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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 ... 1149 1150 1151 1152 1153 ... 1200 1400 1600 1635 · «PREV / NEXT»
Stevie
Stevie


Responsible
Undefeatable Hero
posted September 26, 2015 01:44 AM
Edited by Stevie at 01:59, 26 Sep 2015.

VOD here, jump at 1:09:00, tell me how you enjoy those zebra stripes on the Wyvern and Basilisk.

(side note, that moment when Dan read out loud that question of mine at 1:08:44 was so lulzworthy - "Each hero has access to only 9 out of 17 of the general skills (excluding racials) which basically means 53%. This is the lowest value in Heroes history. How can you sleep at night?")
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panduwana
panduwana


Adventuring Hero
posted September 26, 2015 04:24 AM
Edited by panduwana at 04:43, 26 Sep 2015.

EnergyZ said:
Stevie said:
ThatRedSarah said:
Hi!

I was watching the stream and i noticed that there were some sort of color coding going on on the creatures? What was that?

The lich had a red hood, spider had red tattoos and the skeleton had some red clothes... Was it due to the player being the "red player"? Can you turn that feature off? All this discussion about creature visuals and then they get all painted in the same color in the end... please tell me im wrong...


You got it right. That's a feature inspired by almighty Starcraft and Warcraft, as Erwan himself admitted.

For really, has it come to this? To make the game so mainstream about Warcraft and other franchises? Just because it worked out in the past (like inspirations from D&D) does not mean it will work out right now. After all, 20, no, over 30 years of experience have turned into dust. Especially with that claim "no, we don't want to beat Heroes III, just to make a great game". And probably with that claim what turn-based strategy games are not popular nowadays. Is it that hard to just reconsider the approach, rather than ignore the whole genre?

Now I ask - what are they really trying to accomplish? All that gold that was spent, why not saving it for one amazing Heroes game? This is just splitting hairs to get more money out of consumers. The gaming industry does not work this way and never will. People want to buy games to enjoy them, to experience their "inner self", likely even learn some things from it about life, not just to be amazed by those graphics. Too many fallacies.

And how much was learned? Very little - starting to ignore Heroes V and even retcon it, sending the Black Hole company into bankrupcy and ignore the people's feedback. This has greed written all over it - I know it, you know it and everyone else knows it. Especially with that Shadow Council site; while good in theory, the way the site is being utilized is so wrong. Even the votes have split the fanbase into pieces, as if it wasn't enough there are still Enroth-Ashan debates, resulting in nothingness.

And now this Erwan person starts to inserting his pipe dreams of Warcraft? Who has even given the approval of such an action?

Games nowadays strive for more, and Heroes, as it seems, takes a step forward and two steps back. How else can it be explained that we got a random system that many are disliking it? Or certain creature designs, some of which are just re-used? Games change, as do the time and money needed to develop them and that has to be crystal-clear for everyone - including Ubisoft, who seems to have lent the Might and Magic dev team too little, else they wouldn't be in the position to claim they don't have money, right?

This comment I made - it just makes me furious that the devs claim they know what the players want, then take a turn into a different direction, which only a minority follows. While we leave feedback, which is branded only as subjective, personal opinion. And what opinion do the devs have, objective, then? Do they? Are they the "everknowing gods, who cannot fail and know what they are doing"? Or is it just that we are "simple peasantry, who know nothing about game development and are as educated as a hollow rock"?


What's so wrong about color-coding different armies? I think it's an OK-ish idea.

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keldaur
keldaur


Adventuring Hero
posted September 26, 2015 04:56 AM
Edited by keldaur at 04:57, 26 Sep 2015.

Because... reasons... Ashan...wow... Erwan....stuff...spiders.

Are you seriously calling it a "starcraft" thing ? What the actual snow. That comes from pretty much any game that tries to differentiate its players on a visual level. Like for example, the football match i play on wednesday with the pals where we use red and blue shirts. And i don't care that Erwan thinks he "copied" warcraft.

Jesus, you guys really like to complain about absolutely everything.

About player colours. Wow. I am just amazed.



