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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Official VCMI Thread
Thread: Official VCMI Thread This Popular Thread is 116 pages long: 1 10 20 30 40 50 60 ... 64 65 66 67 68 ... 70 80 90 100 110 116 · «PREV / NEXT»
ShadowMaster
ShadowMaster


Adventuring Hero
HOMM3fa(g)n
posted April 17, 2015 02:54 PM

Well, I have got bugs. When I try to "play" VCMI it gives an error message: Json si not a valid... What sould I  do ?
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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted April 18, 2015 06:49 AM

Here we go again...

Quote:
Please Do NOT report bugs in this thread.


Then, submit detailed report with the log on our bugtracker
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 18, 2015 09:06 AM

Are Tow guys still active, or Ivan? Didn't see them in a while on VCMI site.
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Era II mods and utilities

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted April 18, 2015 10:44 AM

Tow is gone for good, but luckily he still hosts our we page.

Ivan is still around, but appears busy - you understand, all that war in his country.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 18, 2015 10:50 AM

But wasn't Tow the program leader? Does he consider VCMI is done or?
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Era II mods and utilities

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted April 18, 2015 01:10 PM
Edited by Warmonger at 13:11, 18 Apr 2015.

Some people have real life and stuff.
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kiladesu
kiladesu

Tavern Dweller
posted April 21, 2015 12:42 PM

guys if i install both wog and hota add-ons together will it work properly?

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted April 21, 2015 12:51 PM

If you mean VCMI mods downloaded from Launcher, then yes.
Otherwise, no way.
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kiladesu
kiladesu

Tavern Dweller
posted April 21, 2015 12:54 PM

yes, i mean the vcmi mods. thanks

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted May 01, 2015 09:31 PM

Development version VCMI 0.98b.

Nothing but bugfixes and tweaks Love it!
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zmudziak22
zmudziak22


Supreme Hero
Heroes 3 Fan
posted May 04, 2015 08:13 PM

Will be new map editor and campaign editor that support VCMI map format and mods?

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted May 09, 2015 10:31 AM

zmudziak22 said:
Will be new map editor and campaign editor that support VCMI map format and mods?

Will someone make it?
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Engwathang
Engwathang


Adventuring Hero
posted May 09, 2015 04:13 PM

Just get 500 - Internal Server Error when getting into vcmi.eu, what's up?

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted May 09, 2015 05:04 PM

Dunno, working now.

Keep in mind that VCMI server is hosted in courtesy of Tow and he's got a number of other pages running on it as well.
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felipe
felipe


Known Hero
Editing Heroes Without Limits
posted May 11, 2015 07:19 AM

I couldnīt download any mod with VCMI laucher.

It always says that mod archive is invalid or corrupted.

What should I do? Change user data directory?

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted May 12, 2015 11:12 AM

Could this be the issue with non-latin characters in directory path?
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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted May 25, 2015 08:15 PM

Finally, roads are working


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Macron1
Macron1


Supreme Hero
posted May 25, 2015 08:21 PM
Edited by Macron1 at 20:25, 25 May 2015.

Warmonger said:
Finally, roads are working



Cool, finally this is here! And do rivers are planned also?
By the way, there is no roads DEFs in  config files, are they still hardcoded in engine? Or possibility to add roads as templates (like other objects) is planned?

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted May 26, 2015 07:09 PM

Another day, another feature.



Now RMG templates use mod system and can be easily turned on and off.

I also hope it will result in more templates created by community
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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted July 17, 2015 08:27 AM

What is this?


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