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Heroes Community > Other Games Exist Too > Thread: Civilization series
Thread: Civilization series This thread is 15 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 · «PREV / NEXT»
Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted October 13, 2015 03:27 PM
Edited by Tsar-Ivor at 15:28, 13 Oct 2015.

I just hate seening Budapest as a military CITY STATE, I swear the director is Polak with a stick up his ass, makes Poland the best civ and added other insignifant states (ethiopia is not a Civlisation -.-, it merely had no wealth to speak of for the Europeans to rob).

The greatest insult though is the militaristic part, Hungary had the most famous royal library and Renaissance monarch in entire Europe, yet the frigging Bucharest gets "CULTRUAL"?!??!?!?! HOW?!
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"No laughs were had. There is only shame and sadness." Jenny

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted October 13, 2015 03:36 PM
Edited by OmegaDestroyer at 15:38, 13 Oct 2015.

The director's heritage has nothing to do with how the civilizations are implemented.  Poland is FAR from being the best civ in the game.

As to Ethiopia, it is just like a lot of the other civilizations: not as prevalent today but important in its own way at some point.  And given Ethiopia's abilities and units, I'd argue it is a superior civilization to Poland in Civ V.
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Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted October 13, 2015 03:43 PM

Most Civ's have their pros and cons, their own little ups and downs, save Babylon and Poland, played over 30 games with buddies (and a bunch of solo games) Poland has never yielded me a bad game, true that alone isn't enough to rank them the best, but certainly a superior civ, (even as Inca and Egypt I had some lackluster starts at times, China/Huns were my most Snowbally games).
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"No laughs were had. There is only shame and sadness." Jenny

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted October 13, 2015 04:04 PM
Edited by OmegaDestroyer at 16:14, 13 Oct 2015.

Babylon is a very strong faction but I think its weakness is its military.  If you can attack Babylon early, you'll cripple it.  It cannot focus on production and research if it constantly has to churn out military units.  You have to move fast though.  

As to Poland, it does have one glaring weakness: horses.  If a player is unfortunate enough to not have access to horses, Poland's military will greatly suffer.  Along with a lot of nations with unique land units, it can be especially problematic on archipelagos.  

As to what I think are the strongest nations?  I really like Egypt and Venice.  Egypt can get really strong if it keeps churning out wonders and Venice can easily run away with the game due to trade.
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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted October 13, 2015 04:18 PM
Edited by Drakon-Deus at 16:21, 13 Oct 2015.

Tsar-Ivor said:
I just hate seening Budapest as a military CITY STATE, I swear the director is Polak with a stick up his ass, makes Poland the best civ and added other insignifant states (ethiopia is not a Civlisation -.-, it merely had no wealth to speak of for the Europeans to rob).

The greatest insult though is the militaristic part, Hungary had the most famous royal library and Renaissance monarch in entire Europe, yet the frigging Bucharest gets "CULTRUAL"?!??!?!?! HOW?!


I'm with you entirely on Budapest and Bucharest. However patriotic I may be, Budapest and Hungary (all of Hungary) had far more impressive cultural achievements.

And besides that, the Principalities or Greater Romania or whatever incarnation, was never militaristic. We were struggling to eke out a living, not what I would call a Civ. or an Empire.

I don't mind Poland as a civ though. Or Ethiopia. But Hungary should be there.

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted October 13, 2015 04:26 PM
Edited by OmegaDestroyer at 16:27, 13 Oct 2015.

It probably exists as a Workshop faction.
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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted October 13, 2015 04:27 PM

Sure, but I mean in the official game.

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Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted October 13, 2015 04:37 PM
Edited by Tsar-Ivor at 16:39, 13 Oct 2015.

Quote:

As to Poland, it does have one glaring weakness: horses.  If a player is unfortunate enough to not have access to horses, Poland's military will greatly suffer.  Along with a lot of nations with unique land units, it can be especially problematic on archipelagos.  


I disagree to a point. First yes their weakness is horses/lack of pastures, and that ties in with military to an extent, but you don't use those horses for military (you build chariots with 'em I guess). As Poland horses/cattle/sheep are there for that ****ing amazing stables upgrade and production/food, but you don't use it for building cavalry (afterall knight is the only cav unit you really want to build, chariots don't count as mounted so they don't get the prod bonus).

Getting Winged Hussar is nice if the conditions for them are there I guess, but personally I rarely get them.

I really don't think that Poland is a cavalry oriented civ at all, the production and gold they get from stables can be used for anything, to narrow your view to see this as only beneficial for mounted strategies might explain your low opinion of Poland.
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"No laughs were had. There is only shame and sadness." Jenny

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 13, 2015 04:54 PM

Everything is to be taken as virtual in civ series. I've seen an american modder starting an aggressive and pompous -yet not less sincere- argue on steam about "how come America isn't the best civ in the game" as they are "by far the greatest ever country". Then you have the jews who want Israel "the mythical" to have this or that, then you have the arabs being "offended" by militaristic units and so on.

In such modern times where everybody is offended by an eye blink, I wouldn't be surprised Firaxis releases next games with fictive civilizations.