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GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted September 26, 2015 05:23 AM

EnergyZ said:
Stevie said:
ThatRedSarah said:
Hi!

I was watching the stream and i noticed that there were some sort of color coding going on on the creatures? What was that?

The lich had a red hood, spider had red tattoos and the skeleton had some red clothes... Was it due to the player being the "red player"? Can you turn that feature off? All this discussion about creature visuals and then they get all painted in the same color in the end... please tell me im wrong...


You got it right. That's a feature inspired by almighty Starcraft and Warcraft, as Erwan himself admitted.

For really, has it come to this? To make the game so mainstream about Warcraft and other franchises? Just because it worked out in the past (like inspirations from D&D) does not mean it will work out right now. After all, 20, no, over 30 years of experience have turned into dust. Especially with that claim "no, we don't want to beat Heroes III, just to make a great game". And probably with that claim what turn-based strategy games are not popular nowadays. Is it that hard to just reconsider the approach, rather than ignore the whole genre?

Now I ask - what are they really trying to accomplish? All that gold that was spent, why not saving it for one amazing Heroes game? This is just splitting hairs to get more money out of consumers. The gaming industry does not work this way and never will. People want to buy games to enjoy them, to experience their "inner self", likely even learn some things from it about life, not just to be amazed by those graphics. Too many fallacies.

And how much was learned? Very little - starting to ignore Heroes V and even retcon it, sending the Black Hole company into bankrupcy and ignore the people's feedback. This has greed written all over it - I know it, you know it and everyone else knows it. Especially with that Shadow Council site; while good in theory, the way the site is being utilized is so wrong. Even the votes have split the fanbase into pieces, as if it wasn't enough there are still Enroth-Ashan debates, resulting in nothingness.

And now this Erwan person starts to inserting his pipe dreams of Warcraft? Who has even given the approval of such an action?

Games nowadays strive for more, and Heroes, as it seems, takes a step forward and two steps back. How else can it be explained that we got a random system that many are disliking it? Or certain creature designs, some of which are just re-used? Games change, as do the time and money needed to develop them and that has to be crystal-clear for everyone - including Ubisoft, who seems to have lent the Might and Magic dev team too little, else they wouldn't be in the position to claim they don't have money, right?

This comment I made - it just makes me furious that the devs claim they know what the players want, then take a turn into a different direction, which only a minority follows. While we leave feedback, which is branded only as subjective, personal opinion. And what opinion do the devs have, objective, then? Do they? Are they the "everknowing gods, who cannot fail and know what they are doing"? Or is it just that we are "simple peasantry, who know nothing about game development and are as educated as a hollow rock"?


why are you making an essay on...player colors? granted they are kinda unneeded in heroes since its turn combat but its not something bad lol.

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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted September 26, 2015 07:46 AM

keldaur said:

About player colours. Wow. I am just amazed.




We should ask color blind people what they think of it, while it's of almost of any impact for me.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2

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Valen-Teen
Valen-Teen


Famous Hero
UFOlolOgist
posted September 26, 2015 07:48 AM

Come here clean, quit dirty. :-/
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LordFoxton
LordFoxton


Hired Hero
Thin is the wall of illusion
posted September 26, 2015 08:46 AM
Edited by LordFoxton at 08:47, 26 Sep 2015.

Well, they hid the player color thing from us for this long, surely there's a toggle.

Hopefully it'll be as simple as: Those who like it can use it, and those who don't, won't have to.

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted September 26, 2015 09:32 AM

Stevie said:
ThatRedSarah said:
Hi!

I was watching the stream and i noticed that there were some sort of color coding going on on the creatures? What was that?

The lich had a red hood, spider had red tattoos and the skeleton had some red clothes... Was it due to the player being the "red player"? Can you turn that feature off? All this discussion about creature visuals and then they get all painted in the same color in the end... please tell me im wrong...


You got it right. That's a feature inspired by almighty Starcraft and Warcraft, as Erwan himself admitted.


