E1ChuRich

 
 
Adventuring Hero
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posted June 26, 2025 10:42 AM |
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I have an idea but I don't know how feasible is it.
I think adding new creatures to towns is great and it really refreshes this great game, with Dragonblood crystals or otherwise.
So every town has unique creature in HoMM 5.5 you can get with Dragonblood, but some are higher tier than others, for example most towns get a tear 4 creature, while Necro gets tier 5 or even tier 6 with that one hero. Dungeon also gets tier 6.
So my idea was what if all towns get unique tier 6 or even something like tier 6.5 creature? Now for most towns you would have to add completely new creature to the game and as far as I know NCF is now compatible with heroes 5.5.
So I did some brainstorming and here is what I came up with:
Heaven:
I would recommend Radiant/Blazing glory with simular abilities as in Hereos 6. For the model, a retextured Pixxie could work?
Inferno:
Efreeti. Model: retextured djinns.
Sylvan:
I would really like to see Pegasus riders again with some magic dampening ability, but unfortunately none of the original game models have a rider on a winged horse so I don't see how this model could be made.
Dungeon:
Already has Manticore. I would just make it little bit stronger to fit in 6.5 tier and also recolor him to dark purple and red because original coloring is really ugly.
Academy:
I would keep Arcane eagle, but just like with Manticores would buff them and recolor them to Blue or Azure.
Necropolis:
Death knights. And give some other racial to that one hero. Maybe let that one hero spawn Mummies in addition to DK-s?
Fortress:
Valkyries. For the model maybe a retextured Angel could be used?
Stronghold:
Can't decide but either Behemoths with retextured Bloodeyed cyclops (even though I don't know how attack animation would work) or Thunder birds aka retextured Phoenixes.
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