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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: The lore thread
Thread: The lore thread This thread is 44 pages long: 1 2 3 4 5 ... 10 20 30 ... 40 41 42 43 44 · «PREV / NEXT»
GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted March 05, 2015 01:56 AM

I hope Lucretia is back. She did outlive Sandro (and apparently Giovanni). Sneaky snow

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted March 05, 2015 04:07 AM
Edited by Dave_Jame at 04:20, 05 Mar 2015.

Sligneris said:
I actually thought the cutscenes weren't as bad in the vanilla H5. Still, with more expansions, as the gameplay improved, the plot and dialogues went downhill, example above.
Agrael was amusing and well-written in his Inferno campaign, I loved his sarcastic comments about Elves. That standalone scenario however was a disgrace to his character.


Please tell me you did not mean this for real. Not like HoF or TotE had good writing but atleast they didn't make my ears bleed with each and every character.. Each and every one of them.

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Sligneris
Sligneris


Supreme Hero
posted March 05, 2015 07:41 AM
Edited by Sligneris at 07:42, 05 Mar 2015.

Can't tell, exactly.

Isabel was a good idea that was poorly executed. Godric was fine, Agrael was cool too. Markal was interesting as well, but perhaps a little too obvious. Raelag had a strange crush, but I also didn't see anything atrocious. Findan... I'm mostly perceiving him as an older and more poetic version of his CoH self, although he does feel a bit monotone. Lastly, Zehir was alright either, if only a bit too young for the title of the First of the Cycle. He was horrible in ToE though. Like, really. Setting off to find a Dragon God, like it's nothing.

Still, I'm sure I wasn't lying or joking there. Perhaps I just have a horrible taste. I'd more than gladly see a remake of H5, of its design and dialogues though.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted March 05, 2015 08:14 AM

*SPOILERS!!!*

Agrael was Raelag

The characters were alright other than Isabel and perhaps Findan. Some likable, some passable. But the cutscenes and dialogues were unforgettable and not in a good way.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Sligneris
Sligneris


Supreme Hero
posted March 05, 2015 08:39 AM
Edited by Sligneris at 13:34, 06 Mar 2015.

I see your point... ToE storyline and dialogues were atrocious.
Dwarf, while fighting demons, said:
Give them hell! Oh wait, they'd probably enjoy that!

*2nd grader laugh in the distance*
Archdevil said:
Raaar! Kha-Beleth! Urgash!

Veyer, is that you?
Kha-Beleth said:
The workload is killing me. Oh, wait, I'm immortal. Hahahahahahaha

*2nd grader laugh in the distance again*

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted March 05, 2015 08:41 AM

I miss text boxes so much

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted March 05, 2015 08:44 AM

Avirosb said:
I miss text boxes so much


+1

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Maurice
Maurice

Hero of Order
Part of the furniture
posted March 05, 2015 09:02 AM

Avirosb said:
I miss text boxes so much


Agreed. Arguably, the text boxes in the Heroes Chronicles games conveyed a lot of emotion and story intricacies as you progressed through the maps and campaigns.

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Sligneris
Sligneris


Supreme Hero
posted March 05, 2015 09:07 AM
Edited by Sligneris at 09:45, 05 Mar 2015.

I saw how this worked and quite honestly, I didn't like the textboxes all that much.

I think I liked the textbox+dialogue format of H6 the most, as much as I dislike H6 and its plot itself.

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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted March 05, 2015 09:43 AM

text-boxes aren't for everyone. that said, i feel they forced writers to actually put some effort into their stories since, you know, writing was all they had. they couldn't use character models or cut scenes to convey anything. you had to describe it and describe it well. limitation forced them to actually write something great.

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted March 05, 2015 11:59 AM
Edited by War-overlord at 12:00, 05 Mar 2015.

Galaad said:
That aside, I keep wondering why all the questionable things in Ashan lore rarely gets questioned. I know the lore lesser than you guys yet it seems I care more. While it is true at this point Grim Rider being a Vampire is one other of the multiple problematic "details" going along this reboot.

I do not claim to have all the answers to that, but I do believe I can identify several greatly contributing factors to that.
In no particular order:

-Questionable is a matter of taste. Doubtless there are people to whom this is perfectly acceptable. Not everybody shares your tastes and standards. (I implore you to not go along the route some others have taken and start saying that people who accept subjectively questionable things aren't entitled to an opinion)

-Not everyone agrees with you in regards to your opinion on how deep the lore influences things.

-Regardless of the previous statement, there are people who do not regard some or all lore influences objectionable.

-There are people who hold gameplay in much higher regard than lore and aesthetics.

-There are people who regard lore and campaigns as trivial fluff for those kinds of people who are into that sort of thing. These people play only single no-story maps and do not read things that do not explain game mechanics.

-There are people who, gods forbid, actually like this lore.

-There are people who dislike the lore and choose not to read it.

