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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] HoMM 3: Horn of the Abyss - Ideas and Suggestions
Thread: [Official Thread] HoMM 3: Horn of the Abyss - Ideas and Suggestions This thread is 38 pages long: 1 2 3 4 5 ... 10 20 30 ... 34 35 36 37 38 · «PREV
phoenix4ever
phoenix4ever


Supreme Hero
Heroes is love, Heroes is life
posted June 13, 2018 05:20 PM

^^ Or Sandals Of The Saint +8, but Helm Of Heavenly Enlightment +24!!!

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Lth3
Lth3


Adventuring Hero
posted June 13, 2018 05:48 PM

though it's part of the combination

seems like Boots of Polarity and Endless Sack of Gold are not on par to the Relic category

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bloodsucker
bloodsucker


Supreme Hero
posted June 13, 2018 05:51 PM
Edited by bloodsucker at 17:53, 13 Jun 2018.

OrrinIsTheBest said:
This was on my mind for a while but was too lazy to type it out
I believe all the resource/gold bonus artifacts should be leveled down,like: from relic to major,from major to minor and from minor to treasure artifact.

What? Ok, Sack is relic and Goose too but the combos these artifacts allow are incredibly powerful when well used and in maps different from the ones created with Jebus (and others, of course) template. Reduce the levels will make them more common, I think. On the other hand, there is the risk of purse becoming a stupid quest artifact.
BTW, could it be made that the templates stop spawning quests? They tend to make unique extremely important artifacts like the mana and moral ones.

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Lth3
Lth3


Adventuring Hero
posted June 13, 2018 07:03 PM

bloodsucker said:
BTW, could it be made that the templates stop spawning quests? They tend to make unique extremely important artifacts like the mana and moral ones.

from the original HotA Documentation:

"Seer Huts cannot require artifacts that are part of a combination artifact."

http://h3hota.com/en/documentation

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bloodsucker
bloodsucker


Supreme Hero
posted June 14, 2018 06:14 AM

Maybe they forgot to include the Wizard's Well or something cause I'm pretty sure I found one asking for the Mystic Orb of Mana recently. I never actualized after the change to the new Resistence, though.

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OrrinIsTheBest
OrrinIsTheBest


Adventuring Hero
posted June 14, 2018 09:47 AM

Lth3 said:
OrrinIsTheBest said:
This was on my mind for a while but was too lazy to type it out
I believe all the resource/gold bonus artifacts should be leveled down,like: from relic to major,from major to minor and from minor to treasure artifact.

good one. but i guess Purse can't be reduced to treasure, because 500 gold is a big boost for artifact that you can get so easily. personally, i would leave them all in Major category

In custom maps it might be important but in random maps if you don't manage to find combo you're doomed to sell those arties regardless because towards the end you need to hire as much as heroes to clear the objects that you rather not go into with main.

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portus
portus


Hired Hero
posted June 14, 2018 09:56 AM
Edited by portus at 09:57, 14 Jun 2018.

Lth3 said:
hypothetically you are paying from the cash your opponent is gonna get by taking your town anyway. where is the sense here


I'm aware that losing the castle is enough payment, but I guess this would be more complex to script because you'd have to make an exception to the standard rules of surrendering. I'll give it a try someday.
Needless to say, in this idea, in order to even be able to surrender the castle, you need to own another castle at least. Somewhere to retreat to.
____________
Ssssshhhhhhhpp!! Ah! (crimson cloud and I'm gone)

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Djangoo
Djangoo


Hired Hero
posted June 14, 2018 10:09 AM
Edited by Djangoo at 10:09, 14 Jun 2018.

If you could teach the AI to teleport to allied towns, not just their own, that would be a great feature, not sure if it is possible.

Also +1 to Mana Vortex, AI never builds that. (but this is known bug for long, probably team would have changed it if possible)

The AI does build all the mage guilds, but it needs tons of resources. I think it likes to have something like 50+ of each before it builds mage guild 4+ from my experience.

And I really look foward to upcoming changes to magic in HotA!


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Lth3
Lth3


Adventuring Hero
posted June 14, 2018 03:13 PM
Edited by Lth3 at 15:14, 14 Jun 2018.

