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Thread: Runes & Steel - dwarven road to being overpowered | This thread is pages long: 1 2 3 4 5 6 7 8 9 10 11 · «PREV / NEXT» |
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Doomforge

     
      
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Retired Hero
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posted July 07, 2008 07:20 PM |
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true. If it was 3-4 level ups, I would most likely use it, since it's a badass perk but 7 is way too much imho.
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espen15

 
   
Famous Hero
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posted July 11, 2008 11:04 AM |
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fortress vs stronghold. fortress is defending faction and stronghold is attacking faction if you compare the creatures then fortress would win accordingly, i choosed the best available for each tier.
shieldguard vs goblin trapper- shieldguards are a bit tougher
skirmisher vs centaur nomad- i would say they are equal
whitebearrider vs warmonger- riders are bit tougher than warmongers(better speed)
battlerager vs earth daughter- equal
rune patriarch vs executioners- executioners are a bit stronger but patriarchs have crossfire- equal
thuder thane vs paokai- thunder thane is better almost every way
magma dragon vs untamed cyclops- 1v1 magma dragon would win, magmas are better than untamed cyclops and if you compare runes with warcrys then you see that runes are far more better(especially useful is rune of battle rage especially for thunder thane)
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kermit

 
  
Known Hero
Soul hunter
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posted July 11, 2008 11:35 AM |
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Quote: fortress vs stronghold. fortress is defending faction and stronghold is attacking faction if you compare the creatures then fortress would win accordingly, i choosed the best available for each tier.
shieldguard vs goblin trapper- shieldguards are a bit tougher
skirmisher vs centaur nomad- i would say they are equal
whitebearrider vs warmonger- riders are bit tougher than warmongers(better speed)
battlerager vs earth daughter- equal
rune patriarch vs executioners- executioners are a bit stronger but patriarchs have crossfire- equal
thuder thane vs paokai- thunder thane is better almost every way
magma dragon vs untamed cyclops- 1v1 magma dragon would win, magmas are better than untamed cyclops and if you compare runes with warcrys then you see that runes are far more better(especially useful is rune of battle rage especially for thunder thane)
Simplistic analysis, orc power lies in rage, whereas dwarves have runes, comparing units in 1vs1 battle is insignificant.
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espen15

 
   
Famous Hero
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posted July 11, 2008 11:39 AM |
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yes in rage lies orc power, but have you seen what thunder thane can do with rune of battle rage, those creatures can destroy whole armies with that rage and if you add rune of ressurection?+?
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samiekl

 
    
Supreme Hero
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posted July 11, 2008 11:43 AM |
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the whole-army-destroying thanes are back!!!!!!!
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ChaosDragon

 
   
Famous Hero
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posted July 11, 2008 01:12 PM |
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Orc is fast enough to avoid rune of battle rage, imo rune of battlerage is only effective againts academy and fortress itself.
Againts factions except those two, rune of beserking is better than battlerage for thunder thane.
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Elvin

     
       
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Endless Revival
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posted July 11, 2008 01:14 PM |
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You are mistaken, it can do some good damage especially with luck/retribution. And flamelords also shoot fire in multiple directions, there goes the rage.
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ChaosDragon

 
   
Famous Hero
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posted July 11, 2008 02:47 PM |
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Well, in my experience, it rarely hit more than two creatures againts a good opponent (ofc using fast faction).
I still prefer beserking rune againts fast faction, though againts academy and fortress, battlerage is very effective.
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Arcax

  
   
Promising
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Its quite hot inside...
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posted January 23, 2009 05:58 AM |
bonus applied by Elvin on 25 Jan 2009. |
Edited by Arcax at 22:17, 25 Jan 2009.
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Since Im a fortress fan and player Id like to present my small guide which can help players who arent common with dwarfs.
Hope you will enjoy

And some tricks of Rune of Magic Control:


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Elvin

     
       
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posted January 23, 2009 09:24 AM |
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Edited by Elvin at 09:27, 23 Jan 2009.
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Nice useful comments.
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Arcax

  
   
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posted January 23, 2009 09:46 AM |
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I have a bad feeling that sth's wrong... maybe sth's missing ?
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veco

 
     
Legendary Hero
who am I?
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posted January 23, 2009 11:01 AM |
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I was certain that Rune of Thunderclap works with Crossfire
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none of my business.
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Elvin

     
       
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posted January 23, 2009 11:06 AM |
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Only shows the effect but stuns original target only. Same goes for flamewave.
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Lexxan

    
      
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Unimpressed by your logic
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posted January 23, 2009 11:19 AM |
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If it did work it would be grossly overpowered
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Coincidence? I think not!!!!
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Arcax

  
   
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Its quite hot inside...
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posted January 23, 2009 11:44 AM |
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I dont know why you guys arent shocked by possibility of stealing Rune of Dragonfrom, Regeneration and Vampirism by Dragons. I mean... Ive seen a Magma with 84 defense, regenarating and stealing life each turn... It just owned me :x
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Elvin

     
       
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posted January 23, 2009 11:50 AM |
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Magmas can regenerate..? Sounds like a bug. Btw does rune of magic control randomly steal buffs or it may steal more than one?
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Arcax

  
   
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posted January 23, 2009 11:59 AM |
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Edited by Arcax at 12:00, 23 Jan 2009.
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Only one effect, even if its combined with Battle Rage, Berserk , Firebreath or Crossfire. I have checked the pattern of stealing, is totally random - tested.
As for the drakes, i dont want it to be a bug, its great that there are some ways to trick " nature"
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Elvin

     
       
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posted January 23, 2009 12:02 PM |
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Edited by Elvin at 12:08, 23 Jan 2009.
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By nature elemental units cannot regenerate you cheater 
Edit: Speaking of cheating, if you have regeneration and steal vampirism do they stack? I know they are normally not compatible with each other but then using vampirism on an already puppeted unit doesn't dispel the effect either.
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Arcax

  
   
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posted January 23, 2009 12:07 PM |
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Show some imagination Elvin, sheesh, boring, old man
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Asheera

    
      
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posted January 23, 2009 07:20 PM |
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Edited by Asheera at 19:21, 23 Jan 2009.
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Wow you can have Regeneration on Magmas with Rune of Magic Control 
Not to mention, Vampirism and Regeneration can't even work together (right?), but you have both on the Magmas there. Rune of Magic Control defies all nature's laws 
EDIT: Does that also mean that when you steal Vampirism, it does not dispel effects like Confusion, Decay, etc?
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