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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: TEW IV Commodus' Revenge
Thread: TEW IV Commodus' Revenge This thread is 91 pages long: 1 2 3 4 5 ... 20 40 60 80 ... 87 88 89 90 91 · «PREV
AlfWithCake
AlfWithCake


Adventuring Hero
posted February 27, 2018 05:58 PM
Edited by AlfWithCake at 21:16, 03 Mar 2018.

 Well in my case I make him stop, so I can grab gloves. And I prevent him from visit red tent.
 
 
 Can you disable placing portals before 1st castle is conquered to prevent this?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 27, 2018 06:02 PM
Edited by Salamandre at 18:03, 27 Feb 2018.

No need,is minor issue. Pasis will be teleported anyway in front of your 3rd town by second month. You just found a loophole so you deserve the fun
____________
Era II mods and utilities

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AlfWithCake
AlfWithCake


Adventuring Hero
posted March 05, 2018 06:47 PM

I think there's mistake with witch huts hidden skill proposal. I have all 8 slots taken by skills, witch hut proposes me hidden skill for 30k, I say "no way", she still teaches me it for free

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 05, 2018 07:01 PM

Can you post a save before that event please? Also try once without HD mod, just to see if there is not some conflict.

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AlfWithCake
AlfWithCake


Adventuring Hero
posted March 05, 2018 08:26 PM
Edited by AlfWithCake at 20:32, 05 Mar 2018.

 I think that may be a conflict with no-secondary-skill-limit plugin, but after I disabled it witch hut still gave me hidden skill when I declined paying, but you may ignore that. Save to be delivered. I tried without HD Mod, still exploit stays.

UPD: Save

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 05, 2018 08:54 PM
Edited by Salamandre at 20:56, 05 Mar 2018.

ok I tried you save and it gives skill. Then I did F12 (load my scripts/plugins) and it didn't give. So there may be a difference in your mods AND active plugins which changes the way it behaves.

My mods and plugins (Wog)




Compare with your and tell me please where is different. Also don't forget that when you disable mods then load old save, you must press F12 in order to load new configuration.




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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 05, 2018 08:59 PM

ok I found where is the problem, is secondary skills scrolling mod. As soon as I enabled, it allows new skills even if my scripts exit. Good to know, so up to you to continue and get them for free or disable that mod. Personally I never use it.
____________
Era II mods and utilities

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AlfWithCake
AlfWithCake


Adventuring Hero
posted March 05, 2018 09:35 PM

 Yes, I did press F12 to update scripts all these times. I changed the plugins to match yours, still witch hut teaches me. In addition to your mods I use "Bigger Spellbook", "New Commanders", "Mentoring", but I don't use "Display Events", "Find Me", "Drop War Machines", "Mage Chest", "Spells Uncovered", "Trainer".

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 05, 2018 09:39 PM

In your save, secondary skills scrolling IS active. When I deactivate it, witch hut don't teach.

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fred79
fred79


Responsible
Undefeatable Hero
SCOURGE OF THE H-SEA
posted March 06, 2018 02:14 AM

/off-topic @ alfwithcake:

how did you get that large of a screenshot? is that how your game looks while playing it? what are you running to have that large a playable view? i was under the impression that the hd mod makes everything smaller, but the objects in your screen looks like the same resolution as mine.

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Alyx182008
Alyx182008


Hired Hero
posted March 06, 2018 06:52 AM

fred79 said:
/off-topic @ alfwithcake:

how did you get that large of a screenshot? is that how your game looks while playing it? what are you running to have that large a playable view? i was under the impression that the hd mod makes everything smaller, but the objects in your screen looks like the same resolution as mine.


From what I can tell from the image sizes, he's probably playing on a laptop, with a 1366x768 screen, which isn't that much larger in height than the normal 800x600 Heroes 3 screen, so objects shouldn't appear that much smaller.
By contrast, a fullhd screen (1920x1080) is almost twice as big in height as 800x600, so objects would appear almost twice as small than normal.

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AlfWithCake
AlfWithCake


Adventuring Hero
posted March 06, 2018 09:05 AM

 @salamande Oh yeah, missed it, seems to be the problem.

 @fred alyx got it right, it just seems that HD mod doesn't decrease objects, but they got not as small as with 1920x1080 resolution.

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AlfWithCake
AlfWithCake


Adventuring Hero
posted March 08, 2018 10:37 PM
Edited by AlfWithCake at 11:15, 09 Mar 2018.

I like this new horshoe artifact, really good when you need to hang just a little with Commodus.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 08, 2018 11:11 PM

Also good for Master of speed, you can defeat all CB in one day if you wait before, so HUGE mithril bonus

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master_learn
master_learn


Legendary Hero
walking to the library
posted March 09, 2018 11:07 AM

AlfWithCake said:
I like this new horshoe artifact, really good when you need to hang just a little wit Commodus.

What bonus does it give?
____________
"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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AlfWithCake
AlfWithCake


Adventuring Hero
posted March 09, 2018 11:12 AM
Edited by AlfWithCake at 11:13, 09 Mar 2018.

 It conserves movement points that are left at the end of the day, so you may accumulate a huge amount of movement points just by clicking "End Turn" if you want. There're new artifacts sal made, I discovered only 2 yet: this horshoe (you can get it near Zubin) and boots that give 2k movement points (in area that is accessible after you defeat Rissa).

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tevez
tevez


Adventuring Hero
posted November 09, 2018 12:11 PM
Edited by tevez at 12:12, 09 Nov 2018.

Yesterday, I installed era 2.7.7 on heroes 3 complete to play again tew4. But there was an error: access violent D:/programming/...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 10, 2018 09:47 AM

I can't help as it is not map related, but an Era issue. As there were quite many recently, I stopped updates after 2.72 which works perfectly. You can find a copy of it here:  https://drive.google.com/open?id=1Dm9Sa2_1sMLTaQdOjtHHMBo2e6rGX8A-

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tevez
tevez


Adventuring Hero
posted November 11, 2018 05:37 PM

Salamandre said:
I can't help as it is not map related, but an Era issue. As there were quite many recently, I stopped updates after 2.72 which works perfectly. You can find a copy of it here:  https://drive.google.com/open?id=1Dm9Sa2_1sMLTaQdOjtHHMBo2e6rGX8A-

Already fixed it, just add debug/era folder.
Now im playing twe 2 first.
M3w2 attact Edric (with legion troy near rampart). I had trouble that is do not enough mana to resurrect my army without clone (dont play long time so i dont have to learn water magic ). I wore comander hat and swap first aid to show in heroes screen. But when open hero screen again, first aid is still in hidden skills. Can not remove to learn water hix....

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 11, 2018 05:54 PM

That means you already have first aid, or you must never pick it. Or maybe you put on your body 3 commander artifatcs, which will give you expert first aid instantly, and can't remove later. Anyway, if you want new skills and you're stuck with first aid, just use Trainer mod./

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