editor for HotA? I just realised it's not in my game directory.
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zmudziak22
Supreme Hero
Heroes 3 Fan
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posted June 22, 2014 08:09 PM |
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No, in this version. I think in 1.3.3 or futher version will arrive with campaign editor.
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Vylk
Adventuring Hero
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posted June 23, 2014 11:54 AM |
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A quick and easy question I think. I wonder why no UNfavorable winds in HoTa? Seems like an easy way to add variaety. Is it because you don't want to add any more reasons to be discouraged to get on a boat or is the idea generaly disliked? Hope you don't mind me asking. Thanks!
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heroes_fanboy
Known Hero
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posted June 23, 2014 02:46 PM |
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Wow, these HotA 1.3.3 screenshots are purely awesome!
nik312 said: Ok, let's say it like this - Cove looks good on swamp (considering all the new decorations). Yes, maybe some inconsistency can be found if to remember the history of pirates on Earth, but why should it be the same on Enroth? Why couldn't piracy spread from wetlands and swampy islands? The main thing here, IMHO, that Cove fits perfectly in Heroes 3 swamp landscape. Call it tropical swamps if you want
I have an idea. nik, if you really want to keep swamp terrain as native for pirates, maybe you should also add some tropical trees to the backgrounds of swamp battlefields.
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My suggestions are JUST suggestions. 1) I didn't mean to make fun of anybody. 2) I can always be WRONG--if that's the case I'm sorry.
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whitebeard
Adventuring Hero
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posted June 23, 2014 03:04 PM |
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Vylk said: A quick and easy question I think. I wonder why no UNfavorable winds in HoTa? Seems like an easy way to add variaety. Is it because you don't want to add any more reasons to be discouraged to get on a boat or is the idea generaly disliked? Hope you don't mind me asking. Thanks!
That sounds cool. Maybe it could be random and u dont know whether the winds will be favourable or bad until you sail into them?
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My Heroes 3 Town: http://
heroescommunity.com/
viewthread.php3?TID=40183
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MattII
Legendary Hero
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posted June 24, 2014 09:55 AM |
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Or the winds go in a random direction each day, and bad luck you if you need to go against it.
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WALL
Tavern Dweller
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posted June 25, 2014 07:06 AM |
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非常棒
楼主方便透露下HOTA1.33什么时候放出吗?
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ArchDruid
Adventuring Hero
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posted June 25, 2014 10:19 AM |
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WALL said: 楼主方便透露下HOTA1.33什么时候放出吗?
That's it pal! Now I clearly know what you're talking about!
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Ericoz
Adventuring Hero
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posted June 25, 2014 07:29 PM |
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Balancing the secondary skills should be a subject of concern...
The game gets linear once you know what to pick and what to skip.
Heroes with useless specialties like first aid or the ones that start with learning/eagle eye/balistics are ALWAYS avoided. You should have options of playstyle instead of just sorting through bad and good things in the game.
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malax83
Famous Hero
Game ranger, HotA Player
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posted June 26, 2014 11:14 PM |
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Lava battle land and the new objects are well made !
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recca
Tavern Dweller
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posted June 27, 2014 06:39 AM |
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Hey!
I decided to go back to H3 after 10 years of not playing it!
I'm downloading HOTA as I'm typing
Thanks for the hard work, excited to try it out.
Also anyone happens to be able to point me to HD pack that is not conflicting with HOTA?
Thanks,
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gatecrasher
Famous Hero
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posted June 27, 2014 12:47 PM |
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recca said:
Also anyone happens to be able to point me to HD pack that is not conflicting with HOTA?
It's here (the thread is not pinned):
HoMM III HD mod
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recca
Tavern Dweller
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posted June 27, 2014 03:51 PM |
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Thank you very much gate crasher.
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