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Heroes Community > Other Games Exist Too > Thread: Civilization series
Thread: Civilization series This thread is 15 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 · «PREV / NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 27, 2014 09:04 PM

It is capital. The entire game graphics are build on the idea that everything can be zoomed. For example, map scrolling has inertia built-in, because they don't give a damn about a global map vision, so when you move units, have to zoom out because scrolling is on drugs now, then when build improvements, have to zoom in other wise you don't see what's about terrain details.  The problem, as I see it, is that when the automatic selection starts, they offer an unique zoom level for every action, you can't memorize different settings. So I zoom in for building a mine, then automatic selection goes to canon, zooming out. When it goes back to workers, it remains zoomed out, so I need again to zoom in.

As the game is not optimized to run (how it should) first war units then workers, but rather listens to some incomprehensible algorithm to me (in middle of intense battle, it selects some worker I really don't care about at that moment), you see the problem.
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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted November 27, 2014 09:44 PM

Stevie said:
I don't have a wife to match your point there, but my father plays Heroes 3 for over 10 years and says that Heroes 4 is the biggest crap he ever saw. Point is, we each have different tastes, someone might like a game, some might not. If you like the tactical play of backgammon, suit yourself! I prefer chess.
Stevie, the question is, if your father was a 110% picky player - how long did it take him to tag HoMM 4 crap and go back to HoMM 3?
Which is why I mentioned my wife: took her one gaming session  plus a second for good measure.
And she isn't TAHT picky.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted November 27, 2014 09:44 PM

Salamandre said:
Well, I don't know how you manage it, guys,  but I am extremely picky for games, I have no fun playing if not 110% my taste. I love Age of Kings and 1 per tile unit does not annoy me at all. But in Age of Kings, you can select multiple stacks then give global "move to" command, they will find their fastest way to travel. You can even assign those stacks to group keys and find them fast and friendly.

What happens in civ5? Is a disaster: you can't select them in group! Have to click one by one. If something goes into the path at some moment, the unit will stop and ask for a new command. There is no way to know where you set it to go previously (for example like in h3) so you are lost. The camera is shaking as drunk, while for such actions, camera should go without transition, for the sake of your health. Once you finally reach your destination, both fingers and keyboard broken, curse words repertory emptied, the town is as big as one of your units. So to attack it, you have to be adjacent, and to move around you need 8-9 turns. To defeat a 1 pop town you need now 20 turns of traffic jam around. To defeat a 20 pop town you need exactly same moves, not less, not more.

You have fun doing this? Not me. There is not a single successful game out which uses this crippled mechanic.

I can understand that vs human player, it would be probably more interesting, but AI plays so bad that you don't need such moves and pattern. You can level up an archer till 300 xp points just by placing him near a spot AI wants to work. He will keep sending a worker every turn, you kill, he sends again without even defending him. When you have bombers it is even more ridiculous, in 10 turns you have double attack,  in 20 your bomber is max exp, because AI does never use air defense outside towns.

So for me stacking is capital, otherwise head ache. Play as you like

I'm sorry, I know everything is a matter of taste, but you could say something very equivalent of about Civ4. I loved Civ4 to pieces, and Civ 3 and 2 and 1 before that, but Civ5 is the first game where I feel warfare is actually a meaningful activity. In Civ1-4, warfare was pretty much a question of just pumping out units, and then pump out more units, and then pump out some more units just to be sure you had the largest stack, and then pump out just a bit more units to be REALLY sure you had the largest stack, and then when you had pumped out a bit extra units just for extra measures, you'd wander that stack of doom against the enemy's stack of doom and then use endless turns  to eliminate each other until you could start over again.

I'm not saying that H5 is perfect, because it's not. Logistics is indeed a nightmare - my personal pet peeve is the civilians that can't pass through each other - and there are balance issues on every level from units to resources, policies and buildings, but much of it can be helped with mods, and there are many excellent mods available, and many more are in the making like whowards dll project which is still work in progress.
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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted November 27, 2014 09:49 PM

Salamandre said:
It is capital. The entire game graphics are build on the idea that everything can be zoomed. For example, map scrolling has inertia built-in, because they don't give a damn about a global map vision, so when you move units, have to zoom out because scrolling is on drugs now, then when build improvements, have to zoom in other wise you don't see what's about terrain details.  The problem, as I see it, is that when the automatic selection starts, they offer an unique zoom level for every action, you can't memorize different settings. So I zoom in for building a mine, then automatic selection goes to canon, zooming out. When it goes back to workers, it remains zoomed out, so I need again to zoom in.


