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Heroes Community > Other Games Exist Too > Thread: Civilization series
Thread: Civilization series This thread is 15 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 · «PREV
OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted November 14, 2016 07:43 PM

So I started a new game as Japan.  After meeting me, America sent a delegation.  The next turn it declared war on me along with Scythia.  

From the other side of the map.  With no units relatively close to my territories.  Looks like I'm stuck in another series of unending wars with bad AI.
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The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted November 14, 2016 07:47 PM

Well, diplomatic AI is not exactly in its best state at the moment ...

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted November 14, 2016 11:25 PM

lol, i rolled as the aztecs on a huge map, reduced the amount of ai's by two and STILL ended up sandwiched by Brazil and China, ugh!!!

so i just spammed eagle warriors and ate pedro before i even entered classical era lolwhoops <3
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Coincidence? I think not!!!!

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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 15, 2016 12:01 AM
Edited by Stevie at 01:26, 15 Nov 2016.

I find it strange how civilizations in my game get to industrial era by 50 AD and build the Great Library and other ancient era wonders and fight with archers and horses. There's a ton of fine tuning that this game needs. After a completed session (almost) it's more clear to me than ever before. Especially for the AI and balance, those strike me as completely off.
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Guide to a Great Heroes Game
The Young Traveler

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tSar-Ivor
tSar-Ivor


Promising
Legendary Hero
Scourge of God
posted November 15, 2016 01:54 AM

Ye the ai running around with chariots and random catapults in the information era is particularly immersion breaking, but I just chalk it up as ****s for giiggles.

Barbarossa is friggin busted, spamming hansas is just disgusting, and if you get your hands on the Rurh Valley after that it's just gg.
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"No laughs were had. There is only shame and sadness." Jenny

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted November 15, 2016 04:09 PM

Of the factions I have played, so far I like Sumeria the least.  The war carts and ziggurats are nice but if barbarians do not spawn near you, the epic saga ability is wasted.  Also as to his ability not to get warmongering penalties for going to war with allies is wasted seeing as how the AI pretty much spends the entire game hating you.
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted November 16, 2016 12:01 AM

idk Omega. I haven't tried them yet, but the barbarians are IMMENSELY annoying in my current game, i feel like that had i been playing Sumeria instead of the Aztecs, I would have had a massive tech/gold lead by now. Playing Sumeria also has the advantage of not rolling them as your next-door neighbour and getting Cart-rushed.

Speaking of the Aztecs, they're really fun. Build around five Eagle Warriors (beeline to Agoge to get that asap) and two slingers and you can full-annex the nearest AI with no problems (unless it's Gilgamesh, Cleo or Gorgo, those three are impossible to rush). You don't even need to recruit builders at all, as you'll be swimming in them until the middle-ages. (hooking up luxes + higher natural attack strength means that Eagle Warriors are relevant until your opponent can recruit knights.)


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Coincidence? I think not!!!!

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted November 16, 2016 12:35 AM

Aztecs are really easy to use.
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted November 16, 2016 01:08 AM

my dad has meanwhile been testing Scythia. They are pretty noob-friendly as well. I rarely use cavalry in my games but the cheaper cav policy + People of the Steps + a stable is terrifying: unkillable half-price horsemen which gain more xp at a 25% faster rate O__O and this without mentioning they come in bulks of two.
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Coincidence? I think not!!!!

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted November 16, 2016 07:41 AM

And without needing Horse resource!

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tSar-Ivor
tSar-Ivor


Promising
Legendary Hero
Scourge of God
posted November 16, 2016 09:59 AM

If you're a good capitalist you'll just sell the horses (the product of the labour of your peons)and make 280gold per horsearcher IIRC.
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"No laughs were had. There is only shame and sadness." Jenny

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted November 19, 2016 04:20 PM

So the game was patched and unfortunately, the AI is still as pathetic as ever.  

For some reason, despite never actually starting a war and having had war declared on me 3 teams, the AI thinks of me as a warmonger.  
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted November 20, 2016 08:43 PM

OmegaDestroyer said:
So the game was patched and unfortunately, the AI is still as pathetic as ever.  

For some reason, despite never actually starting a war and having had war declared on me 3 teams, the AI thinks of me as a warmonger.  

There's still plenty to work on with the AI, but to say it's as pathetic as before is not really fair, if my post-patch game so far is anything to gauge by. Diplomatic AI, while still very erratic, seems markedly more meaningful than before, with several AIs actually offering me friendship and alliance. More importantly, the AI seems to fair much better at the game, being more competitive in both economic and military game: It's a serious contender for key great persons and wonders now, while before, I could pretty much grab any GP and wonder that I wanted post medieval era.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 20, 2016 10:49 PM

Maybe you guys should really increase the difficulty level
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Guide to a Great Heroes Game
The Young Traveler

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted November 21, 2016 01:08 AM

That is not going to help the warmonger issue.
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 21, 2016 01:36 AM
Edited by Stevie at 01:40, 21 Nov 2016.