-There are people who identify a cycle in the Heroes Games, myself among them. Starting roughly around Heroes 4, or maybe earlier but I was too young at the time and not at all active, that shows that greatly subjecting one aspect of the game to criticism, gives leeway to experiment with others. Heroes 4 was greatly criticised for it's deviate gameplay. Heroes 5 took that criticism to hart and closely modeled the gameplay to Heroes 3, which was widely praised, but experimented with visuals and aesthetics. Heroes 5 was widely criticised for it's visuals and storytelling, it was too Warhammer, too cartoony, too corny and forced, too Warcraft(even then), etc. So Heroes 6 took that to hart and tried a more marketable aesthetic and took more liberties with the gameplay. Heroes 6 was greatly criticised for it's broken and deviate gameplay, very much more than for it's improved storytelling and it's aesthetics. Now Heroes 7 comes along and promises to model it's gameplay more to Heroes 3(and maybe 5) and the focus of criticism shifts again, even before the game is playable in any way, to aesthetics and lore. If this pattern continues, we may have to fear for the gameplay of a possible Heroes 8

This and undoubtably other factors contribute to "lack of questioning" of lore.
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Genyaarikado
Genyaarikado


Bad-mannered
Supreme Hero
posted March 05, 2015 12:52 PM

Everyone was doing such a good job ignoring the idiot and you had to come?


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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted March 05, 2015 01:11 PM

Galaad said:
Dread Knight, with its death strike ability, was probably one of the best lvl6 units of the H3 game. It has marked some spirits. That aside, I keep wondering why all the questionable things in Ashan lore rarely gets questioned. I know the lore lesser than you guys yet it seems I care more. While it is true at this point Grim Rider being a Vampire is one other of the multiple problematic "details" going along this reboot.


If you think some questionable things are being ignored than ask them, but be prepared to accept or aknowladge the information recieved. For example I think you are the only one who has a problem with the Mounted Vampire lore.

@Sligneris
I'm going to accept your taste in writing, even if I do not share it. H5 vanila had, for me, the most boaring characters (Realag, Agrael, Finndan, Markal, Zehir) and some of the most attrocias ones as well (Isabela, Biara, Finndan, Zehir)
Characters in the later games were IMHO atleast likeable (Wulfstan, Gotai, Kujin, Arantir)

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted March 05, 2015 01:44 PM

Genyaarikado said:
Everyone was doing such a good job ignoring the idiot and you had to come?

Who are you asking that to? And which "idiot" are you talking about?

@WO & Dave: Thanks for your answers.
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Sligneris
Sligneris


Supreme Hero
posted March 05, 2015 01:53 PM

Dave_Jame said:
I'm going to accept your taste in writing, even if I do not share it. H5 vanila had, for me, the most boaring characters (Realag, Agrael, Finndan, Markal, Zehir) and some of the most attrocias ones as well (Isabela, Biara, Finndan, Zehir)
Characters in the later games were IMHO atleast likeable (Wulfstan, Gotai, Kujin, Arantir)

I thought only Findan could be boring out of the characters you listed and while I might like the way he is portrayed in H5, I still like him, mostly thanks to Clash of Heroes.

I don't think Zehir was a bad character in vanilla H5? Not to mention Biara, I liked her a lot... Isabel was purposefully naive, but the execution of this naivety was done a bit wrong.

Gotai and Wulfstan were a bit too idiotic for my taste in the late ToE, with these 4rd grader jokes. Arantir overused his motto, and again, just like in Findan's case, his apperance made a better impression on me in another game.

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GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted March 05, 2015 08:47 PM
Edited by GenyaArikado at 20:52, 05 Mar 2015.

I like H5 characters and story more in concept than execution

For example Zehir. I feel like he was the embodiment of the Mages spirit. Inventive, Extravagant, smartass and opulent. But the execution could be cringy.

Same with Isabel. When you look at the details she is crappy and annoying. When you look with broad strokes you have a good deconstruction of what had become the iconic Heroes story: the queen comes and saves all. Instead you got an emerging queen who doomed the world all yet she isnt evil or bad, just unexperienced and naive.

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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted March 05, 2015 08:56 PM

now i want someone to make the h5 campaign in h3. telling the same story (with same quality writing if possible) with text boxes instead. it would be glorious!

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Sandro400
Sandro400


Promising
Supreme Hero
Shadow of Death
posted March 05, 2015 08:57 PM

GenyaArikado said:
yet she isnt evil or bad, just unexperienced and naive.


You meant plain stupid, don't you?
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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted March 05, 2015 09:01 PM

Sandro400 said:
GenyaArikado said:
yet she isnt evil or bad, just unexperienced and naive.


You meant plain stupid, don't you?


she wasn't supposed to be though :/

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted March 05, 2015 09:05 PM

GenyaArikado said:
I like H5 characters and story more in concept than execution



With this, I can agree. H5 had potential to have better story than H6, but failed...

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