That seems a whole lot different issue that 3Dvs2D, just like the stack vs no-stack earlier...
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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 28, 2014 04:19 AM

JollyJoker said:
Stevie, the question is, if your father was a 110% picky player - how long did it take him to tag HoMM 4 crap and go back to HoMM 3?
Which is why I mentioned my wife: took her one gaming session  plus a second for good measure.
And she isn't TAHT picky.


Extremely picky. He's somewhat like Salamander. He sees a lot of possibilities in WoG and didn't play anything else after I installed it for him. His entire life can be reduced to these games: WoG, WoW (up until WotLK, he didn't liked Cataclysm), Disciples II and Chessmaster9000. He tried Disciples III, didn't like it. He tried Heroes IV and V, and played them quite a lot, but liked only V (not like WoG by miles tho). He tries other games because of me playing or recommending some, but more often than not he quits them. Maybe he gets too bored to learn new stuff or doesn't like them at all, who knows. I remember introducing him to MMX - Legacy and he quit after exploring Sorpigal. Oh, he's a person that gets stressed easily, so his mind is always on what he has to do tomorrow, maybe that's a factor that impedes him from exploring new stuff.

I, on the other hand, forced myself out of that influence. I was feeling that I too preferred the old stuff without giving the new stuff a chance. I made an effort several times, to learn and play other games, and the effort was rewarding. And at the moment I'm a lot more open to new stuff, but I still retain a conservative viewpoint. It's kinda complicated. But I'm putting it here if it's of any help.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 28, 2014 05:22 AM

This is life. At 20 you taste a lot of new stuff and don't feel the need of creating solid bases for anything; you just fly over things and feel excited with each new flavor. At 40+ you got a lot of responsibilities (hopefully) and learned the hard way that you must pick a few things, stick to them create solid bases, then optimize your approach. Including your empiric experiences, as reading, listening, watching movies, playing games.

There is nothing wrong with your father, his stress is probably based on the fact that he must feed you while you cheerfully buzz from one torrent to another while "opening your mind to new games".


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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 30, 2014 08:54 PM

Anyone tried the Civ4 mods like Rise of mankind: a new dawn?

I kinda liked the concept, but it turned out really poorly balanced. Like, 100% retreat chance units Some of the futuristic units were also pretty bland and felt kinda pointless. An absolute worst of the things they overlooked was the fact that some buildings intended to "upgrade" the old ones were actually downgrading them, along the lines of ie. losing +25% commerce from a building like a bazaar when its replaced by a supermarket.

There's also an ambitious Cavemen2cosmos project, but last I checked, it basically kept all the screwups from Rise of mankind while overcomplicating stuff to a point of absurd.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 30, 2014 09:17 PM
Edited by Salamandre at 21:18, 30 Nov 2014.

They are work in progress. But the ultimate mod remains Kael's Fall from heaven, with 10+ submods and runs smooth.

If you like fantasy, thats it.

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Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted December 01, 2014 12:19 AM

Okay, I manually modded my game, I downloaded a mod called 'slowtech' for 300% slower research rate, I connected the mod to BNW so it's essentially part of the dlc.

Also, I edited one of the files to increase the amount of Natural Wonders that spawn on maps from 7 to 17. There's like 17 wonders, but only 7 will ever be present, and those 7 are unlikely to change, ever, making the other 10 a rarity, I wanted to change this.
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"No laughs were had. There is only shame and sadness." Jenny

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 01, 2014 05:36 AM
Edited by Salamandre at 09:29, 01 Dec 2014.

If you use slower science, you HAVE to use also no maintenance mod. Because inflation starts on modern era then you will never make it, I tested. Every turn your deficit increases by 1, then by 2 and the delays between science hits are too long.