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted October 13, 2015 04:59 PM
Edited by OmegaDestroyer at 17:00, 13 Oct 2015.

Just like BE?  No thanks.  As much as I enjoy BE (Rising Tide helped a lot), the civilizations lack personality.
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The giant has awakened
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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted October 13, 2015 05:00 PM

Well, of course it is virtual, but if you use real countries you might as well be as accurate to reality as much as possible in my view. Not every civilization was as great as some others in REALITY, and that's okay. The game should be balanced.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 13, 2015 05:04 PM

Drakon-Deus said:
you might as well be as accurate to reality


Objectively depicting the reality is a very subjective process.

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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted October 13, 2015 05:37 PM

Tell me about it. But if they make a game with REAL civilizations, I don't want full fantasy

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Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted October 13, 2015 05:56 PM
Edited by Tsar-Ivor at 17:59, 13 Oct 2015.

OmegaDestroyer said:
Just like BE?  No thanks.  As much as I enjoy BE (Rising Tide helped a lot), the civilizations lack personality.


I guess, I love playing Civ 5 singleplayer each Civ has their own feels. However, I like the multiplayer/singleplayer roleplay element of Civ BE too, that your philosophy/ideology have a heavy impact on your civilisation and serve to drastically change the way your civ works almost from the get-go. So There's more choice and you're far less constrained by the Civ you choose which is nice I guess. But damn I miss nuke loving Gandhi.

I have yet to play Rising Tide extensively (need to get the gang together and play it). Takes a while to get used to the tech web, I'm seriously considering getting a mod that colour codes wonders/units and **** properly.
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"No laughs were had. There is only shame and sadness." Jenny

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 13, 2015 08:25 PM
Edited by Salamandre at 23:29, 13 Oct 2015.

I always found worthless the ability of great person to build improvements. An artist can generate 4000+ culture in option a, option b create great work and get 2 culture/turn, hideous logic. Same for writers and engineers. But now with the mod I work on, the various policies adds each other then the improvements become real atomic bombs with time.

Liberty adds +5 culture/science to every customs houses/holy sites, tradition adds +5 gold/production to every academy/manufactory, piety adds gold and production to holy sites, aesthetics adds all above to all improvements again, commerce adds gold to them again, rationalism adds science so if you plan your reforms and policies wisely and diversify, an academy will generate 40+ science/gold/culture by industrial Era. I even added +5 culture to each citadel, so now you have a choice about keep or not generals.

Now not so sure anymore about sacrificing great persons. + takes some time to read all goodies


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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted October 13, 2015 11:31 PM

Salamandre, I sent you a hcm about a Civ technical problem I have since you're the modder  

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted October 19, 2015 04:51 PM

So I made a mistake.  Decided to try out a marathon game as Venice.

Never again.  It's not that I'm losing--quite the opposite--it's just that it takes so long for anything to be completed.  And even worse, as it slogs on into the 20th century, the game starts going from years to months (only January and July so far, but I'm expecting more).  It's excruciating.  I think I'm on turn 890 or so in July, 1941.
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The giant has awakened
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Wrath and raving I will not stop
You'll never take me down

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 19, 2015 05:03 PM

Because the original code extending all yields values to match the game length is dumb. Instead of making a warrior in 2 turns, you make it in 10 so you have to wait 8 turns to use its actions, how is this more interesting?

I already recoded the gamespeed.xml to only fluctuate a few values  (give less culture and research but units cost remains same) and leave long eras ranges untouched so I can do dozens of fights and actions between two researches.
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Era II mods and utilities

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Stevie
Stevie


Responsible
Undefeatable Hero
posted October 19, 2015 05:35 PM

Salamandre said:
Because the original code extending all yields values to match the game length is dumb. Instead of making a warrior in 2 turns, you make it in 10 so you have to wait 8 turns to use its actions, how is this more interesting?


Interesting insofar as you can make 8 actions more with other units during the time you build that warrior. Marathon is awesome for epic adventures.
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Khalbrae
Khalbrae


Adventuring Hero
posted October 21, 2015 07:32 PM
Edited by Khalbrae at 19:34, 21 Oct 2015.

Doomforge said:
So none of you noobs remember Civ 1 & Civ 2?


I remember 1 and 2.

1 is fun but super simple. 2 refined a lot of what was in 2 and made the view isometric rather than just squared. Also fixed a lot of things in part 1 by adding HP to units and adding rounds to combat to make it far less likely for a spearman to kill a battleship.

That being said, part 1 has a very goofy asthetic for the leader portraits (reminds me of the New World Computing game Nuclear War), which I find somewhat endearing.


I also love Master of Magic, which is basically Civilization but with fantasy races instead of real civilizations and researching spells instead of technologies. Coincidentally, I bought the Japanese Playstation release of Master of Magic (it's being shipped as we speak) to review. It's called "Civizard", a portmonteau of Civilization and Wizard, so it kind of counts as a Civilization game. There's also a user on NicoNico Douga (Japanese Youtube) called Baghtru (a hero from Master of Magic) who seems to have a popular series of videos called "Idol Master of Magic" that crosses over a couple of completely unrelated games. I've run off on a tangent...

Did I mention I'm fairly certain I have aspergers?

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