OrrinIsTheBest said:
In custom maps it might be important but in random maps if you don't manage to find combo you're doomed to sell those arties regardless because towards the end you need to hire as much as heroes to clear the objects that you rather not go into with main.

i did not understand what you had in mind here

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OrrinIsTheBest
OrrinIsTheBest


Adventuring Hero
posted June 14, 2018 06:11 PM

Either vs AI or human, all serious games should finish by 4th week most of the time and there comes a moment in the game you either need certain resources to get specific spell or extra heroes to clear/capture objects to have advantage over the opponent. And how do you get them? By selling scrolls/artifacts that seem less important,including even endless sack of gold (1k per day). In addition to that +1 wood/ore art alongside with eagle eye booster are the least wanted minor artifacts so i dont think anyone will have problem seeing them treasure artifact,i mean i'd rather have inexhaustable cart of lumber as quest art instead of -1 luck..

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Lth3
Lth3


Adventuring Hero
posted June 14, 2018 10:25 PM

OrrinIsTheBest said:
Either vs AI or human, all serious games should finish by 4th week most of the time and there comes a moment in the game you either need certain resources to get specific spell or extra heroes to clear/capture objects to have advantage over the opponent. And how do you get them? By selling scrolls/artifacts that seem less important,including even endless sack of gold (1k per day). In addition to that +1 wood/ore art alongside with eagle eye booster are the least wanted minor artifacts so i dont think anyone will have problem seeing them treasure artifact,i mean i'd rather have inexhaustable cart of lumber as quest art instead of -1 luck..

imo i would not sell +1000 gold, unless i know it is the last moment of the game. later in the game money should not be a problem, usually

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bloodsucker
bloodsucker


Supreme Hero
posted June 15, 2018 03:26 PM

OrrinIsTheBest said:
Either vs AI or human, all serious games should finish by 4th week most of the time
Unless you play only small to medium maps, I don't know what you are talking about.
At 200% you need a week to start buying more then 3 heroes and even if you can break week two, which I doubt, you still need to find a town where you can build the Artifacts Merchant, so no way map will end when you said or you need the resources that later.
Usually when I get an Artifacts Merchant I already have enough useless spell scrolls so I don't need anything else to get extra gold or some special resources.
I give u that Carts are better sold then used, same for many of the legion artifacts even if I keep one of each in the hope of assembling the Statue. But for the rest, all those Eagle Eye and low level primary skills enhancers give more then enough resources so I don't need to sell Sacks of Gold.
Sacrifice them for experience might be a totally other story, if the map is big enough to require more then one powerful hero, but that will only happen in maps that last longer then a month.

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OrrinIsTheBest
OrrinIsTheBest


Adventuring Hero
posted June 15, 2018 04:09 PM

@bloodsucker You need to watch some matches of diamond survival tournament...

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bloodsucker
bloodsucker


Supreme Hero
posted June 15, 2018 06:56 PM

OrrinIsTheBest said:
@bloodsucker You need to watch some matches of diamond survival tournament...

Link please.

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OrrinIsTheBest
OrrinIsTheBest


Adventuring Hero
posted June 16, 2018 12:30 PM

bloodsucker said:
OrrinIsTheBest said:
Either vs AI or human, all serious games should finish by 4th week most of the time
Unless you play only small to medium maps, I don't know what you are talking about.


No serious player ever plays s/m sized maps lol. And here is your link, final match of diamond survival:
https://www.twitch.tv/videos/272417589

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Lth3
Lth3


Adventuring Hero
posted June 16, 2018 05:49 PM

OrrinIsTheBest said:
bloodsucker said:
OrrinIsTheBest said:
Either vs AI or human, all serious games should finish by 4th week most of the time
Unless you play only small to medium maps, I don't know what you are talking about.


No serious player ever plays s/m sized maps lol. And here is your link, final match of diamond survival:
https://www.twitch.tv/videos/272417589

take that vampire! he will suck your blood no more

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bloodsucker
bloodsucker


Supreme Hero
posted June 17, 2018 01:49 AM

OrrinIsTheBest said:

No serious player ever plays s/m sized maps lol.

S/M sized maps are the hardest at 200% against AI, cause you don't have the time to build up. And what I see is match that ends with GG.
What I asked for is a match at Impossible difficulty that only lasts for 4 weeks but where you have to cover the entire map terrain to take all towns and kill all heroes.
I've seen hundreds of matches similar to this one that end in the first month. To start at 200% and cover a XL map in a month, that I never saw.

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