Playing now with America. Formidable bonus, the discount on purchasing tiles made my expansion twice faster and the +1 visibility is good too.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted December 03, 2014 04:28 PM
Edited by Doomforge at 16:29, 03 Dec 2014.

Salamandre said:
If you use slower science, you HAVE to use also no maintenance mod. Because inflation starts on modern era then you will never make it, I tested. Every turn your deficit increases by 1, then by 2 and the delays between science hits are too long.

Playing now with America. Formidable bonus, the discount on purchasing tiles made my expansion twice faster and the +1 visibility is good too.


Aware of any mods that actually reduce the "spam cities best tactic" gameplay? I mean, something to put a 8-9 city empire into an advantage (if the city are properly managed and placed well) rather than 25+ spammed average crap?

For Civ4
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 03, 2014 05:09 PM

Long time I did not play civ4 so I don't remember. But, I remember xml files and we were able to set the minimum distance between cities, as well as in civ5. And in civ5 I set this distance to 5, bye bye AI city spawning. Do same in 4 and you are done with the problem.

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Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted December 03, 2014 05:51 PM

I encountered a bug with both my mods in multiplayer, for some reason the slower tech causes the game to autosave every 1-2 turns after the 7th turn. The 17 natural wonders mod (adds all the natural wonders as opposed to just 7) it only does that after saving the game.
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"No laughs were had. There is only shame and sadness." Jenny

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted December 09, 2014 03:31 PM

Civilization BE updated yesterday and the patch notes can be found here.  Be forewarned, a lot of users (myself included) are having issues with the new patch.  Currently, I am unable to progress beyond picking a sponsor and starting bonuses without the game crashing.  

I have not really been able to figure out why this is happening.  One of the Steam forum mods said it could be due to older graphic cards which makes little sense since the core game ran fine when it was released.  
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The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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ivorrus
ivorrus


Hired Hero
modder
posted December 16, 2014 01:45 PM

OmegaDestroyer said:
Civilization BE updated yesterday and the patch notes can be found [url=http://www.civilization.com/en/news/2014-12--civilization-beyond-earth-fall-update-now-live/]here.[/url]  Be forewarned, a lot of users (myself included) are having issues with the new patch.  Currently, I am unable to progress beyond picking a sponsor and starting bonuses without the game crashing.  

I have not really been able to figure out why this is happening.  One of the Steam forum mods said it could be due to older graphic cards which makes little sense since the core game ran fine when it was released.  

Patched game runs only in DX11 mode.
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[url=http://yadi.sk/d/-RKI2enLJkBLu]My mods[/url], [url=http://yadi.sk/d/XOy0fLmKHbFnF]Skins for Heroes[/url]

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted December 16, 2014 02:43 PM

Salamandre said:

Playing now with America. Formidable bonus, the discount on purchasing tiles made my expansion twice faster and the +1 visibility is good too.

America is definitely underrated. Being able to shoot cities with [Rocket] Artillery without moving your units within city radius is a pretty great advantage in warfare.

Not to mention minutemen are awesome UUs.
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Coincidence? I think not!!!!

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Stevie
Stevie


Responsible
Undefeatable Hero
posted December 16, 2014 02:51 PM

The only reason I don't play America is because I hate it.
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Guide to a Great Heroes Game
The Young Traveler

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted December 16, 2014 05:20 PM

I hate playing against America, mostly because Washington is a dirty backstabbing snow in every game I play :-/

Anyway, i'm about to finish my first game on Emperor difficulty:SCREENIE

All that's well ends well?
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Coincidence? I think not!!!!

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Stevie
Stevie


Responsible
Undefeatable Hero
posted December 16, 2014 06:14 PM

Turn 549. Well, I always go marathon so it ends up well over 1000 turns. Double the turns, double the fun.

Try Deity next and get rekt
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Guide to a Great Heroes Game
The Young Traveler

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted December 16, 2014 09:59 PM

lol there's no way i would win deity. Emperor is difficult enough for me rn. Besides, I don't think Deity would be nearly as much fun though.(I definitely don't enjoy the AI getting OUTRAGEOUS benefits while i'm stuck with the dregs and a crappy civ from the random generator.)
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Coincidence? I think not!!!!

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