I've been declared war on very early into the game by Cleopatra because of proximity and her overwhelming army, then turned it around and conquered her. After that, only the China fatso denounced me repeatedly for having more wonders than him and Tokimune denounced me once for converting his cities, but none of that led to war. I am currently leading on all 4 victory types and have unfriendly to neutral relations with the other nations, only Barbarossa wants to be my friend and ally, but I just refuse him. All this on immortal, admittedly with many reloads. I don't have the new update for unmentionable reasons.
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Guide to a Great Heroes Game
The Young Traveler

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted November 21, 2016 03:35 PM
Edited by OmegaDestroyer at 19:42, 21 Nov 2016.

Again, it's not a difficulty issue.  

I am playing on an island map as Germany.  I had a positive relationship with Brazil due to having smaller empires at the time.  I had about 5-6 units out to deal with pesky barbarians.  I met Arabia on turn 60 or so.  On turn 61, Arabia and Brazil both declare a formal war against me.  Arabia's lone unit is wiped out by Toronto the next turn.  I don't see any Brazilian units until about 20 turns later when they managed to send chariots on boats (guess how that ended).  What annoys me is receiving war declarations from the AI when it is not even remotely serious about war.  

Moving forward, Brazil folded after I sank its chariot navy and I was able to make peace with Arabia after 30 or so turns being told peace was not possible.  About 10 turns later, the wave of missionaries and apostles came to wash away my blasphemy.  So I went back to war with Arabia and everybody started calling me a warmonger.  It was at that point, I decided I would embrace the role of villain and fired up the German war machine.  
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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Stevie
Stevie


Responsible
Undefeatable Hero
posted December 10, 2016 11:21 PM

After what proved to be a dragged out session, I finally concluded my game with Trajan of Rome with a cultural victory.

The biggest letdown so far has been the AI. I can't for the life of me understand its decision process sometimes. In wars they manage to lose all their army without achieving anything, in expanding their territory they stagnate never to resume, in being a victory contender they offer no challenge at all. I could've won the game on every type of victory combined. And that was on Immortal, the second best AI. I'll have to go against Deity next time I suppose, but I suspect that the AI needs more polish either way and I hope the devs do realize that.

Another thing that bothered me was the wonders. I'm not sure what the balancing was but it seemed off to me. Some are either way too good to not go for or way too bad to ever consider building, and their spread across eras seems uneven too. The way the AI builds them after 3 or 4 eras have passed sends a message of anachronism that dispels any feeling of immersion. Like, you can't be in the Industrial era and start building the Great Library or the Hanging Gardens, that's just absurd.

Also, as the game advances the turns start taking longer and longer, up to the point they're taking minutes. If that's a turn off for anyone then there you have it. Personally I was willing to wait and get the most out of it by strategizing my moves and observing the AI's events, but I'd rather play more.

What I absolutely loved was the district system. It makes sense and it plays great on the map. Positional strategy all the way, stacking is for nerds Road creation feels natural and it's less micro management so works just fine. Workers building stuff for a number of charges seems to work well in that direction too.

The new Civics system working similarly to that of Technology seems fine to me, I didn't find anything worthy of complaining about. Maybe with the exception of how some techs lead to dead ends and / or can be ignored completely as you progress through the eras. It rubbed me the wrong way realizing that one could get up to the Atomic era potentially ignoring the whole bottom and top lanes of technologies. The Eureka system seems much more impactful in the beginning as it can decide how much of a good early start you can get, but it drops down in importance as the game progresses. Overall I would call it a good addition, but I do wonder if it couldn't work better if implemented some other way.

Civilopedia has its shortcomings, I often had to search a wiki instead for the answers I needed. The game's ability at communicating information is not on par with than that of Civ 5 and it can reflect when missing important details leads to losses and eventually loading a lot.

I'll probably give the game another shot after a big patch or an expansion. For now I had my fun and want something even better.
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Guide to a Great Heroes Game
The Young Traveler

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted December 11, 2016 12:30 AM

I think the main issue of the game is the general imbalance of the different era's. The Ancient-Classical-Early Medieval is really fun and challlenging. However, by the time the renaissance era comes around, the came suddenly becomes INCREDIBLY boring and unchallenging. I never bothered to finish most of my games either; there was no real incentive to do so and I never really cared too much about winning anyway.
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Coincidence? I think not!!!!

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted December 11, 2016 12:45 AM

I find challenge wears off because the AI's have these big armies that are too expensive to upgrade rendering them non-threats to anyone with a few modern units. The eras fly by in civ 6 and for me that is boring, I lost interest in all my games after the industrial age. Also the civlopedia is horrid especially compared to what it was in civ4/5.
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"Don't resist the force. Redirect it. Water over rock."-blizzardboy

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