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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] HoMM 3: Horn of the Abyss - Ideas and Suggestions (started by nik312 in March 2017)
[Official Thread] HoMM 3: Horn of the Abyss - Ideas and Suggestions This Popular Thread is 213 pages long: 1 2 3 4 5 ... 40 80 120 160 200 ... 209 210 211 212 213 · «PREV
LordCameron
LordCameron


Famous Hero
Veteran of the Succession Wars
posted October 08, 2025 07:19 PM

MattII said:
LordCameron said:
I think most of the artifacts are actually fine as is, the problem is that they take up the neck slot, which is very valuable. If they were misc artifacts instead they would be very useful, which is probably a carry over from the "bag" of heroes II where you could have all of them at once providing utility.
And/or some in the ring/cape/boot slots. Hells a bit more variation amongst the slots would be nice, such as a 'Weapon' slot artifact that has an effect other than Boost attack skill by [x], and (maybe) give [y] additional benefit.


I think the artifacts in homm 3 are too powerful for this, but it would be interesting to see a mod which abandoned the paper doll altogether and just had 12 or so equipment slots.
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Syth1984
Syth1984


Adventuring Hero
posted October 10, 2025 10:15 AM

LordCameron said:
I think most of the artifacts are actually fine as is, the problem is that they take up the neck slot, which is very valuable. If they were misc artifacts instead they would be very useful, which is probably a carry over from the "bag" of heroes II where you could have all of them at once providing utility.


Isn't that a good reason to make them more reasonable to put people into the spot where they have to choose between artifacts?

Currently you are just going for one type. If two even armies meet and you go for a slow banning artifact and the other guy goes for stat increasing necklace that would be strategic and fun.


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