Dune 2 called in, it wants its Trademark back :-P

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I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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TD
TD


Promising
Famous Hero
posted September 26, 2015 10:30 AM

I don't really see any point in complaining about an option to color your troops since you can use the default ones if you so wish. At most it just shows that devs have little idea on priorities in the game, but we've known that for long time now so nothing new there

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted September 26, 2015 10:41 AM

TD said:
I don't really see any point in complaining about an option to color your troops since you can use the default ones if you so wish.

Are tou sure that there is such an option?

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted September 26, 2015 10:52 AM

GenyaArikado said:


why are you making an essay on...player colors? granted they are kinda unneeded in heroes since its turn combat but its not something bad lol.


It is not just about the player colors. It is that part about "taking one step further" - by giving these new features (which, sometimes are nice, but one could live without them) - "and two steps behind" - by just limiting gameplay.

And that part about Heroes having the Warcraft feeling.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 26, 2015 11:13 AM

Pawek_13 said:
TD said:
I don't really see any point in complaining about an option to color your troops since you can use the default ones if you so wish.

Are tou sure that there is such an option?


There isn't. This is a permanent feature. Gameplay tab doesn't show any option of the like.
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The Young Traveler

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted September 26, 2015 11:21 AM

Stevie said:
There isn't. This is a permanent feature. Gameplay tab doesn't show any option of the like.

Exactly! I was surprised when TD said that it could be switched off.

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malax83
malax83


Famous Hero
Game ranger, HotA Player
posted September 26, 2015 11:37 AM

Possibly some of them have even not played enought to Heroes 2, due to their ages.

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Hex
Hex


Adventuring Hero
posted September 26, 2015 11:37 AM

I hope it's togglable, coz it looks crap.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 26, 2015 11:51 AM
Edited by Stevie at 11:53, 26 Sep 2015.

keldaur said:
Because... reasons... Ashan...wow... Erwan....stuff...spiders.

Are you seriously calling it a "starcraft" thing ? What the actual snow. That comes from pretty much any game that tries to differentiate its players on a visual level. Like for example, the football match i play on wednesday with the pals where we use red and blue shirts. And i don't care that Erwan thinks he "copied" warcraft.

Jesus, you guys really like to complain about absolutely everything.

About player colours. Wow. I am just amazed.


It doesn't matter what you or me call it as long as Erwan himself says that it follows the Sc/War design. And no, it's absolutely superfluous (even intrusive) to implement color coding over units in a TBS to make them look like colored zebras. Civ doesn't have it, AoW doesn't have it, neither does Disciples series or King's Bounty. The only oddball here is Heroes which for some reason has to have it. This is not an RTS where you need to recognize your units at a glance because every second is crucial for your apm. You already have color over the flags, the creature's movement square and even on the turn bar portraits, plus different starting zones, so it's just impossible to have any recognition problems. Bad design ruining immersion that is not even optional.
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Guide to a Great Heroes Game
The Young Traveler

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Hex
Hex


Adventuring Hero
posted September 26, 2015 12:04 PM
Edited by Hex at 12:05, 26 Sep 2015.

Stevie said:
(...)Bad design ruining immersion that is not even optional.

I don't get why they've added it. Nobody asked for it. I'm seriously pissed right now.

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted September 26, 2015 12:10 PM
Edited by Pawek_13 at 12:18, 26 Sep 2015.

Hex said:
Stevie said:
(...)Bad design ruining immersion that is not even optional.

I don't get why they've added it. Nobody asked for it. I'm seriously pissed right now.

Cleglaw told on SC that he asked for it... a year ago. There are also 3 likes for that post, so it seems that there are people who wanted it. They want colour coding? Fine, but give other players an option not to have it.

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malax83
malax83


Famous Hero
Game ranger, HotA Player
posted September 26, 2015 12:10 PM

These 2 duel are pretty annoying...

ending with so many troops.. my fears are confirmed, nothing has been done for balance, it s worth H5 at his release.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 26, 2015 12:11 PM

Pawek_13 said:
Cleglaw on SC asked for it... a year ago. There are also 3 likes for that post, so it seems that there are people who wanted it.

Anti-Lamasu comment got around 75 upvotes I think.
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