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magnomagus

     
     
Admirable
Legendary Hero
modding wizard
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posted October 03, 2017 10:19 PM |
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Gidoza

 
   
Famous Hero
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posted February 23, 2018 03:39 PM |
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Query - Is there an external resource or skill wheel or web page that shows all the unit and skill data in Heroes 5.5? It would be nice to be able to access this information without having to play the game.
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Mario

 
  
Known Hero
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posted February 23, 2018 03:54 PM |
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Gidoza

 
   
Famous Hero
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posted February 23, 2018 07:05 PM |
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Mario said:
Gidoza said: Query - Is there an external resource or skill wheel or web page that shows all the unit and skill data in Heroes 5.5? It would be nice to be able to access this information without having to play the game.
Download and install: http://www.moddb.com/mods/might-magic-heroes-55/downloads/mmh55-reference-manual-rc10-beta-4
Ah - I had seen this; I was hoping for something like just a site or a post with the information; I'm not sure if I can even install this at work at all to look at during my breaks, or on my phone, which is what I had in mind - but if this is all we have, this is all we have.
Thank you!
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dredknight

    
     
Honorable
Legendary Hero
disrupting the moding industry
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posted February 23, 2018 08:26 PM |
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Gidoza said: I'm not sure if I can even install this at work at all to look at during my breaks, or on my phone, which is what I had in mind - but if this is all we have, this is all we have.
Thank you!
Install it on the pc you are not allowed to in a dir of your choice copy skillwheel dir to other dir (for example skillwheel_copy).
Go to Windows uninstall app and uninstall the wheel from there.
Now go to the copied folder and launch the exe file.
Now you have the app as a portable solution. Unless the pc is monitored by a very high end corporate security system appliance you are out of trouble.
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Gidoza

 
   
Famous Hero
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posted February 26, 2018 04:55 PM |
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Edited by Gidoza at 13:40, 27 Feb 2018.
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dredknight said:
Gidoza said: I'm not sure if I can even install this at work at all to look at during my breaks, or on my phone, which is what I had in mind - but if this is all we have, this is all we have.
Thank you!
Install it on the pc you are not allowed to in a dir of your choice copy skillwheel dir to other dir (for example skillwheel_copy).
Go to Windows uninstall app and uninstall the wheel from there.
Now go to the copied folder and launch the exe file.
Now you have the app as a portable solution. Unless the pc is monitored by a very high end corporate security system appliance you are out of trouble.
I can't even get to the point of installation as I don't have admin rights and Bromium is asking for them. I think you'd need to slow down a few steps for me to get this. 
EDIT: With some tinkering, managed to get it to work - thanks!
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Wikiist2

 
Tavern Dweller
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posted July 27, 2025 01:04 PM |
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I find it strange that every faction's magic class has access to two native schools of magic—except for Haven.
I was never too keen on designing Haven’s class system where two out of three classes represent a "rebel" archetype, which feels completely at odds with the faction’s core identity.
I understand the reliance on existing models and avatars, but I still believe Haven would be better served with a true Priest class instead of the Heretic.
Since it seems the Heretic class is here to stay and I’ve accepted that, I just have one request: could we replace Summoning Magic with Light Magic in the Heretic’s skill wheel?
Right now, it feels really off that Heretics can only learn Shatter Light. Haven always seemed like the faction that Light Magic’s second-level skill—boosting both Light and Dark spell power—was designed for. But if their main magic class can't even access Light Magic, that synergy is completely lost.
The Paladin’s stat distribution doesn’t really allow him to make full use of Light Magic either. Maybe if his stats were more like the Avenger’s retribution model—perhaps switching his Attack and Defense chances to something like 25% Attack, 35% Defense, 15% Spell Power, and 25% Knowledge—he’d fit better.
All I really want is to be able to play a Heretic hero with both Light and Dark Magic and imagine them as a Priest-like class. It’s hard for me to accept that two-thirds of Haven’s heroes feel like they belong to a different faction (they feel too much like Necropolis heroes for me). Maybe that’s just my take.
Anyway, I just wanted to share this feedback: please consider swapping Summoning Magic with Light Magic in the Heretic’s skill wheel, and replace Shatter Light with Shatter Summoning. Thanks!
Also, just a side note—the slave market screen in Stronghold is broken, but I’m not sure where to report bugs.
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